Player Matchup

King Arthur
King Arthur
IcECakE89
King Arthur
Level 17
God Stats
4W - 0L
1,856 SR
Queue Stats
45W - 44L
1,486 Elo+
Solo
Zeus
Zeus
SLR Mvtt
Zeus
Level 18
God Stats
21W - 19L
1,641 SR
Queue Stats
98W - 117L
1,486 Elo+
Solo
Ravana
Ravana
ismokeforfunbum
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Party 1
Hera
Hera
prxcess_kristin1
Hera
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,220 Elo+
Party 1
Cupid
Cupid
vc2_jumpman
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 1
Team Averages
Level 29
1,599 SR
1,350 Elo+

VS

Team Averages
Level 15
1,483 SR
1,442 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
YaBoiMarvee
Merlin
Level 28
God Stats
1W - 8L
1,164 SR
Queue Stats
69W - 65L
1,409 Elo+
Solo
Cthulhu
Cthulhu
bertan306
Cthulhu
Level 5
God Stats
0W - 3L
1,499 SR
Queue Stats
4W - 6L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
free_lancer69
Tsukuyomi
Level 6
God Stats
1W - 2L
1,717 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Susano
Susano
o_tonbi
Susano
Level 7
God Stats
8W - 10L
1,535 SR
Queue Stats
8W - 10L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcECakE89
King Arthur
16
4 / 4 / 8
10,108
1,011
5,554
13,909
12,652
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
17
5 / 0 / 12
11,095
1,110
23,265
3,073
968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 5
8,975
898
2,424
6,849
2,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 8
8,785
879
5,036
6,487
2,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 5
10,671
1,067
8,812
6,472
2,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

281

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
6 / 7 / 2
10,092
1,009
15,627
14,707
5,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
2 / 2 / 4
9,119
912
3,482
8,492
5,564
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
bertan306
Cthulhu
15
1 / 5 / 4
9,143
914
5,396
12,422
10,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
free_lancer69
Tsukuyomi
15
0 / 2 / 7
9,047
905
5,357
8,850
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
o_tonbi
Susano
15
1 / 1 / 3
8,720
872
3,493
4,959
1,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
17
Kills
10
10
Deaths
17
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
7
2
1
W
King Arthur
IcECakE89
King Arthur
4
4
8
2
W
Zeus
5
0
12
11
L
Merlin
2
2
4
2
L
Cthulhu
bertan306
Cthulhu
1
5
4
0.6
L
Tsukuyomi
free_lancer69
Tsukuyomi
0
2
7
1.75
W
2
3
5
1.5
L
Susano
o_tonbi
Susano
1
1
3
2.5
W
0
2
8
2
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,091
Damage
33,355
36,790
Taken
49,430
21,129
Mitigated
25,582
3,299
Healing
1,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
15,627
554
0
804
14,707
5,035
0
8,026
6,681
0
29,860
W
King Arthur
IcECakE89
King Arthur
5,554
1,086
225
1,352
13,909
12,652
0
3,785
10,124
0
15,446
W
Zeus
23,265
641
0
0
3,073
968
0
771
2,302
43,255
0
L
Merlin
3,482
350
0
0
8,492
5,564
0
5,193
3,299
12,902
0
L
Cthulhu
bertan306
Cthulhu
5,396
204
54
170
12,422
10,129
0
7,970
4,452
24,424
0
L
Tsukuyomi
free_lancer69
Tsukuyomi
5,357
663
0
61
8,850
2,966
0
5,053
3,797
0
24,648
W
2,424
485
0
223
6,849
2,901
0
1,376
5,473
0
9,255
L
Susano
o_tonbi
Susano
3,493
587
0
0
4,959
1,888
0
2,059
2,900
0
9,615
W
5,036
1,123
0
210
6,487
2,253
0
1,480
5,007
19,440
0
W
8,812
2,597
633
656
6,472
2,355
0
1,466
5,006
0
35,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
46,121
176
Minions Killed
140
7
Camps Cleared
3
909,170
Distance Traveled
888,700
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,092
1,009
24
2
2
166,051
0
W
King Arthur
10,108
1,011
19
2
1
197,564
0
W
Zeus
11,095
1,110
32
3
3
180,258
2
L
Merlin
9,119
912
23
2
0
144,555
4
L
Cthulhu
9,143
914
43
4
0
158,526
0
L
Tsukuyomi
9,047
905
34
3
1
201,693
1
W
Ravana
8,975
898
21
2
2
207,322
0
L
Susano
8,720
872
16
2
0
217,875
0
W
Hera
8,785
879
42
4
0
147,860
1
W
Cupid
10,671
1,067
62
6
1
176,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role