Player Matchup

Anubis
Anubis
 
Anubis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
MLGMan27
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 96L
1,337 Elo+
Party 2
Yemoja
Yemoja
bootymuncher27
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 51L
1,272 Elo+
Party 2
Bellona
Bellona
sacodeboi
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 4
Artemis
Artemis
三天小兔
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,422 Elo+

VS

Team Averages
Level 22
1,376 SR
1,296 Elo+
Scylla
Scylla
AngeloFG42
Scylla
Level 17
God Stats
1W - 2L
1,349 SR
Queue Stats
20W - 24L
1,260 Elo+
Solo
Xbalanque
Xbalanque
Beckwin
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,262 Elo+
Party 3
Ymir
Ymir
Jesscalate
Ymir
Level 5
God Stats
1W - 2L
1,277 SR
Queue Stats
11W - 13L
1,262 Elo+
Party 3
Sun Wukong
Sun Wukong
MacroStar14
Sun Wukong
Level 29
God Stats
2W - 4L
1,337 SR
Queue Stats
30W - 35L
1,335 Elo+
Party 1
Bastet
Bastet
Omega_MapacheS4
Bastet
Level 29
God Stats
6W - 10L
1,419 SR
Queue Stats
111W - 114L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
12 / 5 / 4
11,038
581
16,621
16,269
7,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
MLGMan27
Da Ji
14
4 / 4 / 3
8,945
471
8,079
13,252
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 2
7,831
412
4,396
14,908
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
sacodeboi
Bellona
15
5 / 6 / 1
9,124
480
8,810
14,507
14,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
三天小兔
Artemis
13
2 / 5 / 5
8,452
445
5,283
8,255
2,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AngeloFG42
Scylla
14
4 / 8 / 4
9,472
499
6,278
11,607
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Beckwin
Xbalanque
16
11 / 3 / 1
10,583
557
16,179
11,128
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 10
9,080
478
4,758
15,347
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
MacroStar14
Sun Wukong
15
5 / 5 / 2
9,300
489
8,928
14,719
8,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 4 / 3
9,910
522
8,862
14,475
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
24
Kills
26
27
Deaths
25
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
12
5
4
2.8
W
Scylla
AngeloFG42
Scylla
4
8
4
0.75
W
Xbalanque
Beckwin
Xbalanque
11
3
1
3.83
W
0
5
10
1
L
Da Ji
MLGMan27
Da Ji
4
4
3
1.38
W
Sun Wukong
MacroStar14
Sun Wukong
5
5
2
1.2
W
6
4
3
1.88
L
1
7
2
0.29
L
Bellona
sacodeboi
Bellona
5
6
1
0.92
L
Artemis
三天小兔
Artemis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,189
Damage
45,005
67,191
Taken
67,276
40,266
Mitigated
38,931
14,877
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,621
342
0
7,652
16,269
7,964
0
3,894
12,154
59,348
0
W
Scylla
AngeloFG42
Scylla
6,278
1,292
0
840
11,607
5,468
705
4,937
6,670
42,126
0
W
Xbalanque
Beckwin
Xbalanque
16,179
11,491
0
2,928
11,128
3,495
1,490
5,444
5,684
0
66,564
W
4,758
1,289
0
1,481
15,347
15,030
253
5,650
9,697
22,390
0
L
Da Ji
MLGMan27
Da Ji
8,079
2,302
0
2,392
13,252
6,092
121
2,483
10,638
0
53,749
W
Sun Wukong
MacroStar14
Sun Wukong
8,928
2,095
0
4,082
14,719
8,394
493
3,184
11,535
0
47,359
W
8,862
2,979
0
2,834
14,475
6,544
0
3,389
11,086
0
58,394
L
4,396
1,603
352
1,422
14,908
8,906
312
697
14,069
22,161
0
L
Bellona
sacodeboi
Bellona
8,810
2,077
0
1,461
14,507
14,774
337
3,756
10,662
7,922
50,184
L
Artemis
三天小兔
Artemis
5,283
2,519
0
1,598
8,255
2,530
474
206
7,964
0
37,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
48,345
372
Minions Killed
380
0
Camps Cleared
0
1,590,240
Distance Traveled
1,789,937
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,038
581
93
5
0
343,579
0
W
Scylla
9,472
499
70
4
0
304,497
2
W
Xbalanque
10,583
557
104
5
0
334,244
2
W
Ymir
9,080
478
30
2
0
353,474
6
L
Da Ji
8,945
471
79
4
0
379,446
5
W
Sun Wukong
9,300
489
88
5
0
399,036
2
W
Bastet
9,910
522
88
5
0
398,686
2
L
Yemoja
7,831
412
38
2
0
298,186
2
L
Bellona
9,124
480
87
5
0
320,668
0
L
Artemis
8,452
445
75
4
0
248,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role