Player Matchup

Sun Wukong
Sun Wukong
DA-RULLLA-
Sun Wukong
Level 4
God Stats
0W - 2L
1,714 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HomeGrownIndoor
Kukulkan
Level 97
God Stats
1W - 4L
1,412 SR
Queue Stats
197W - 183L
1,485 Elo+
Party 1
Apollo
Apollo
JayeBeeh
Apollo
Level 127
God Stats
14W - 8L
1,636 SR
Queue Stats
253W - 247L
1,445 Elo+
Party 1
Team Averages
Level 76
1,588 SR
1,477 Elo+

VS

Team Averages
Level 70
1,384 SR
1,573 Elo+
Discordia
Discordia
A1 Blessing
Discordia
Level 120
God Stats
2W - 8L
1,263 SR
Queue Stats
358W - 449L
1,571 Elo+
Party 2
Bastet
Bastet
LootWay
Bastet
Level 68
God Stats
6W - 8L
1,390 SR
Queue Stats
441W - 675L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
Shigekuni5262
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DA-RULLLA-
Sun Wukong
11
4 / 10 / 4
10,199
637
10,200
19,141
14,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
14
2 / 8 / 6
10,312
645
10,321
14,697
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
JayeBeeh
Apollo
14
5 / 8 / 4
11,014
688
13,353
17,556
6,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A1 Blessing
Discordia
18
16 / 2 / 8
13,229
827
24,023
12,164
4,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
LootWay
Bastet
13
4 / 5 / 9
10,662
666
10,267
12,447
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Shigekuni5262
Sun Wukong
16
6 / 4 / 13
11,725
733
10,660
15,821
19,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
26
26
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
A1 Blessing
Discordia
16
2
8
10
L
Sun Wukong
DA-RULLLA-
Sun Wukong
4
10
4
0.6
L
Kukulkan
2
8
6
0.63
L
Apollo
JayeBeeh
Apollo
5
8
4
0.88
W
Bastet
LootWay
Bastet
4
5
9
1.7
W
Sun Wukong
Shigekuni5262
Sun Wukong
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,874
Damage
44,950
51,394
Taken
40,432
25,305
Mitigated
28,682
5,803
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
A1 Blessing
Discordia
24,023
2,430
103
4,275
12,164
4,874
904
4,201
7,963
66,221
0
L
Sun Wukong
DA-RULLLA-
Sun Wukong
10,200
3,056
12
1,414
19,141
14,021
0
9,046
10,095
0
15,603
L
Kukulkan
10,321
706
0
647
14,697
4,734
0
8,510
6,187
42,339
0
L
Apollo
JayeBeeh
Apollo
13,353
7,392
0
3,730
17,556
6,550
0
6,926
10,630
0
40,651
W
Bastet
LootWay
Bastet
10,267
3,174
23
1,512
12,447
4,126
367
4,002
8,445
0
19,962
W
Sun Wukong
Shigekuni5262
Sun Wukong
10,660
3,601
0
1,427
15,821
19,682
288
2,923
12,898
0
33,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
35,616
156
Minions Killed
175
6
Camps Cleared
8
762,397
Distance Traveled
870,313
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,229
827
103
6
5
306,519
1
L
Sun Wukong
10,199
637
11
1
0
285,901
7
L
Kukulkan
10,312
645
83
5
4
239,735
4
L
Apollo
11,014
688
62
4
2
236,761
0
W
Bastet
10,662
666
18
1
1
253,217
3
W
Sun Wukong
11,725
733
54
3
2
310,577
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role