Player Matchup

Yemoja
Yemoja
Agent SPAM
Yemoja
Level 151
God Stats
5W - 10L
1,339 SR
Queue Stats
248W - 276L
1,389 Elo+
Solo
Merlin
Merlin
Dragonsbane2089
Merlin
Level 147
God Stats
6W - 8L
1,447 SR
Queue Stats
246W - 265L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
ThiccBitzTTV
Sun Wukong
Level 20
God Stats
0W - 1L
1,737 SR
Queue Stats
12W - 16L
1,348 Elo+
Party 3
Ne Zha
Ne Zha
Warhawk76
Ne Zha
Level 67
God Stats
3W - 5L
1,437 SR
Queue Stats
246W - 310L
1,326 Elo+
Party 1
Neith
Neith
kingpwns
Neith
Level 79
God Stats
0W - 1L
1,225 SR
Queue Stats
13W - 25L
1,231 Elo+
Party 3
Team Averages
Level 93
1,437 SR
1,337 Elo+

VS

Team Averages
Level 85
1,415 SR
1,401 Elo+
Apollo
Apollo
 
Apollo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Feral Paradise
Sun Wukong
Level 61
God Stats
2W - 2L
1,185 SR
Queue Stats
178W - 215L
1,345 Elo+
Solo
Hera
Hera
jakal_mars668
Hera
Level 74
God Stats
14W - 22L
1,453 SR
Queue Stats
235W - 337L
1,343 Elo+
Party 2
Ganesha
Ganesha
thealchemist1713
Ganesha
Level 88
God Stats
26W - 23L
1,499 SR
Queue Stats
360W - 397L
1,398 Elo+
Party 2
Cliodhna
Cliodhna
trashybyte
Cliodhna
Level 118
God Stats
15W - 18L
1,439 SR
Queue Stats
413W - 429L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Agent SPAM
Yemoja
13
0 / 5 / 1
8,308
361
3,788
14,323
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 2
10,055
437
16,118
12,876
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
ThiccBitzTTV
Sun Wukong
16
3 / 5 / 0
10,071
438
13,349
24,426
28,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Warhawk76
Ne Zha
17
4 / 6 / 1
10,672
464
5,307
19,082
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
kingpwns
Neith
13
0 / 6 / 2
8,664
377
7,668
11,151
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
13 / 0 / 1
12,636
549
12,123
13,176
5,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Feral Paradise
Sun Wukong
19
2 / 1 / 6
11,960
520
15,647
19,810
10,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 4 / 2
10,645
463
7,999
12,068
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 0 / 13
11,160
485
10,002
18,882
17,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
trashybyte
Cliodhna
19
6 / 4 / 7
11,696
509
14,105
17,536
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
25
26
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
0
1
13.5
L
Yemoja
Agent SPAM
Yemoja
0
5
1
0.1
L
2
4
2
0.75
W
Sun Wukong
Feral Paradise
Sun Wukong
2
1
6
5
L
Sun Wukong
ThiccBitzTTV
Sun Wukong
3
5
0
0.6
L
Ne Zha
Warhawk76
Ne Zha
4
6
1
0.75
W
3
4
2
1
L
Neith
kingpwns
Neith
0
6
2
0.17
W
1
0
13
7.5
W
Cliodhna
trashybyte
Cliodhna
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,230
Damage
59,876
81,858
Taken
81,472
54,202
Mitigated
45,182
26,884
Healing
33,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,123
8,442
0
6,895
13,176
5,318
3,765
3,236
9,940
0
94,401
L
Yemoja
Agent SPAM
Yemoja
3,788
1,260
3,126
4,207
14,323
12,376
0
4,653
9,346
20,751
0
L
16,118
884
0
3,762
12,876
4,241
143
3,276
9,492
81,532
0
W
Sun Wukong
Feral Paradise
Sun Wukong
15,647
2,992
0
9,005
19,810
10,488
1,728
2,353
16,026
0
86,296
L
Sun Wukong
ThiccBitzTTV
Sun Wukong
13,349
1,826
151
5,722
24,426
28,842
270
1,741
22,639
4,429
57,819
L
Ne Zha
Warhawk76
Ne Zha
5,307
1,925
0
7,395
19,082
6,246
0
5,368
13,526
0
69,989
W
7,999
2,229
0
1,695
12,068
4,949
299
5,217
6,769
51,498
0
L
Neith
kingpwns
Neith
7,668
3,548
425
2,096
11,151
2,497
773
2,257
8,854
0
47,121
W
10,002
606
0
9,400
18,882
17,600
975
6,995
11,687
39,361
0
W
Cliodhna
trashybyte
Cliodhna
14,105
1,700
0
6,349
17,536
6,827
0
3,406
14,003
0
94,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,770
Gold Earned
58,097
453
Minions Killed
599
0
Camps Cleared
0
1,947,851
Distance Traveled
2,233,938
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,636
549
198
9
0
416,395
5
L
Yemoja
8,308
361
28
1
0
363,399
1
L
Merlin
10,055
437
135
6
0
404,067
3
W
Sun Wukong
11,960
520
169
7
0
478,716
1
L
Sun Wukong
10,071
438
86
4
0
411,335
0
L
Ne Zha
10,672
464
120
5
0
438,232
5
W
Hera
10,645
463
90
4
0
414,254
9
L
Neith
8,664
377
84
4
0
330,818
6
W
Ganesha
11,160
485
7
0
0
472,564
5
W
Cliodhna
11,696
509
135
6
0
452,009
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role