Player Matchup

Khepri
Khepri
Falenheim
Khepri
Level 106
God Stats
2W - 2L
1,621 SR
Queue Stats
94W - 84L
1,589 Elo+
Party 2
Hercules
Hercules
P3b1s
Hercules
Level 82
God Stats
1W - 3L
1,685 SR
Queue Stats
91W - 87L
1,560 Elo+
Party 2
Merlin
Merlin
Zephrokht
Merlin
Level 86
God Stats
2W - 2L
1,694 SR
Queue Stats
109W - 98L
1,547 Elo+
Solo
Team Averages
Level 91
1,667 SR
1,565 Elo+

VS

Team Averages
Level 105
1,434 SR
1,517 Elo+
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CoFake
Ullr
Level 69
God Stats
5W - 6L
1,273 SR
Queue Stats
244W - 188L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
GLROSS786
Hou Yi
Level 113
God Stats
8W - 11L
1,530 SR
Queue Stats
124W - 124L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Falenheim
Khepri
13
4 / 6 / 13
10,563
660
7,767
20,943
27,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
P3b1s
Hercules
14
4 / 6 / 12
10,908
682
10,992
32,326
29,088
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Zephrokht
Merlin
16
12 / 5 / 6
11,971
748
17,862
13,941
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 9 / 10
10,587
662
18,453
15,699
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
CoFake
Ullr
16
6 / 6 / 7
12,088
756
14,092
13,727
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
GLROSS786
Hou Yi
14
9 / 5 / 3
11,094
693
19,713
14,987
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
20
Kills
17
17
Deaths
20
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
9
10
0.78
W
Ullr
CoFake
Ullr
6
6
7
1.58
L
Khepri
Falenheim
Khepri
4
6
13
1.75
W
Hou Yi
GLROSS786
Hou Yi
9
5
3
2.1
L
Hercules
P3b1s
Hercules
4
6
12
1.67
L
Merlin
Zephrokht
Merlin
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,621
Damage
52,258
67,210
Taken
44,413
61,999
Mitigated
18,005
18,357
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,453
7,148
0
3,283
15,699
5,929
1,649
9,410
6,289
39,861
3,126
W
Ullr
CoFake
Ullr
14,092
4,171
0
809
13,727
5,841
580
6,992
6,735
0
39,040
L
Khepri
Falenheim
Khepri
7,767
1,236
901
2,832
20,943
27,553
334
7,862
13,081
25,905
0
W
Hou Yi
GLROSS786
Hou Yi
19,713
9,399
0
2,940
14,987
6,235
1,089
10,101
4,886
0
40,975
L
Hercules
P3b1s
Hercules
10,992
4,003
0
8,534
32,326
29,088
0
6,932
25,394
567
19,156
L
Merlin
Zephrokht
Merlin
17,862
1,803
1,311
4,779
13,941
5,358
25
2,306
11,635
52,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,442
Gold Earned
33,769
140
Minions Killed
143
7
Camps Cleared
6
836,322
Distance Traveled
779,784
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,587
662
39
2
1
245,389
0
W
Ullr
12,088
756
60
4
2
274,815
5
L
Khepri
10,563
660
40
3
2
273,863
1
W
Hou Yi
11,094
693
44
3
3
259,580
2
L
Hercules
10,908
682
19
1
3
287,007
0
L
Merlin
11,971
748
81
5
2
275,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role