Player Matchup

Ra
Ra
C0smoh
Ra
Level 28
God Stats
0W - 2L
1,780 SR
Queue Stats
53W - 19L
1,682 Elo+
Party 2
Ullr
Ullr
Colemanfire
Ullr
Level 68
God Stats
29W - 13L
1,605 SR
Queue Stats
131W - 77L
1,626 Elo+
Party 2
Ymir
Ymir
P3L4Y0
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,381 Elo+
Solo
Team Averages
Level 34
1,629 SR
1,563 Elo+

VS

Team Averages
Level 84
1,572 SR
1,387 Elo+
Baron Samedi
Baron Samedi
Andrewgg9
Baron Samedi
Level 36
God Stats
9W - 7L
1,488 SR
Queue Stats
19W - 23L
1,293 Elo+
Party 1
Loki
Loki
Chrismusician
Loki
Level 128
God Stats
1W - 0L
1,629 SR
Queue Stats
4W - 2L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
germanelchacorta
Kumbhakarna
Level 87
God Stats
1W - 0L
1,600 SR
Queue Stats
4W - 2L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
6 / 7 / 8
13,927
633
19,258
17,859
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 4 / 7
14,689
668
18,516
20,174
7,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
P3L4Y0
Ymir
17
2 / 4 / 11
13,129
597
7,337
27,333
36,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andrewgg9
Baron Samedi
18
6 / 7 / 7
14,819
674
24,481
19,466
9,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 8 / 7
14,964
680
20,718
20,759
8,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
germanelchacorta
Kumbhakarna
18
2 / 2 / 11
13,722
624
7,118
19,201
18,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
17
Kills
15
15
Deaths
17
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Andrewgg9
Baron Samedi
6
7
7
1.36
L
Ra
6
7
8
1.43
W
7
8
7
1.31
L
9
4
7
3.13
L
Ymir
P3L4Y0
Ymir
2
4
11
1.88
W
Kumbhakarna
germanelchacorta
Kumbhakarna
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,111
Damage
52,317
65,366
Taken
59,426
50,531
Mitigated
35,778
10,461
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Andrewgg9
Baron Samedi
24,481
2,146
1,682
5,836
19,466
9,295
1,080
10,179
8,897
70,569
0
L
Ra
19,258
1,470
4,206
3,873
17,859
6,408
1,030
8,123
9,295
58,017
0
W
20,718
6,482
0
4,943
20,759
8,434
1,362
6,250
14,295
0
73,780
L
18,516
4,487
0
576
20,174
7,735
1,397
7,610
12,191
0
64,335
L
Ymir
P3L4Y0
Ymir
7,337
476
0
1,806
27,333
36,388
148
15,463
11,297
34,259
0
W
Kumbhakarna
germanelchacorta
Kumbhakarna
7,118
559
0
2,772
19,201
18,049
766
9,742
8,987
16,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
43,505
251
Minions Killed
177
13
Camps Cleared
3
1,024,075
Distance Traveled
1,040,419
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,819
674
106
5
2
329,202
1
L
Ra
13,927
633
101
5
2
320,464
3
W
Loki
14,964
680
60
3
1
360,280
2
L
Ullr
14,689
668
101
5
6
372,338
1
L
Ymir
13,129
597
49
2
5
331,273
0
W
Kumbhakarna
13,722
624
11
1
0
350,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role