Player Matchup

Zeus
Zeus
CanadianHaz3
Zeus
Level 26
God Stats
2W - 1L
1,299 SR
Queue Stats
78W - 64L
1,515 Elo+
Solo
Hades
Hades
FanTom_4IK22
Hades
Level 17
God Stats
7W - 4L
1,478 SR
Queue Stats
48W - 53L
1,422 Elo+
Solo
King Arthur
King Arthur
KingSithari
King Arthur
Level 6
God Stats
1W - 2L
1,249 SR
Queue Stats
8W - 11L
1,128 Elo+
Solo
Set
Set
Legendary_Hero
Set
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 15L
1,340 Elo+
Solo
Charybdis
Charybdis
f4660t
Charybdis
Level 25
God Stats
17W - 18L
1,691 SR
Queue Stats
24W - 37L
1,186 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,318 Elo+

VS

Team Averages
Level 11
1,472 SR
1,502 Elo+
Ra
Ra
Ang3l Baby7420
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Thanatos
Thanatos
CapnCucumber1421
Thanatos
Level 27
God Stats
12W - 18L
1,360 SR
Queue Stats
56W - 61L
1,510 Elo+
Solo
Kukulkan
Kukulkan
GottySavg3PR-_-
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Jabatbuster
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
QT Savage1
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 3
9,515
680
13,168
11,706
4,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
15 / 1 / 8
9,046
646
13,715
11,180
7,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
KingSithari
King Arthur
11
2 / 3 / 0
7,223
516
1,808
9,347
4,862
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 7 / 6
6,620
473
713
10,111
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
f4660t
Charybdis
10
5 / 4 / 14
7,609
544
3,024
10,954
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 12 / 3
5,558
397
6,207
9,725
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 4 / 1
7,445
532
5,025
8,076
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
8
1 / 10 / 5
5,750
411
3,111
7,488
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 3 / 5
7,318
523
5,377
9,511
8,267
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bellona
QT Savage1
Bellona
9
2 / 9 / 1
6,469
462
3,679
11,248
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
37
Kills
15
17
Deaths
38
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
13
2
3
7.25
L
5
4
1
1.38
W
15
1
8
19
L
Kukulkan
1
10
5
0.35
L
6
3
5
2.83
W
King Arthur
KingSithari
King Arthur
2
3
0
0.67
W
2
7
6
0.71
L
Bellona
QT Savage1
Bellona
2
9
1
0.28
W
Charybdis
f4660t
Charybdis
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,428
Damage
23,399
53,298
Taken
46,048
24,833
Mitigated
24,280
21,335
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,207
952
27
814
9,725
3,089
96
7,132
2,593
20,819
0
W
13,168
4,369
0
7,156
11,706
4,248
2,682
2,073
9,511
65,562
0
L
5,025
1,417
0
3,365
8,076
2,773
0
6,076
2,000
0
16,196
W
13,715
1,698
0
5,556
11,180
7,279
1,387
4,968
5,824
37,231
0
L
Kukulkan
3,111
1,059
0
0
7,488
2,492
0
4,568
2,920
12,362
0
L
5,377
842
0
1,014
9,511
8,267
299
2,997
6,506
0
27,694
W
King Arthur
KingSithari
King Arthur
1,808
572
0
2,573
9,347
4,862
316
0
9,347
0
37,257
W
713
286
0
723
10,111
5,521
352
703
9,312
0
21,748
L
Bellona
QT Savage1
Bellona
3,679
608
0
677
11,248
7,659
0
6,110
5,138
5,982
13,785
W
Charybdis
f4660t
Charybdis
3,024
987
0
5,327
10,954
2,923
441
2,417
8,221
0
31,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
32,540
365
Minions Killed
169
0
Camps Cleared
0
1,160,889
Distance Traveled
1,149,815
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,558
397
21
2
0
196,029
0
W
Zeus
9,515
680
118
8
0
217,039
4
L
Thanatos
7,445
532
35
3
0
235,399
1
W
Hades
9,046
646
74
5
0
269,721
2
L
Kukulkan
5,750
411
23
2
0
224,740
2
L
Mulan
7,318
523
45
3
0
249,523
0
W
King Arthur
7,223
516
86
6
0
247,115
0
W
Set
6,620
473
42
3
0
207,945
0
L
Bellona
6,469
462
45
3
0
244,124
1
W
Charybdis
7,609
544
45
3
0
219,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role