Player Matchup

Yemoja
Yemoja
BrummbleBee
Yemoja
Level 49
God Stats
11W - 5L
1,711 SR
Queue Stats
119W - 141L
1,372 Elo+
Solo
Vulcan
Vulcan
Gandhithatruth
Vulcan
Level 145
God Stats
7W - 8L
1,596 SR
Queue Stats
31W - 30L
1,374 Elo+
Party 3
Ganesha
Ganesha
Walkingcrow2821
Ganesha
Level 119
God Stats
2W - 0L
1,256 SR
Queue Stats
86W - 73L
1,435 Elo+
Party 2
Artemis
Artemis
aragon6984
Artemis
Level 144
God Stats
1W - 0L
1,502 SR
Queue Stats
44W - 57L
1,368 Elo+
Party 2
Thanatos
Thanatos
gamerbjp
Thanatos
Level 18
God Stats
17W - 16L
1,460 SR
Queue Stats
21W - 21L
1,368 Elo+
Party 3
Team Averages
Level 95
1,505 SR
1,383 Elo+

VS

Team Averages
Level 82
1,412 SR
1,439 Elo+
Tyr
Tyr
 
Tyr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
FrAnKdUke89
Eset
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
985W - 1,051L
1,441 Elo+
Solo
King Arthur
King Arthur
Terminus06
King Arthur
Level 61
God Stats
4W - 4L
1,335 SR
Queue Stats
150W - 184L
1,320 Elo+
Solo
Charybdis
Charybdis
el_ganster189
Charybdis
Level 108
God Stats
3W - 6L
1,334 SR
Queue Stats
60W - 72L
1,446 Elo+
Solo
Zeus
Zeus
wewer323
Zeus
Level 108
God Stats
0W - 1L
1,389 SR
Queue Stats
11W - 13L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 4 / 7
8,207
684
5,829
11,826
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 1 / 6
8,843
737
10,255
6,189
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 14
8,206
684
6,662
12,415
8,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
aragon6984
Artemis
17
1 / 0 / 7
9,157
763
8,720
5,310
2,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
gamerbjp
Thanatos
17
14 / 0 / 2
11,867
989
10,007
9,796
4,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 6 / 0
7,482
624
6,700
14,130
10,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
7,094
591
5,285
7,376
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Terminus06
King Arthur
13
1 / 3 / 3
7,842
654
4,448
10,228
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
el_ganster189
Charybdis
15
1 / 3 / 3
8,586
716
5,035
9,907
2,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
4 / 2 / 1
9,040
753
15,565
9,037
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
17
Kills
7
7
Deaths
17
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
0
0.17
W
Yemoja
1
4
7
1.13
L
0
3
2
0.33
W
1
1
6
4
L
King Arthur
Terminus06
King Arthur
1
3
3
0.83
W
0
2
14
3.5
W
Artemis
aragon6984
Artemis
1
0
7
4.5
L
Charybdis
el_ganster189
Charybdis
1
3
3
0.83
W
Thanatos
gamerbjp
Thanatos
14
0
2
15
L
Zeus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,473
Damage
37,033
45,536
Taken
50,678
23,022
Mitigated
24,723
20,161
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,700
290
0
1,953
14,130
10,659
1
5,946
8,184
6,931
11,995
W
Yemoja
5,829
806
3,946
2,626
11,826
5,347
75
5,628
5,455
22,915
0
L
5,285
0
108
911
7,376
2,290
74
2,997
4,379
11,416
0
W
10,255
5,112
0
597
6,189
2,716
49
1,937
4,008
39,106
0
L
King Arthur
Terminus06
King Arthur
4,448
408
0
2,707
10,228
6,061
69
5,667
4,561
0
20,398
W
6,662
498
538
826
12,415
8,789
774
6,041
5,684
16,736
0
W
Artemis
aragon6984
Artemis
8,720
2,494
332
1,420
5,310
2,154
398
3,108
1,842
0
44,134
L
Charybdis
el_ganster189
Charybdis
5,035
1,539
0
0
9,907
2,951
1,467
3,158
6,749
0
38,196
W
Thanatos
gamerbjp
Thanatos
10,007
3,444
0
9,876
9,796
4,016
689
5,042
4,108
0
30,223
L
Zeus
15,565
497
109
2,445
9,037
2,762
131
5,345
3,692
35,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,280
Gold Earned
40,044
272
Minions Killed
249
11
Camps Cleared
6
1,162,693
Distance Traveled
1,025,800
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,482
624
26
2
0
185,951
0
W
Yemoja
8,207
684
57
5
0
206,899
5
L
Eset
7,094
591
20
2
0
220,078
1
W
Vulcan
8,843
737
81
7
2
248,656
2
L
King Arthur
7,842
654
37
3
0
209,522
3
W
Ganesha
8,206
684
0
0
0
238,904
2
W
Artemis
9,157
763
90
8
4
220,676
4
L
Charybdis
8,586
716
99
8
2
198,892
1
W
Thanatos
11,867
989
44
4
5
247,558
1
L
Zeus
9,040
753
67
6
4
211,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role