Player Matchup

Tsukuyomi
Tsukuyomi
Conciliation
Tsukuyomi
Level 158
God Stats
6W - 5L
1,687 SR
Queue Stats
185W - 125L
1,757 Elo+
Party 1
Athena
Athena
LowLifeNBA
Athena
Level 94
God Stats
10W - 3L
1,731 SR
Queue Stats
70W - 46L
1,748 Elo+
Party 1
Izanami
Izanami
iwanttoplayGTA
Izanami
Level 30
God Stats
35W - 25L
1,360 SR
Queue Stats
170W - 164L
1,510 Elo+
Party 3
Achilles
Achilles
lastking117
Achilles
Level 108
God Stats
5W - 12L
1,331 SR
Queue Stats
276W - 287L
1,527 Elo+
Party 3
Agni
Agni
willywaggler
Agni
Level 49
God Stats
4W - 0L
1,778 SR
Queue Stats
41W - 9L
1,861 Elo+
Party 1
Team Averages
Level 88
1,578 SR
1,680 Elo+

VS

Team Averages
Level 68
1,716 SR
1,550 Elo+
Cthulhu
Cthulhu
Crazyman1066
Cthulhu
Level 28
God Stats
0W - 1L
1,539 SR
Queue Stats
21W - 17L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
G1be69
Kukulkan
Level 56
God Stats
5W - 3L
1,638 SR
Queue Stats
158W - 145L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Geoffrey66609876
Danzaburou
Level 135
God Stats
3W - 2L
2,038 SR
Queue Stats
85W - 73L
1,573 Elo+
Party 2
Loki
Loki
NoswalNarwhal
Loki
Level 40
God Stats
0W - 1L
1,717 SR
Queue Stats
38W - 30L
1,594 Elo+
Party 2
Set
Set
RainDanceSalmon
Set
Level 82
God Stats
3W - 3L
1,648 SR
Queue Stats
29W - 22L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Conciliation
Tsukuyomi
11
6 / 0 / 1
6,177
618
4,236
6,089
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
LowLifeNBA
Athena
10
1 / 0 / 9
6,243
624
3,900
5,993
3,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
3 / 3 / 3
5,979
598
5,881
7,612
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
lastking117
Achilles
11
1 / 0 / 0
5,948
595
2,075
5,890
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 4
6,798
680
6,236
3,699
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crazyman1066
Cthulhu
6
0 / 4 / 1
4,585
459
1,829
7,785
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
G1be69
Kukulkan
9
0 / 6 / 0
5,285
529
2,113
6,583
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Geoffrey66609876
Danzaburou
9
3 / 2 / 0
5,620
562
4,089
4,931
1,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,390
539
2,060
5,470
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 1
4,586
459
1,598
5,882
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Conciliation
Tsukuyomi
6
0
1
6.5
L
Cthulhu
Crazyman1066
Cthulhu
0
4
1
0.13
L
Kukulkan
G1be69
Kukulkan
0
6
0
0
L
Danzaburou
Geoffrey66609876
Danzaburou
3
2
0
1.5
W
Athena
LowLifeNBA
Athena
1
0
9
5.5
L
0
2
0
0
L
0
2
1
0.25
W
3
3
3
1.5
W
Achilles
lastking117
Achilles
1
0
0
1
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,328
Damage
11,689
29,283
Taken
30,651
11,006
Mitigated
11,565
14,642
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Conciliation
Tsukuyomi
4,236
1,530
0
3,139
6,089
2,054
0
410
5,679
0
34,053
L
Cthulhu
Crazyman1066
Cthulhu
1,829
193
0
1,069
7,785
4,422
0
3,260
4,465
11,071
0
L
Kukulkan
G1be69
Kukulkan
2,113
238
0
125
6,583
2,161
168
4,018
2,355
30,272
0
L
Danzaburou
Geoffrey66609876
Danzaburou
4,089
2,137
0
1,747
4,931
1,353
0
1,404
3,527
0
24,691
W
Athena
LowLifeNBA
Athena
3,900
1,605
1,457
2,593
5,993
3,057
11
1,784
4,209
14,015
0
L
2,060
565
0
1,596
5,470
2,178
0
1,149
4,293
0
22,748
L
1,598
236
0
2,134
5,882
1,451
0
306
5,568
0
16,419
W
5,881
4,375
0
2,063
7,612
2,013
36
706
6,906
0
32,650
W
Achilles
lastking117
Achilles
2,075
863
0
4,171
5,890
2,767
0
0
5,890
2,825
25,034
W
6,236
604
0
1,219
3,699
1,115
0
1,042
2,657
46,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
25,466
340
Minions Killed
233
0
Camps Cleared
0
1,067,584
Distance Traveled
1,008,585
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,177
618
67
7
0
253,088
3
L
Cthulhu
4,585
459
10
1
0
201,526
0
L
Kukulkan
5,285
529
70
7
0
177,345
1
L
Danzaburou
5,620
562
53
5
0
207,114
5
W
Athena
6,243
624
29
3
0
221,521
1
L
Loki
5,390
539
60
6
0
200,367
3
L
Set
4,586
459
40
4
0
222,233
3
W
Izanami
5,979
598
65
7
0
181,909
2
W
Achilles
5,948
595
67
7
0
195,877
0
W
Agni
6,798
680
112
11
0
215,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role