Player Matchup

Cerberus
Cerberus
HUNGERBEAR
Cerberus
Level 22
God Stats
8W - 3L
1,500 SR
Queue Stats
100W - 102L
1,407 Elo+
Solo
Odin
Odin
Musa_top1
Odin
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 9L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
bingbongchong
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 34L
1,755 Elo+
Solo
Tsukuyomi
Tsukuyomi
free_lancer69
Tsukuyomi
Level 6
God Stats
4W - 4L
1,643 SR
Queue Stats
5W - 7L
1,373 Elo+
Solo
Agni
Agni
xJONRACANx
Agni
Level 28
God Stats
6W - 1L
1,636 SR
Queue Stats
38W - 35L
1,443 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,505 Elo+

VS

Team Averages
Level 14
1,567 SR
1,534 Elo+
Olorun
Olorun
CanadianHaz3
Olorun
Level 26
God Stats
2W - 1L
1,833 SR
Queue Stats
78W - 64L
1,523 Elo+
Solo
Ganesha
Ganesha
Hasao1221
Ganesha
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 67L
1,337 Elo+
Solo
Anubis
Anubis
MouthyFool00260
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,760 Elo+
Solo
Odin
Odin
bertan306
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Solo
Xbalanque
Xbalanque
kike-acdc
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 151L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HUNGERBEAR
Cerberus
7
1 / 6 / 4
5,160
516
2,221
7,587
4,670
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
5
1 / 3 / 3
4,645
465
1,471
4,373
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
bingbongchong
Baron Samedi
13
11 / 0 / 0
7,630
763
10,634
6,512
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
free_lancer69
Tsukuyomi
8
3 / 4 / 0
5,840
584
2,109
5,421
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 0 / 2
5,782
578
4,568
3,709
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
4 / 3 / 0
5,288
529
5,502
7,477
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Hasao1221
Ganesha
7
1 / 1 / 4
4,797
480
1,654
4,083
2,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 9 / 0
4,084
408
201
6,870
2,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
5
0 / 2 / 3
4,480
448
2,229
6,797
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
kike-acdc
Xbalanque
10
8 / 3 / 2
6,246
625
5,850
6,630
1,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
18
Kills
13
13
Deaths
18
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
3
0
1.33
W
Cerberus
HUNGERBEAR
Cerberus
1
6
4
0.5
L
Ganesha
Hasao1221
Ganesha
1
1
4
3
L
0
9
0
0
W
Odin
1
3
3
0.83
L
Odin
0
2
3
0.75
W
Baron Samedi
bingbongchong
Baron Samedi
11
0
0
11
W
Tsukuyomi
free_lancer69
Tsukuyomi
3
4
0
0.75
L
Xbalanque
kike-acdc
Xbalanque
8
3
2
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
15,436
27,602
Taken
31,857
11,200
Mitigated
12,892
6,230
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,502
2,874
158
2,569
7,477
2,300
0
5,085
2,256
22,116
3,550
W
Cerberus
HUNGERBEAR
Cerberus
2,221
436
0
818
7,587
4,670
175
1,434
5,991
12,828
0
L
Ganesha
Hasao1221
Ganesha
1,654
87
326
574
4,083
2,577
0
2,426
1,643
7,841
0
L
201
174
0
621
6,870
2,257
124
5,007
1,755
6,867
0
W
Odin
1,471
716
0
500
4,373
1,291
618
1,025
3,137
0
5,189
L
Odin
2,229
626
0
644
6,797
4,083
110
2,983
3,704
0
9,282
W
Baron Samedi
bingbongchong
Baron Samedi
10,634
1,388
0
3,869
6,512
2,604
90
2,326
4,186
51,764
0
W
Tsukuyomi
free_lancer69
Tsukuyomi
2,109
491
0
655
5,421
1,610
0
264
5,042
0
19,060
L
Xbalanque
kike-acdc
Xbalanque
5,850
3,496
0
1,489
6,630
1,675
478
1,506
5,076
0
31,786
W
4,568
245
0
388
3,709
1,025
329
1,503
2,126
31,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
24,895
224
Minions Killed
135
0
Camps Cleared
0
976,566
Distance Traveled
954,247
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,288
529
37
4
0
175,106
3
W
Cerberus
5,160
516
23
2
0
177,832
0
L
Ganesha
4,797
480
5
1
0
205,798
1
L
Anubis
4,084
408
18
2
0
174,123
3
W
Odin
4,645
465
8
1
0
213,958
0
L
Odin
4,480
448
17
2
0
216,381
0
W
Baron Samedi
7,630
763
95
10
0
178,796
1
W
Tsukuyomi
5,840
584
31
3
0
202,966
0
L
Xbalanque
6,246
625
58
6
0
182,839
0
W
Agni
5,782
578
67
7
0
203,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role