Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Boss_RagnaRr_GM
Gilgamesh
Level 29
God Stats
7W - 7L
1,494 SR
Queue Stats
68W - 117L
1,351 Elo+
Solo
Hades
Hades
johndeere3320
Hades
Level 128
God Stats
69W - 44L
1,557 SR
Queue Stats
668W - 687L
1,362 Elo+
Solo
Team Averages
Level 102
1,517 SR
1,404 Elo+

VS

Team Averages
Level 60
1,396 SR
1,321 Elo+
King Arthur
King Arthur
FlyZaur
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,382 Elo+
Solo
Pele
Pele
XXblackroad
Pele
Level 22
God Stats
5W - 19L
1,280 SR
Queue Stats
18W - 46L
1,173 Elo+
Solo
Zeus
Zeus
Zupillo_YT
Zeus
Level 68
God Stats
9W - 10L
1,409 SR
Queue Stats
333W - 421L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
7 / 1 / 8
8,578
858
5,918
3,956
1,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Boss_RagnaRr_GM
Gilgamesh
13
9 / 2 / 11
9,128
913
10,192
13,580
11,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 0 / 9
8,272
827
7,101
7,483
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlyZaur
King Arthur
10
1 / 5 / 2
6,733
673
3,823
9,992
9,585
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

8
0 / 7 / 1
5,885
589
2,837
8,862
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 9 / 2
7,023
702
9,299
9,354
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
21
Kills
2
3
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
8
11
W
Gilgamesh
Boss_RagnaRr_GM
Gilgamesh
9
2
11
7.25
L
King Arthur
FlyZaur
King Arthur
1
5
2
0.4
L
0
7
1
0.07
L
1
9
2
0.22
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
15,959
25,019
Taken
28,208
17,687
Mitigated
15,438
5,805
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,918
747
502
520
3,956
1,383
970
851
2,997
18,251
0
W
Gilgamesh
Boss_RagnaRr_GM
Gilgamesh
10,192
3,634
628
1,788
13,580
11,855
0
4,693
8,601
0
30,446
L
King Arthur
FlyZaur
King Arthur
3,823
868
332
825
9,992
9,585
0
5,975
4,017
0
9,204
L
2,837
395
0
1,196
8,862
2,966
0
3,696
5,166
0
11,290
L
9,299
1,330
72
781
9,354
2,887
0
4,617
4,737
24,069
0
W
7,101
624
119
2,248
7,483
4,449
0
3,413
3,744
17,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
19,641
97
Minions Killed
73
6
Camps Cleared
3
584,480
Distance Traveled
463,888
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,578
858
33
3
2
179,155
3
W
Gilgamesh
9,128
913
34
3
3
196,223
3
L
King Arthur
6,733
673
10
1
0
175,366
2
L
Pele
5,885
589
22
2
3
151,306
2
L
Zeus
7,023
702
41
4
0
137,216
1
W
Hades
8,272
827
30
3
1
209,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role