Player Matchup

Cliodhna
Cliodhna
KingHarIequin
Cliodhna
Level 127
God Stats
3W - 5L
1,473 SR
Queue Stats
632W - 675L
1,356 Elo+
Party 2
King Arthur
King Arthur
L3G1TSK1LL6
King Arthur
Level 61
God Stats
7W - 11L
1,293 SR
Queue Stats
74W - 106L
1,307 Elo+
Solo
Thor
Thor
YOURDRUNKDADDY
Thor
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,395 Elo+
Solo
Discordia
Discordia
princeXwrath
Discordia
Level 56
God Stats
11W - 11L
1,546 SR
Queue Stats
259W - 288L
1,336 Elo+
Party 2
Baron Samedi
Baron Samedi
redrocketracer6
Baron Samedi
Level 99
God Stats
1W - 2L
1,651 SR
Queue Stats
147W - 170L
1,424 Elo+
Solo
Team Averages
Level 99
1,492 SR
1,364 Elo+

VS

Team Averages
Level 86
1,422 SR
1,356 Elo+
Cliodhna
Cliodhna
ArkFatNinja
Cliodhna
Level 50
God Stats
2W - 4L
1,252 SR
Queue Stats
25W - 27L
1,411 Elo+
Party 3
Agni
Agni
Gcentinal
Agni
Level 89
God Stats
16W - 17L
1,403 SR
Queue Stats
175W - 225L
1,299 Elo+
Solo
Mulan
Mulan
Hectorjr97
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,328 Elo+
Party 1
Ao Kuang
Ao Kuang
Zotastar
Ao Kuang
Level 113
God Stats
6W - 7L
1,447 SR
Queue Stats
35W - 38L
1,406 Elo+
Party 3
Bellona
Bellona
daddybetes97
Bellona
Level 152
God Stats
1W - 3L
1,507 SR
Queue Stats
34W - 43L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KingHarIequin
Cliodhna
19
9 / 5 / 7
13,216
881
17,944
15,458
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
L3G1TSK1LL6
King Arthur
17
2 / 5 / 9
10,766
718
5,338
15,471
9,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 5 / 8
9,648
643
6,416
11,257
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
princeXwrath
Discordia
16
2 / 4 / 8
9,806
654
10,516
9,595
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
redrocketracer6
Baron Samedi
18
2 / 4 / 11
11,073
738
10,713
15,120
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArkFatNinja
Cliodhna
19
1 / 3 / 14
11,391
759
13,368
9,564
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
18
0 / 1 / 9
10,180
679
5,406
8,636
2,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
3 / 4 / 12
11,468
765
9,354
12,824
9,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Zotastar
Ao Kuang
18
5 / 2 / 5
11,520
768
6,785
11,429
3,797
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
daddybetes97
Bellona
20
14 / 7 / 5
14,700
980
22,976
22,656
25,574
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
16
Kills
23
23
Deaths
17
43
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ArkFatNinja
Cliodhna
1
3
14
2.67
W
Agni
0
1
9
4.5
W
Mulan
3
4
12
2.25
L
Cliodhna
KingHarIequin
Cliodhna
9
5
7
2.5
L
King Arthur
L3G1TSK1LL6
King Arthur
2
5
9
1.3
L
1
5
8
1
W
Ao Kuang
Zotastar
Ao Kuang
5
2
5
3.75
W
Bellona
daddybetes97
Bellona
14
7
5
2.36
L
Discordia
princeXwrath
Discordia
2
4
8
1.5
L
Baron Samedi
redrocketracer6
Baron Samedi
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,927
Damage
57,889
66,901
Taken
65,109
34,680
Mitigated
45,279
14,039
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ArkFatNinja
Cliodhna
13,368
515
0
1,284
9,564
3,617
0
3,923
5,552
0
44,077
W
Agni
5,406
559
0
3,315
8,636
2,917
746
3,200
5,251
41,196
0
W
Mulan
9,354
883
409
1,542
12,824
9,374
0
3,722
8,879
0
26,773
L
Cliodhna
KingHarIequin
Cliodhna
17,944
1,257
0
1,123
15,458
6,649
0
3,293
12,165
0
46,781
L
King Arthur
L3G1TSK1LL6
King Arthur
5,338
1,183
742
3,571
15,471
9,408
387
5,075
10,396
0
19,035
L
6,416
330
0
2,039
11,257
8,206
354
2,556
8,701
0
28,474
W
Ao Kuang
Zotastar
Ao Kuang
6,785
1,454
0
1,022
11,429
3,797
1,542
2,376
8,969
25,108
0
W
Bellona
daddybetes97
Bellona
22,976
5,611
0
3,888
22,656
25,574
2,061
8,325
13,969
6,200
49,479
L
Discordia
princeXwrath
Discordia
10,516
408
0
204
9,595
3,069
0
1,133
8,462
28,882
0
L
Baron Samedi
redrocketracer6
Baron Samedi
10,713
734
2,017
4,343
15,120
7,348
275
3,602
11,518
38,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,509
Gold Earned
59,259
278
Minions Killed
338
9
Camps Cleared
8
1,314,096
Distance Traveled
1,393,285
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,391
759
77
5
4
304,082
0
W
Agni
10,180
679
92
6
0
261,041
9
W
Mulan
11,468
765
39
3
1
266,904
1
L
Cliodhna
13,216
881
71
5
4
276,899
5
L
King Arthur
10,766
718
47
3
3
265,449
0
L
Thor
9,648
643
46
3
0
257,136
4
W
Ao Kuang
11,520
768
50
3
2
320,228
2
W
Bellona
14,700
980
80
5
1
241,030
3
L
Discordia
9,806
654
53
4
2
254,279
0
L
Baron Samedi
11,073
738
61
4
0
260,333
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role