Player Matchup

Fenrir
Fenrir
MannerlyCape321
Fenrir
Level 22
God Stats
1W - 4L
1,189 SR
Queue Stats
1W - 5L
1,123 Elo+
Party 2
Cerberus
Cerberus
jewmicky
Cerberus
Level 12
God Stats
1W - 2L
1,342 SR
Queue Stats
6W - 15L
1,166 Elo+
Solo
Merlin
Merlin
luisversh99
Merlin
Level 102
God Stats
1W - 2L
1,307 SR
Queue Stats
2W - 6L
1,190 Elo+
Party 2
Team Averages
Level 45
1,280 SR
1,160 Elo+

VS

Team Averages
Level 46
1,421 SR
1,370 Elo+
Cthulhu
Cthulhu
RePt1LE9000
Cthulhu
Level 45
God Stats
1W - 1L
1,213 SR
Queue Stats
19W - 11L
1,379 Elo+
Party 1
Medusa
Medusa
Tactical eRaZoR
Medusa
Level 27
God Stats
7W - 4L
1,497 SR
Queue Stats
20W - 14L
1,367 Elo+
Party 1
Anubis
Anubis
WRAxCLUTCHx
Anubis
Level 67
God Stats
24W - 11L
1,553 SR
Queue Stats
37W - 28L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,365
526
412
7,325
2,249
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
jewmicky
Cerberus
9
0 / 4 / 0
7,133
510
4,980
14,196
8,433
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
0 / 3 / 0
7,666
548
4,343
6,708
1,952
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RePt1LE9000
Cthulhu
13
2 / 0 / 6
8,918
637
5,108
7,625
9,134
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 7
8,650
618
4,066
1,993
618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
8 / 0 / 2
10,170
726
11,999
4,580
1,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cthulhu
RePt1LE9000
Cthulhu
2
0
6
5
W
0
0
7
3.5
W
Anubis
8
0
2
9
L
Cerberus
jewmicky
Cerberus
0
4
0
0
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,735
Damage
21,173
28,229
Taken
14,198
12,634
Mitigated
11,747
7,367
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
412
158
0
473
7,325
2,249
0
4,905
2,420
0
5,372
W
Cthulhu
RePt1LE9000
Cthulhu
5,108
0
0
1,015
7,625
9,134
0
4,857
2,768
17,157
0
W
4,066
1,279
0
193
1,993
618
1,852
1,477
516
0
30,154
W
Anubis
11,999
837
0
3,781
4,580
1,995
788
3,185
1,395
54,382
0
L
Cerberus
jewmicky
Cerberus
4,980
350
305
5,729
14,196
8,433
0
6,933
7,263
18,907
0
L
Merlin
4,343
387
322
538
6,708
1,952
0
5,841
867
38,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,164
Gold Earned
27,738
158
Minions Killed
175
2
Camps Cleared
10
648,074
Distance Traveled
731,472
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,365
526
26
2
0
202,299
0
W
Cthulhu
8,918
637
27
2
2
247,842
0
W
Medusa
8,650
618
46
3
2
267,710
0
W
Anubis
10,170
726
102
7
6
215,920
2
L
Cerberus
7,133
510
41
3
0
220,105
0
L
Merlin
7,666
548
91
7
2
225,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role