Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Nodena
Khepri
Level 84
God Stats
16W - 7L
1,724 SR
Queue Stats
282W - 216L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
luckykingl
Hou Yi
Level 28
God Stats
7W - 8L
1,585 SR
Queue Stats
138W - 119L
1,448 Elo+
Party 2
Team Averages
Level 69
1,603 SR
1,500 Elo+

VS

Team Averages
Level 47
1,487 SR
1,347 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BigChungusV
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,189 Elo+
Party 1
Vamana
Vamana
SenpaiSplash31
Vamana
Level 28
God Stats
38W - 40L
1,460 SR
Queue Stats
245W - 314L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
12 / 3 / 10
10,852
775
19,745
12,999
14,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
Nodena
Khepri
14
5 / 0 / 15
10,985
785
6,533
10,240
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
luckykingl
Hou Yi
15
6 / 0 / 13
10,283
735
11,076
6,895
3,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 4 / 0
8,347
596
5,628
13,570
8,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
BigChungusV
Kukulkan
12
2 / 10 / 1
8,614
615
6,316
11,413
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 9 / 3
8,167
583
5,136
17,925
8,941
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
23
Kills
3
3
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
3
10
5.67
L
Fenrir
 
Fenrir
1
4
0
0.25
L
Kukulkan
BigChungusV
Kukulkan
2
10
1
0.25
W
Khepri
Nodena
Khepri
5
0
15
12.5
L
0
9
3
0.17
W
Hou Yi
luckykingl
Hou Yi
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,354
Damage
17,080
30,134
Taken
42,908
30,350
Mitigated
21,904
8,954
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,745
6,511
0
1,286
12,999
14,110
1,289
2,958
10,041
0
40,668
L
Fenrir
 
Fenrir
5,628
665
0
1,417
13,570
8,626
0
3,115
10,455
0
19,692
L
Kukulkan
BigChungusV
Kukulkan
6,316
1,639
219
18
11,413
4,337
0
1,319
10,094
17,589
0
W
Khepri
Nodena
Khepri
6,533
562
360
4,377
10,240
13,086
269
2,885
7,355
16,955
0
L
5,136
2,955
0
3,639
17,925
8,941
0
2,522
15,403
0
28,026
W
Hou Yi
luckykingl
Hou Yi
11,076
8,936
0
2,931
6,895
3,154
1,314
1,338
5,557
0
52,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
25,128
148
Minions Killed
112
7
Camps Cleared
3
747,455
Distance Traveled
642,642
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,852
775
34
2
3
244,862
0
L
Fenrir
8,347
596
34
2
2
251,564
4
L
Kukulkan
8,614
615
36
3
0
166,755
0
W
Khepri
10,985
785
19
1
1
247,708
0
L
Vamana
8,167
583
42
3
1
224,323
0
W
Hou Yi
10,283
735
95
7
3
254,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role