Player Matchup

Cabrakan
Cabrakan
CabrakanOneTrick
Cabrakan
Level 15
God Stats
9W - 0L
1,773 SR
Queue Stats
17W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Dimadome
Fafnir
Level 106
God Stats
3W - 0L
1,497 SR
Queue Stats
339W - 113L
1,942 Elo+
Party 2
Artemis
Artemis
Yaoibby
Artemis
Level 147
God Stats
3W - 2L
1,691 SR
Queue Stats
339W - 144L
2,016 Elo+
Party 2
Team Averages
Level 89
1,654 SR
1,820 Elo+

VS

Team Averages
Level 16
1,286 SR
1,297 Elo+
Arachne
Arachne
ITHEC4I
Arachne
Level 11
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1
Ares
Ares
PumpkingOx
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TP Stinjee
Danzaburou
Level 25
God Stats
0W - 3L
1,080 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 16
10,931
841
16,881
11,811
7,264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Dimadome
Fafnir
14
12 / 0 / 20
11,664
897
15,487
7,930
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Yaoibby
Artemis
15
15 / 0 / 20
11,680
898
21,152
8,333
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ITHEC4I
Arachne
8
0 / 17 / 0
6,766
520
4,053
25,626
9,896
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 9 / 0
8,447
650
3,355
20,467
18,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TP Stinjee
Danzaburou
11
0 / 13 / 1
7,447
573
4,001
16,808
5,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
2
39
Kills
1
1
Deaths
39
56
Assists
1
Player
Kills
Deaths
Assists
KDA
W
12
1
16
20
W
Fafnir
Dimadome
Fafnir
12
0
20
22
L
Arachne
ITHEC4I
Arachne
0
17
0
0
L
1
9
0
0.11
L
Danzaburou
TP Stinjee
Danzaburou
0
13
1
0.04
W
Artemis
Yaoibby
Artemis
15
0
20
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,520
Damage
11,409
28,074
Taken
62,901
18,109
Mitigated
33,451
10,324
Healing
1,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,881
1,927
0
4,855
11,811
7,264
0
1,903
8,557
44,254
0
W
Fafnir
Dimadome
Fafnir
15,487
4,940
33
3,077
7,930
7,103
18
782
7,148
31,449
0
L
Arachne
ITHEC4I
Arachne
4,053
2,701
0
1,012
25,626
9,896
0
13,153
12,473
0
7,921
L
3,355
544
0
634
20,467
18,056
0
7,608
12,859
18,132
0
L
Danzaburou
TP Stinjee
Danzaburou
4,001
1,634
0
245
16,808
5,499
0
11,607
5,201
0
26,209
W
Artemis
Yaoibby
Artemis
21,152
12,472
0
2,359
8,333
3,742
1,177
2,275
6,058
0
51,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
22,660
154
Minions Killed
89
10
Camps Cleared
0
664,642
Distance Traveled
499,716
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,931
841
46
4
3
212,374
0
W
Fafnir
11,664
897
35
3
1
244,385
0
L
Arachne
6,766
520
10
1
0
165,880
1
L
Ares
8,447
650
32
2
0
191,020
0
L
Danzaburou
7,447
573
47
4
0
142,816
0
W
Artemis
11,680
898
73
6
6
207,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role