Player Matchup

Medusa
Medusa
BigZo7
Medusa
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 30L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Kamikaze5
Sun Wukong
Level 39
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
He Bo
He Bo
KidLagz
He Bo
Level 62
God Stats
8W - 5L
1,672 SR
Queue Stats
9W - 8L
1,524 Elo+
Party 3
Sol
Sol
Queteos
Sol
Level 25
God Stats
0W - 1L
1,622 SR
Queue Stats
9W - 6L
1,524 Elo+
Party 3
Team Averages
Level 62
1,525 SR
1,512 Elo+

VS

Team Averages
Level 123
1,568 SR
1,769 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Concord
Ullr
Level 29
God Stats
7W - 0L
1,702 SR
Queue Stats
27W - 2L
1,962 Elo+
Party 1
Merlin
Merlin
Nicol0c0
Merlin
Level 160
God Stats
1W - 2L
1,372 SR
Queue Stats
283W - 327L
1,503 Elo+
Solo
Cliodhna
Cliodhna
Reformed
Cliodhna
Level 157
God Stats
47W - 12L
1,697 SR
Queue Stats
420W - 55L
2,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigZo7
Medusa
14
1 / 5 / 2
8,191
683
6,909
10,397
3,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kamikaze5
Sun Wukong
13
0 / 5 / 1
7,681
640
1,864
12,548
8,177
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
KidLagz
He Bo
15
3 / 7 / 1
9,641
803
5,058
17,764
5,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
14
1 / 5 / 1
8,614
718
7,126
9,859
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 1 / 7
10,112
843
9,532
8,372
6,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Concord
Ullr
17
8 / 0 / 7
11,812
984
12,787
8,990
3,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Nicol0c0
Merlin
15
1 / 2 / 15
10,252
854
7,782
9,534
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Reformed
Cliodhna
16
10 / 2 / 5
10,987
916
11,878
11,532
4,719
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
22
22
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
7
6.5
L
Medusa
BigZo7
Medusa
1
5
2
0.4
W
Ullr
Concord
Ullr
8
0
7
11.5
L
Sun Wukong
Kamikaze5
Sun Wukong
0
5
1
0.1
L
He Bo
KidLagz
He Bo
3
7
1
0.5
W
Merlin
Nicol0c0
Merlin
1
2
15
4.25
L
Sol
1
5
1
0.3
W
Cliodhna
Reformed
Cliodhna
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
41,979
50,568
Taken
38,428
20,025
Mitigated
19,059
5,348
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,532
697
874
3,294
8,372
6,880
1,258
2,930
5,442
35,296
0
L
Medusa
BigZo7
Medusa
6,909
2,191
0
236
10,397
3,321
350
3,621
6,776
0
31,173
W
Ullr
Concord
Ullr
12,787
3,835
0
3,811
8,990
3,758
4,739
2,406
6,584
0
55,804
L
Sun Wukong
Kamikaze5
Sun Wukong
1,864
267
0
1,415
12,548
8,177
0
4,980
7,568
0
16,519
L
He Bo
KidLagz
He Bo
5,058
326
0
2,031
17,764
5,660
80
5,754
12,010
33,290
0
W
Merlin
Nicol0c0
Merlin
7,782
568
51
2,474
9,534
3,702
1,150
4,429
5,105
31,105
0
L
Sol
7,126
2,543
0
1,666
9,859
2,867
0
3,372
6,487
33,928
0
W
Cliodhna
Reformed
Cliodhna
11,878
915
0
5,291
11,532
4,719
247
2,581
8,951
0
33,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
43,163
173
Minions Killed
225
8
Camps Cleared
14
696,046
Distance Traveled
1,002,369
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,112
843
47
4
2
243,469
1
L
Medusa
8,191
683
40
3
2
176,518
3
W
Ullr
11,812
984
100
8
8
272,942
2
L
Sun Wukong
7,681
640
37
3
1
187,535
0
L
He Bo
9,641
803
46
4
1
181,256
1
W
Merlin
10,252
854
43
4
1
234,881
3
L
Sol
8,614
718
50
4
4
150,737
1
W
Cliodhna
10,987
916
35
3
3
251,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role