Player Matchup

Anhur
Anhur
Gauzzok
Anhur
Level 22
God Stats
15W - 17L
1,493 SR
Queue Stats
42W - 39L
1,485 Elo+
Party 2
Achilles
Achilles
danyNS11
Achilles
Level 72
God Stats
5W - 8L
1,723 SR
Queue Stats
247W - 256L
1,501 Elo+
Party 2
Janus
Janus
urielgdo7
Janus
Level 28
God Stats
6W - 3L
1,573 SR
Queue Stats
81W - 67L
1,466 Elo+
Party 2
Team Averages
Level 41
1,596 SR
1,484 Elo+

VS

Team Averages
Level 71
1,425 SR
1,238 Elo+
Serqet
Serqet
DragonGod32
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,110 Elo+
Party 1
Kuzenbo
Kuzenbo
SirSpeedsAlot24
Kuzenbo
Level 23
God Stats
0W - 3L
1,216 SR
Queue Stats
2W - 14L
1,093 Elo+
Party 1
Zeus
Zeus
SmiteAdminsrgay
Zeus
Level 109
God Stats
21W - 15L
1,559 SR
Queue Stats
107W - 136L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gauzzok
Anhur
16
6 / 0 / 6
11,365
669
5,581
9,217
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
danyNS11
Achilles
16
5 / 1 / 9
11,970
704
10,275
14,484
18,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
urielgdo7
Janus
16
4 / 3 / 10
11,320
666
15,033
10,912
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 6 / 2
9,514
560
4,100
12,306
4,473
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 2
8,839
520
3,946
13,572
15,099
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 3 / 0
10,606
624
17,632
10,011
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
4
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
6
2
0.33
W
Anhur
Gauzzok
Anhur
6
0
6
9
L
0
6
2
0.17
L
3
3
0
1
W
Achilles
danyNS11
Achilles
5
1
9
9.5
W
Janus
urielgdo7
Janus
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
25,678
34,613
Taken
35,889
25,450
Mitigated
23,176
6,959
Healing
1,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,100
831
0
430
12,306
4,473
0
4,408
7,696
0
12,935
W
Anhur
Gauzzok
Anhur
5,581
2,202
0
2,210
9,217
3,369
2,239
6,218
2,999
0
37,882
L
3,946
1,337
0
0
13,572
15,099
0
6,487
6,744
13,057
0
L
17,632
855
184
1,162
10,011
3,604
0
3,553
6,240
62,750
0
W
Achilles
danyNS11
Achilles
10,275
1,579
208
2,027
14,484
18,328
175
7,314
6,177
0
34,555
W
Janus
urielgdo7
Janus
15,033
417
0
2,514
10,912
3,753
198
8,974
1,938
61,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
28,959
218
Minions Killed
147
12
Camps Cleared
4
959,375
Distance Traveled
899,515
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,514
560
31
2
1
307,252
5
W
Anhur
11,365
669
79
5
5
330,190
3
L
Kuzenbo
8,839
520
11
1
0
312,000
0
L
Zeus
10,606
624
105
6
3
280,263
3
W
Achilles
11,970
704
40
2
6
321,009
2
W
Janus
11,320
666
99
6
1
308,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role