Player Matchup

Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Falenheim
Geb
Level 106
God Stats
3W - 1L
1,715 SR
Queue Stats
94W - 84L
1,566 Elo+
Party 2
Hun Batz
Hun Batz
P3b1s
Hun Batz
Level 82
God Stats
1W - 0L
1,718 SR
Queue Stats
91W - 87L
1,539 Elo+
Party 2
Team Averages
Level 97
1,644 SR
1,535 Elo+

VS

Team Averages
Level 92
1,507 SR
1,539 Elo+
Thanatos
Thanatos
MonkaWASD
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,627 Elo+
Party 1
Ganesha
Ganesha
RivalCrimson
Ganesha
Level 109
God Stats
6W - 3L
1,520 SR
Queue Stats
65W - 69L
1,458 Elo+
Party 1
The Morrigan
The Morrigan
pronakakir
The Morrigan
Level 107
God Stats
5W - 10L
1,500 SR
Queue Stats
349W - 380L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 2 / 15
11,462
716
17,004
7,615
2,123
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 14
12,665
792
11,155
15,907
17,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
P3b1s
Hun Batz
17
15 / 2 / 8
13,191
824
17,673
12,143
4,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MonkaWASD
Thanatos
12
2 / 12 / 2
9,948
622
5,136
17,893
7,502
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
RivalCrimson
Ganesha
13
0 / 7 / 4
9,968
623
7,095
22,526
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
pronakakir
The Morrigan
14
4 / 7 / 1
10,343
646
7,967
12,490
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
26
Kills
6
6
Deaths
26
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
15
6.25
W
6
2
14
6.5
L
Thanatos
MonkaWASD
Thanatos
2
12
2
0.25
W
Hun Batz
P3b1s
Hun Batz
15
2
8
9.5
L
Ganesha
RivalCrimson
Ganesha
0
7
4
0.29
L
The Morrigan
pronakakir
The Morrigan
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
20,198
35,665
Taken
52,909
24,614
Mitigated
33,856
6,218
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,004
850
1,012
1,059
7,615
2,123
1,606
3,487
4,128
59,667
0
W
11,155
2,009
930
3,217
15,907
17,569
734
4,919
10,988
31,061
0
L
Thanatos
MonkaWASD
Thanatos
5,136
686
0
3,026
17,893
7,502
0
9,548
8,345
0
15,070
W
Hun Batz
P3b1s
Hun Batz
17,673
6,091
0
0
12,143
4,922
697
4,935
7,208
0
57,976
L
Ganesha
RivalCrimson
Ganesha
7,095
381
0
3,474
22,526
21,986
0
11,678
10,848
23,061
0
L
The Morrigan
pronakakir
The Morrigan
7,967
1,257
0
2,154
12,490
4,368
0
7,198
5,190
38,260
3,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,318
Gold Earned
30,259
205
Minions Killed
114
13
Camps Cleared
2
913,612
Distance Traveled
786,317
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,462
716
91
6
1
280,297
2
W
Geb
12,665
792
36
2
1
316,906
1
L
Thanatos
9,948
622
21
1
1
264,272
5
W
Hun Batz
13,191
824
78
5
11
316,409
4
L
Ganesha
9,968
623
9
1
0
271,816
2
L
The Morrigan
10,343
646
84
5
1
250,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role