Player Matchup

Thanatos
Thanatos
Barnsi
Thanatos
Level 29
God Stats
8W - 2L
1,805 SR
Queue Stats
72W - 29L
1,634 Elo+
Party 2
Sun Wukong
Sun Wukong
BeaterOfTheMeat
Sun Wukong
Level 127
God Stats
2W - 0L
1,526 SR
Queue Stats
113W - 53L
1,730 Elo+
Party 2
The Morrigan
The Morrigan
Lonezar
The Morrigan
Level 103
God Stats
2W - 2L
1,585 SR
Queue Stats
116W - 92L
1,661 Elo+
Party 2
Team Averages
Level 86
1,638 SR
1,675 Elo+

VS

Team Averages
Level 77
1,614 SR
1,571 Elo+
Hou Yi
Hou Yi
ChaengCheong
Hou Yi
Level 8
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 7L
1,368 Elo+
Solo
Odin
Odin
DoubleG32
Odin
Level 124
God Stats
0W - 2L
1,650 SR
Queue Stats
84W - 63L
1,668 Elo+
Party 1
Ra
Ra
Llevron
Ra
Level 100
God Stats
2W - 4L
1,450 SR
Queue Stats
72W - 62L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Barnsi
Thanatos
20
3 / 8 / 12
20,868
549
16,945
24,485
11,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
BeaterOfTheMeat
Sun Wukong
20
4 / 3 / 17
21,907
577
44,659
56,427
115,660
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Lonezar
The Morrigan
20
19 / 6 / 6
26,083
686
47,833
23,211
19,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
2 / 13 / 7
19,530
514
17,920
36,859
15,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
20
7 / 5 / 10
21,276
560
23,684
45,793
63,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 8 / 9
22,018
579
38,721
34,116
28,849
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
26
Kills
16
17
Deaths
26
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Barnsi
Thanatos
3
8
12
1.13
W
Sun Wukong
BeaterOfTheMeat
Sun Wukong
4
3
17
4.17
L
Hou Yi
2
13
7
0.42
L
Odin
7
5
10
2.4
L
7
8
9
1.44
W
The Morrigan
Lonezar
The Morrigan
19
6
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,437
Damage
80,325
104,123
Taken
116,768
146,219
Mitigated
107,584
40,111
Healing
27,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Barnsi
Thanatos
16,945
1,542
0
11,552
24,485
11,171
991
9,389
14,844
0
67,696
W
Sun Wukong
BeaterOfTheMeat
Sun Wukong
44,659
4,626
0
22,828
56,427
115,660
476
20,673
34,824
121
101,583
L
Hou Yi
17,920
5,836
0
2,293
36,859
15,484
1,122
15,219
19,654
0
66,152
L
Odin
23,684
4,797
0
250
45,793
63,251
1,337
21,036
21,497
0
75,973
L
38,721
1,679
12,036
12,440
34,116
28,849
510
9,826
20,624
176,960
0
W
The Morrigan
Lonezar
The Morrigan
47,833
6,453
653
5,078
23,211
19,388
1,598
8,087
14,921
198,084
3,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,858
Gold Earned
62,824
437
Minions Killed
406
17
Camps Cleared
8
2,119,992
Distance Traveled
2,012,339
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
20,868
549
84
2
4
710,094
3
W
Sun Wukong
21,907
577
85
2
1
749,897
4
L
Hou Yi
19,530
514
95
3
0
600,771
0
L
Odin
21,276
560
75
2
2
704,863
10
L
Ra
22,018
579
236
6
6
706,705
10
W
The Morrigan
26,083
686
268
7
12
660,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role