Player Matchup

Zeus
Zeus
ChoccyThunder56
Zeus
Level 4
God Stats
18W - 11L
1,515 SR
Queue Stats
25W - 27L
1,453 Elo+
Solo
Eset
Eset
SilkAnt6191
Eset
Level 26
God Stats
9W - 2L
1,500 SR
Queue Stats
189W - 231L
1,318 Elo+
Solo
Scylla
Scylla
Topez333
Scylla
Level 5
God Stats
1W - 1L
1,251 SR
Queue Stats
3W - 2L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
kdog6673
Tsukuyomi
Level 25
God Stats
15W - 8L
1,498 SR
Queue Stats
107W - 92L
1,459 Elo+
Solo
Geb
Geb
mobuay
Geb
Level 28
God Stats
4W - 3L
1,406 SR
Queue Stats
129W - 147L
1,367 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,400 Elo+

VS

Team Averages
Level 35
1,461 SR
1,375 Elo+
Izanami
Izanami
I FART HERD
Izanami
Level 21
God Stats
35W - 26L
1,406 SR
Queue Stats
55W - 62L
1,305 Elo+
Party 1
Ganesha
Ganesha
JigglyBubbleBut
Ganesha
Level 109
God Stats
1W - 1L
1,732 SR
Queue Stats
175W - 190L
1,314 Elo+
Party 1
Thanatos
Thanatos
SLIDE-GUY-CHRIS
Thanatos
Level 17
God Stats
1W - 1L
1,450 SR
Queue Stats
2W - 2L
1,657 Elo+
Solo
Discordia
Discordia
The Messenger B
Discordia
Level 25
God Stats
14W - 10L
1,217 SR
Queue Stats
47W - 67L
1,244 Elo+
Party 1
Kali
Kali
iTS A TRAP YO
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 277L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
7,390
672
6,464
4,485
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 3
4,766
433
766
2,432
658
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Topez333
Scylla
10
1 / 0 / 3
5,660
515
2,990
3,229
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
kdog6673
Tsukuyomi
11
7 / 0 / 4
6,813
619
6,119
7,023
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Geb
mobuay
Geb
10
2 / 0 / 3
5,933
539
2,041
4,553
2,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I FART HERD
Izanami
8
1 / 2 / 0
5,452
496
2,173
5,176
1,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 1
4,712
428
814
5,648
3,010
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
7
0 / 5 / 0
4,780
435
1,319
5,776
1,786
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
The Messenger B
Discordia
8
0 / 6 / 0
4,922
447
3,325
6,564
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 3 / 0
5,531
503
3,037
7,421
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
19
Kills
2
2
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
Izanami
I FART HERD
Izanami
1
2
0
0.5
L
0
3
1
0.17
L
Thanatos
0
5
0
0
W
0
1
3
1.5
L
Discordia
The Messenger B
Discordia
0
6
0
0
W
Scylla
Topez333
Scylla
1
0
3
2.5
L
1
3
0
0.33
W
Tsukuyomi
kdog6673
Tsukuyomi
7
0
4
9
W
Geb
mobuay
Geb
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,380
Damage
10,668
21,722
Taken
30,585
7,320
Mitigated
10,689
4,989
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,464
442
0
1,500
4,485
1,190
464
779
3,504
39,642
0
L
Izanami
I FART HERD
Izanami
2,173
1,455
0
1,163
5,176
1,446
566
2,907
2,037
0
35,184
L
814
37
207
931
5,648
3,010
258
1,742
3,722
6,226
0
L
Thanatos
1,319
432
0
2,274
5,776
1,786
376
2,523
3,253
0
15,681
W
766
302
129
159
2,432
658
0
361
2,071
6,655
0
L
Discordia
The Messenger B
Discordia
3,325
874
91
1,474
6,564
1,806
190
2,579
3,985
18,781
0
W
Scylla
Topez333
Scylla
2,990
470
0
374
3,229
747
0
222
3,007
28,276
0
L
3,037
1,532
0
1,996
7,421
2,641
0
2,094
5,327
0
21,669
W
Tsukuyomi
kdog6673
Tsukuyomi
6,119
3,010
0
1,892
7,023
2,142
728
2,141
4,696
0
36,797
W
Geb
mobuay
Geb
2,041
109
0
935
4,553
2,583
148
198
4,305
19,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
25,397
251
Minions Killed
195
0
Camps Cleared
0
1,040,329
Distance Traveled
1,008,053
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,390
672
82
7
0
225,723
2
L
Izanami
5,452
496
86
8
0
205,959
0
L
Ganesha
4,712
428
2
0
0
196,949
3
L
Thanatos
4,780
435
32
3
0
190,793
1
W
Eset
4,766
433
22
2
0
184,767
1
L
Discordia
4,922
447
41
4
0
187,600
3
W
Scylla
5,660
515
59
5
0
210,447
1
L
Kali
5,531
503
34
3
0
226,752
4
W
Tsukuyomi
6,813
619
58
5
0
238,591
2
W
Geb
5,933
539
30
3
0
180,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role