Player Matchup

Thor
Thor
Lobegdoh
Thor
Level 26
God Stats
4W - 4L
1,476 SR
Queue Stats
28W - 25L
1,490 Elo+
Party 1
Chronos
Chronos
Zach1e Chan
Chronos
Level 124
God Stats
1W - 0L
1,629 SR
Queue Stats
86W - 98L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
ibww
Heimdallr
Level 123
God Stats
3W - 0L
1,836 SR
Queue Stats
105W - 92L
1,594 Elo+
Party 1
Team Averages
Level 91
1,647 SR
1,551 Elo+

VS

Team Averages
Level 48
1,480 SR
1,525 Elo+
Artemis
Artemis
SUlClDE_B0Y__-
Artemis
Level 8
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Poseidon
Poseidon
TheLordChubs
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
Trin kak
Cthulhu
Level 28
God Stats
0W - 2L
1,206 SR
Queue Stats
136W - 129L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 3 / 7
8,702
725
3,018
8,395
2,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Zach1e Chan
Chronos
13
7 / 3 / 4
9,549
796
9,645
11,011
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ibww
Heimdallr
14
5 / 1 / 10
9,467
789
14,097
8,676
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 2
7,704
642
6,962
10,680
3,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
TheLordChubs
Poseidon
12
3 / 5 / 2
7,804
650
7,946
8,084
2,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Trin kak
Cthulhu
11
1 / 4 / 6
7,431
619
5,551
11,936
10,215
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
7
7
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
4
3
7
2.5
L
3
7
2
0.57
L
Poseidon
TheLordChubs
Poseidon
3
5
2
0.8
L
Cthulhu
Trin kak
Cthulhu
1
4
6
1
W
Chronos
Zach1e Chan
Chronos
7
3
4
3
W
Heimdallr
ibww
Heimdallr
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
20,459
28,082
Taken
30,700
9,394
Mitigated
16,179
4,754
Healing
956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,018
869
0
0
8,395
2,386
0
3,958
4,437
0
7,842
L
6,962
3,237
0
602
10,680
3,490
0
3,680
7,000
0
14,338
L
Poseidon
TheLordChubs
Poseidon
7,946
300
0
312
8,084
2,474
0
2,790
5,292
24,009
0
L
Cthulhu
Trin kak
Cthulhu
5,551
601
0
42
11,936
10,215
0
3,842
8,094
15,860
0
W
Chronos
Zach1e Chan
Chronos
9,645
2,107
0
3,964
11,011
3,487
1,662
5,322
5,689
36,170
0
W
Heimdallr
ibww
Heimdallr
14,097
6,853
0
790
8,676
3,521
766
4,658
4,018
0
37,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
22,939
130
Minions Killed
83
7
Camps Cleared
3
650,614
Distance Traveled
725,865
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,702
725
16
1
0
208,011
0
L
Artemis
7,704
642
14
1
0
236,207
0
L
Poseidon
7,804
650
39
3
2
218,816
3
L
Cthulhu
7,431
619
30
3
1
270,842
0
W
Chronos
9,549
796
63
5
5
219,142
5
W
Heimdallr
9,467
789
51
4
2
223,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role