Player Matchup

Jormungandr
Jormungandr
Coolmister404
Jormungandr
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 1L
1,929 Elo+
Party 2
Neith
Neith
KevinlyStyle
Neith
Level 64
God Stats
5W - 1L
1,953 SR
Queue Stats
24W - 16L
1,545 Elo+
Party 2
Scylla
Scylla
Michael041397
Scylla
Level 156
God Stats
1W - 0L
1,547 SR
Queue Stats
5W - 0L
1,780 Elo+
Party 2
Team Averages
Level 79
1,667 SR
1,752 Elo+

VS

Team Averages
Level 49
1,495 SR
1,531 Elo+
Sun Wukong
Sun Wukong
Lil Rels b
Sun Wukong
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,781 Elo+
Party 1
Gilgamesh
Gilgamesh
Medusa2896
Gilgamesh
Level 17
God Stats
4W - 3L
1,570 SR
Queue Stats
38W - 37L
1,402 Elo+
Party 1
Merlin
Merlin
realivantion
Merlin
Level 87
God Stats
24W - 34L
1,415 SR
Queue Stats
261W - 313L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coolmister404
Jormungandr
14
0 / 3 / 17
10,053
591
12,037
17,053
18,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 3 / 9
11,737
690
17,056
9,650
3,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 0 / 9
12,235
720
21,091
8,135
3,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lil Rels b
Sun Wukong
13
3 / 5 / 1
9,753
574
10,094
19,385
10,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Medusa2896
Gilgamesh
12
0 / 6 / 4
9,268
545
6,915
20,376
20,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
14
3 / 7 / 1
10,541
620
9,307
14,746
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
6
6
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Coolmister404
Jormungandr
0
3
17
2.83
W
9
3
9
4.5
L
Sun Wukong
Lil Rels b
Sun Wukong
3
5
1
0.7
L
Gilgamesh
Medusa2896
Gilgamesh
0
6
4
0.33
W
9
0
9
13.5
L
Merlin
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,184
Damage
26,316
34,838
Taken
54,507
25,621
Mitigated
35,376
6,145
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Coolmister404
Jormungandr
12,037
2,734
1,021
1,695
17,053
18,860
0
4,692
11,386
23,689
0
W
17,056
4,517
194
2,375
9,650
3,662
1,829
2,171
6,949
0
36,945
L
Sun Wukong
Lil Rels b
Sun Wukong
10,094
881
0
3,314
19,385
10,608
0
12,556
6,829
0
29,968
L
Gilgamesh
Medusa2896
Gilgamesh
6,915
691
0
1,333
20,376
20,250
0
11,422
8,954
0
16,107
W
21,091
2,688
0
860
8,135
3,099
521
1,563
6,021
74,335
0
L
Merlin
9,307
74
0
347
14,746
4,518
0
9,658
5,088
43,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
29,562
200
Minions Killed
166
10
Camps Cleared
4
863,939
Distance Traveled
876,820
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,053
591
19
1
1
246,701
2
W
Neith
11,737
690
51
3
1
311,132
8
L
Sun Wukong
9,753
574
46
3
0
306,733
2
L
Gilgamesh
9,268
545
17
1
1
285,058
3
W
Scylla
12,235
720
130
8
8
306,106
2
L
Merlin
10,541
620
103
6
3
285,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role