Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
PhoenixRenamon
Skadi
Level 128
God Stats
2W - 2L
1,544 SR
Queue Stats
155W - 188L
1,437 Elo+
Party 2
Aphrodite
Aphrodite
Wotteatet
Aphrodite
Level 25
God Stats
4W - 5L
1,488 SR
Queue Stats
34W - 41L
1,420 Elo+
Party 2
Team Averages
Level 81
1,511 SR
1,452 Elo+

VS

Team Averages
Level 88
1,440 SR
1,661 Elo+
Danzaburou
Danzaburou
Dennyosia
Danzaburou
Level 148
God Stats
6W - 2L
1,209 SR
Queue Stats
251W - 166L
1,659 Elo+
Party 1
Ra
Ra
Thanasios
Ra
Level 91
God Stats
2W - 1L
1,610 SR
Queue Stats
6W - 2L
1,615 Elo+
Solo
Ne Zha
Ne Zha
Trolljutsu
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 97L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 0
5,519
552
3,248
10,102
6,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 0
5,580
558
4,350
7,900
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Wotteatet
Aphrodite
9
0 / 1 / 0
5,690
569
1,073
6,431
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dennyosia
Danzaburou
11
2 / 0 / 6
7,326
733
5,671
3,919
1,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 0 / 1
8,038
804
8,716
4,931
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Trolljutsu
Ne Zha
11
0 / 0 / 8
6,790
679
7,566
6,225
4,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Danzaburou
Dennyosia
Danzaburou
2
0
6
5
L
0
4
0
0
W
6
0
1
6.5
W
Ne Zha
Trolljutsu
Ne Zha
0
0
8
4
L
Aphrodite
Wotteatet
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,671
Damage
21,953
24,433
Taken
15,075
11,968
Mitigated
7,849
8,681
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,248
320
0
1,812
10,102
6,813
0
4,096
5,746
0
5,863
W
Danzaburou
Dennyosia
Danzaburou
5,671
1,829
0
1,631
3,919
1,358
1,184
605
3,314
0
26,497
L
4,350
1,667
0
714
7,900
2,470
0
2,578
5,174
0
22,690
W
8,716
879
855
3,267
4,931
1,778
1,074
42
4,889
39,396
0
W
Ne Zha
Trolljutsu
Ne Zha
7,566
1,300
0
3,823
6,225
4,713
562
1,073
5,152
1,702
13,780
L
Aphrodite
Wotteatet
Aphrodite
1,073
259
3,328
2,827
6,431
2,685
0
2,532
3,765
10,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,789
Gold Earned
22,154
80
Minions Killed
136
2
Camps Cleared
7
536,549
Distance Traveled
543,614
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,519
552
3
0
0
179,443
2
W
Danzaburou
7,326
733
42
4
5
186,494
2
L
Skadi
5,580
558
40
4
2
175,369
3
W
Ra
8,038
804
84
8
1
177,481
4
W
Ne Zha
6,790
679
10
1
1
179,639
7
L
Aphrodite
5,690
569
37
4
0
181,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role