Player Matchup

Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Frëyr
Awilix
Level 157
God Stats
31W - 13L
1,758 SR
Queue Stats
458W - 434L
1,514 Elo+
Party 2
Athena
Athena
Yargo1212121212
Athena
Level 63
God Stats
58W - 58L
1,559 SR
Queue Stats
354W - 349L
1,474 Elo+
Party 2
Bellona
Bellona
ZézãoBacana
Bellona
Level 109
God Stats
8W - 6L
1,516 SR
Queue Stats
44W - 39L
1,472 Elo+
Party 2
Team Averages
Level 106
1,566 SR
1,492 Elo+

VS

Team Averages
Level 79
1,433 SR
1,454 Elo+
Cthulhu
Cthulhu
Rage123xd
Cthulhu
Level 49
God Stats
11W - 21L
1,406 SR
Queue Stats
226W - 264L
1,431 Elo+
Solo
Hou Yi
Hou Yi
WallyB_01
Hou Yi
Level 159
God Stats
0W - 1L
1,484 SR
Queue Stats
223W - 232L
1,498 Elo+
Party 1
Thanatos
Thanatos
ZX_KANEKY_XZ
Thanatos
Level 74
God Stats
8W - 13L
1,276 SR
Queue Stats
219W - 289L
1,382 Elo+
Party 1
Chang'e
Chang'e
kaua899
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
senhor_14K
Scylla
Level 66
God Stats
5W - 8L
1,498 SR
Queue Stats
160W - 183L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 1 / 6
7,015
638
6,091
4,259
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
 
Apollo
7
0 / 1 / 1
5,019
456
1,091
2,299
476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Frëyr
Awilix
12
9 / 0 / 3
7,563
688
5,509
4,473
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 6
5,861
533
2,273
5,813
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
11
1 / 2 / 2
6,233
567
5,333
8,609
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rage123xd
Cthulhu
11
1 / 3 / 1
5,988
544
4,405
9,009
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
WallyB_01
Hou Yi
9
1 / 2 / 1
5,142
467
2,578
5,552
1,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
ZX_KANEKY_XZ
Thanatos
9
1 / 4 / 0
5,706
519
1,168
7,149
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
kaua899
Chang'e
7
0 / 2 / 1
4,509
410
2,832
3,490
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
senhor_14K
Scylla
9
1 / 6 / 0
5,260
478
1,720
6,691
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
6
8
W
Apollo
 
Apollo
0
1
1
0.5
W
Awilix
Frëyr
Awilix
9
0
3
10.5
L
Cthulhu
Rage123xd
Cthulhu
1
3
1
0.5
L
Hou Yi
WallyB_01
Hou Yi
1
2
1
0.75
W
2
0
6
5
L
Thanatos
ZX_KANEKY_XZ
Thanatos
1
4
0
0.25
W
Bellona
1
2
2
1
L
Chang'e
kaua899
Chang'e
0
2
1
0.25
L
Scylla
senhor_14K
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
12,703
25,453
Taken
31,891
14,067
Mitigated
11,161
11,214
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,091
1,715
0
2,152
4,259
1,066
520
586
3,607
32,089
0
W
Apollo
 
Apollo
1,091
442
0
735
2,299
476
0
50
2,249
0
19,359
W
Awilix
Frëyr
Awilix
5,509
1,973
0
2,687
4,473
1,400
0
1,042
3,413
0
41,953
L
Cthulhu
Rage123xd
Cthulhu
4,405
564
0
2,526
9,009
5,244
0
293
8,016
31,936
0
L
Hou Yi
WallyB_01
Hou Yi
2,578
853
0
1,208
5,552
1,404
0
1,699
3,771
0
28,728
W
2,273
553
0
2,096
5,813
4,140
0
2,614
3,183
13,415
0
L
Thanatos
ZX_KANEKY_XZ
Thanatos
1,168
147
0
3,666
7,149
1,933
0
1,229
5,832
0
27,450
W
Bellona
5,333
1,897
0
3,544
8,609
6,985
152
4,534
4,044
0
28,769
L
Chang'e
kaua899
Chang'e
2,832
557
796
1,134
3,490
895
0
1,638
1,817
13,383
0
L
Scylla
senhor_14K
Scylla
1,720
38
0
1,049
6,691
1,685
0
3,012
3,391
18,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
26,605
300
Minions Killed
256
0
Camps Cleared
0
1,103,054
Distance Traveled
1,031,885
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,015
638
75
7
0
217,123
1
W
Apollo
5,019
456
51
5
0
152,502
3
W
Awilix
7,563
688
81
7
0
272,448
6
L
Cthulhu
5,988
544
71
6
0
204,860
1
L
Hou Yi
5,142
467
53
5
0
198,247
0
W
Athena
5,861
533
16
1
0
241,990
4
L
Thanatos
5,706
519
61
6
0
237,750
0
W
Bellona
6,233
567
77
7
0
218,991
3
L
Chang'e
4,509
410
23
2
0
195,658
4
L
Scylla
5,260
478
48
4
0
195,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role