Player Matchup

Cliodhna
Cliodhna
Gregslist
Cliodhna
Level 132
God Stats
2W - 2L
1,733 SR
Queue Stats
94W - 41L
1,792 Elo+
Party 1
Anhur
Anhur
PatrickLawrence
Anhur
Level 105
God Stats
4W - 2L
1,709 SR
Queue Stats
34W - 11L
1,781 Elo+
Party 1
Cthulhu
Cthulhu
Shamuscon
Cthulhu
Level 144
God Stats
4W - 0L
1,822 SR
Queue Stats
91W - 41L
1,792 Elo+
Party 1
Team Averages
Level 127
1,755 SR
1,788 Elo+

VS

Team Averages
Level 137
1,600 SR
1,633 Elo+
Cthulhu
Cthulhu
Mulof09
Cthulhu
Level 127
God Stats
1W - 1L
1,761 SR
Queue Stats
292W - 317L
1,650 Elo+
Solo
Anubis
Anubis
Syzа
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,612 Elo+
Solo
Medusa
Medusa
dsythymia2
Medusa
Level 160
God Stats
1W - 1L
1,540 SR
Queue Stats
66W - 60L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gregslist
Cliodhna
18
8 / 4 / 10
13,611
716
23,393
15,850
11,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 4 / 10
13,042
686
18,576
15,776
5,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Shamuscon
Cthulhu
17
4 / 4 / 13
12,490
657
18,840
26,252
28,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mulof09
Cthulhu
15
2 / 4 / 8
12,032
633
13,468
24,844
31,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Syzа
Anubis
15
3 / 7 / 8
11,822
622
15,493
19,529
9,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
dsythymia2
Medusa
15
7 / 9 / 4
12,569
662
14,212
19,044
7,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
20
Kills
12
12
Deaths
20
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Gregslist
Cliodhna
8
4
10
3.25
L
Cthulhu
Mulof09
Cthulhu
2
4
8
1.5
W
8
4
10
3.25
W
Cthulhu
Shamuscon
Cthulhu
4
4
13
2.63
L
Anubis
Syzа
Anubis
3
7
8
1
L
Medusa
dsythymia2
Medusa
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,809
Damage
43,173
57,878
Taken
63,417
46,240
Mitigated
47,782
12,101
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Gregslist
Cliodhna
23,393
2,859
0
741
15,850
11,824
982
8,399
7,451
5,329
61,916
L
Cthulhu
Mulof09
Cthulhu
13,468
898
370
1,948
24,844
31,087
50
5,042
18,690
31,936
0
W
18,576
11,603
0
4,376
15,776
5,671
1,548
9,164
6,612
0
53,765
W
Cthulhu
Shamuscon
Cthulhu
18,840
1,003
1,769
5,215
26,252
28,745
89
11,989
14,263
47,445
0
L
Anubis
Syzа
Anubis
15,493
600
0
4,518
19,529
9,691
566
6,624
12,413
54,752
0
L
Medusa
dsythymia2
Medusa
14,212
5,269
0
2,334
19,044
7,004
350
6,111
12,402
0
36,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
36,423
244
Minions Killed
192
11
Camps Cleared
5
1,063,648
Distance Traveled
965,033
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,611
716
93
5
5
377,671
4
L
Cthulhu
12,032
633
36
2
0
353,267
2
W
Anhur
13,042
686
80
4
4
307,789
3
W
Cthulhu
12,490
657
71
4
2
378,188
3
L
Anubis
11,822
622
108
6
2
306,831
4
L
Medusa
12,569
662
48
3
3
304,935
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role