Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Emmanuelxox
Loki
Level 145
God Stats
2W - 1L
1,534 SR
Queue Stats
51W - 19L
1,690 Elo+
Party 1
Khepri
Khepri
Lokin58
Khepri
Level 21
God Stats
7W - 0L
1,721 SR
Queue Stats
57W - 41L
1,686 Elo+
Party 1
Artio
Artio
MancoCueva
Artio
Level 160
God Stats
7W - 6L
1,658 SR
Queue Stats
89W - 95L
1,640 Elo+
Party 1
Team Averages
Level 127
1,583 SR
1,603 Elo+

VS

Team Averages
Level 49
1,494 SR
1,607 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CallOfTheHunt
Ra
Level 38
God Stats
4W - 1L
1,795 SR
Queue Stats
59W - 38L
1,666 Elo+
Solo
Hachiman
Hachiman
Excon111
Hachiman
Level 36
God Stats
21W - 33L
1,467 SR
Queue Stats
406W - 400L
1,772 Elo+
Solo
Cliodhna
Cliodhna
SnappiestJam20
Cliodhna
Level 123
God Stats
1W - 5L
1,373 SR
Queue Stats
402W - 332L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
WAVY4DAYZ
Jormungandr
Level 18
God Stats
0W - 2L
1,336 SR
Queue Stats
28W - 24L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 0 / 0
7,528
627
6,443
4,855
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
 
Rama
10
0 / 1 / 1
5,970
498
3,739
7,489
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 0 / 1
7,041
587
7,612
7,182
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Lokin58
Khepri
9
0 / 1 / 3
5,893
491
2,426
4,056
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
12
1 / 0 / 1
6,795
566
5,167
10,195
7,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 2 / 0
6,755
563
5,976
8,468
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
6,247
521
2,179
6,330
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Excon111
Hachiman
9
1 / 2 / 0
5,433
453
3,517
6,443
1,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
10
0 / 1 / 2
5,723
477
5,007
6,975
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
WAVY4DAYZ
Jormungandr
8
1 / 3 / 1
5,662
472
3,033
9,503
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
2
2
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
0
4
W
Rama
 
Rama
0
1
1
0.5
L
Xbalanque
 
Xbalanque
0
2
0
0
L
0
3
0
0
W
6
0
1
6.5
L
Hachiman
Excon111
Hachiman
1
2
0
0.5
W
Khepri
Lokin58
Khepri
0
1
3
1.5
W
Artio
1
0
1
1.5
L
Cliodhna
0
1
2
1
L
Jormungandr
WAVY4DAYZ
Jormungandr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
19,712
33,777
Taken
37,719
16,317
Mitigated
13,809
13,637
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,443
0
0
376
4,855
1,415
0
1,748
3,001
46,760
0
W
Rama
 
Rama
3,739
3,285
0
3,355
7,489
2,335
918
853
6,636
0
38,411
L
Xbalanque
 
Xbalanque
5,976
3,052
0
3,819
8,468
2,645
0
4,976
3,492
0
43,141
L
2,179
107
51
1,211
6,330
1,871
0
3,723
2,377
44,567
0
W
7,612
1,884
0
2,702
7,182
2,444
0
1,871
5,230
0
42,568
L
Hachiman
Excon111
Hachiman
3,517
2,568
0
2,539
6,443
1,383
0
1,171
5,230
0
22,615
W
Khepri
Lokin58
Khepri
2,426
85
0
818
4,056
3,025
0
490
3,566
18,302
0
W
Artio
5,167
486
43
6,343
10,195
7,098
0
63
10,132
40,368
0
L
Cliodhna
5,007
578
277
2,090
6,975
1,924
0
1,749
5,116
0
36,153
L
Jormungandr
WAVY4DAYZ
Jormungandr
3,033
359
0
1,642
9,503
5,986
0
1,963
7,468
17,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
29,820
393
Minions Killed
369
0
Camps Cleared
0
1,288,314
Distance Traveled
1,173,778
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,528
627
118
10
0
268,225
5
W
Rama
5,970
498
85
7
0
220,957
6
L
Xbalanque
6,755
563
117
10
0
193,918
2
L
Ra
6,247
521
124
10
0
248,730
2
W
Loki
7,041
587
80
7
0
261,661
5
L
Hachiman
5,433
453
44
4
0
226,147
4
W
Khepri
5,893
491
23
2
0
271,143
2
W
Artio
6,795
566
87
7
0
266,328
4
L
Cliodhna
5,723
477
50
4
0
274,254
4
L
Jormungandr
5,662
472
34
3
0
230,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role