Player Matchup

Cthulhu
Cthulhu
FallForMoi
Cthulhu
Level 28
God Stats
6W - 7L
1,579 SR
Queue Stats
26W - 15L
1,634 Elo+
Party 1
Nike
Nike
NoSauceAyto
Nike
Level 126
God Stats
3W - 1L
1,394 SR
Queue Stats
31W - 21L
1,613 Elo+
Party 1
Hou Yi
Hou Yi
Pallkia
Hou Yi
Level 143
God Stats
18W - 10L
1,714 SR
Queue Stats
65W - 29L
1,658 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zypher72
Tsukuyomi
Level 146
God Stats
1W - 0L
1,450 SR
Queue Stats
117W - 72L
1,621 Elo+
Party 1
Agni
Agni
willywaggler
Agni
Level 49
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 9L
1,853 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,676 Elo+

VS

Team Averages
Level 114
1,585 SR
1,610 Elo+
Ratatoskr
Ratatoskr
ClowZit0
Ratatoskr
Level 157
God Stats
6W - 8L
1,545 SR
Queue Stats
124W - 121L
1,607 Elo+
Party 2
Hachiman
Hachiman
Semos
Hachiman
Level 120
God Stats
2W - 2L
1,540 SR
Queue Stats
62W - 54L
1,589 Elo+
Party 2
Cerberus
Cerberus
SlapMyTater
Cerberus
Level 24
God Stats
2W - 1L
1,750 SR
Queue Stats
6W - 3L
1,702 Elo+
Party 2
Sun Wukong
Sun Wukong
TODDINATOR23
Sun Wukong
Level 152
God Stats
1W - 4L
1,369 SR
Queue Stats
30W - 38L
1,605 Elo+
Party 2
Ra
Ra
skarloc1
Ra
Level 117
God Stats
2W - 2L
1,720 SR
Queue Stats
393W - 380L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FallForMoi
Cthulhu
11
0 / 0 / 2
6,377
456
1,046
4,873
2,707
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 1 / 1
8,292
592
3,816
4,885
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Pallkia
Hou Yi
12
1 / 0 / 0
7,198
514
2,491
5,431
1,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Zypher72
Tsukuyomi
13
5 / 2 / 4
7,951
568
8,053
10,120
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
7 / 0 / 1
10,130
724
6,637
4,125
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ClowZit0
Ratatoskr
11
2 / 4 / 0
6,620
473
3,447
7,472
2,213
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Semos
Hachiman
11
0 / 1 / 0
6,019
430
2,912
5,295
1,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SlapMyTater
Cerberus
9
0 / 2 / 1
5,767
412
2,350
8,179
4,089
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
TODDINATOR23
Sun Wukong
12
0 / 1 / 2
6,830
488
2,370
8,025
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 5 / 1
7,181
513
2,234
7,455
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
2
3
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ClowZit0
Ratatoskr
2
4
0
0.5
W
Cthulhu
FallForMoi
Cthulhu
0
0
2
1
W
0
1
1
0.5
W
Hou Yi
Pallkia
Hou Yi
1
0
0
1
L
Hachiman
Semos
Hachiman
0
1
0
0
L
Cerberus
SlapMyTater
Cerberus
0
2
1
0.25
L
Sun Wukong
TODDINATOR23
Sun Wukong
0
1
2
1
W
Tsukuyomi
Zypher72
Tsukuyomi
5
2
4
3.5
L
0
5
1
0.1
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
13,313
29,434
Taken
36,426
12,206
Mitigated
17,368
9,735
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ClowZit0
Ratatoskr
3,447
748
0
180
7,472
2,213
0
1,220
6,201
0
40,291
W
Cthulhu
FallForMoi
Cthulhu
1,046
0
0
756
4,873
2,707
0
1,672
3,155
24,650
0
W
3,816
906
0
746
4,885
3,332
0
120
4,358
6,813
51,718
W
Hou Yi
Pallkia
Hou Yi
2,491
1,700
0
1,702
5,431
1,691
0
769
4,662
0
49,529
L
Hachiman
Semos
Hachiman
2,912
1,586
0
1,426
5,295
1,450
0
718
4,577
0
36,303
L
Cerberus
SlapMyTater
Cerberus
2,350
36
0
1,522
8,179
4,089
0
2,588
5,521
14,561
0
L
Sun Wukong
TODDINATOR23
Sun Wukong
2,370
395
0
1,722
8,025
6,888
0
537
7,488
0
36,629
W
Tsukuyomi
Zypher72
Tsukuyomi
8,053
3,069
0
4,095
10,120
3,007
0
1,689
8,246
0
44,247
L
2,234
194
233
1,719
7,455
2,728
0
3,083
4,166
51,630
0
W
6,637
485
0
2,436
4,125
1,469
51
412
3,647
77,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
32,417
536
Minions Killed
383
0
Camps Cleared
0
1,428,521
Distance Traveled
1,428,585
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,620
473
80
6
0
319,042
6
W
Cthulhu
6,377
456
53
4
0
275,861
5
W
Nike
8,292
592
136
10
0
285,491
4
W
Hou Yi
7,198
514
94
7
0
274,709
6
L
Hachiman
6,019
430
70
5
0
255,143
4
L
Cerberus
5,767
412
26
2
0
287,852
2
L
Sun Wukong
6,830
488
90
6
0
284,157
5
W
Tsukuyomi
7,951
568
69
5
0
300,730
5
L
Ra
7,181
513
117
8
0
282,391
2
W
Agni
10,130
724
184
13
0
291,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role