Player Matchup

Sol
Sol
Bronze I
KayFlippa
Sol
Bronze I
Level 69
God Stats
5W - 12L
1,558 SR
Queue Stats
38W - 38L
1,119 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,558 SR
1,119 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,456 SR
476 MMR
Osiris
Osiris
Bronze III
VANLUEX2
Osiris
Bronze III
Level 56
God Stats
1W - 5L
1,456 SR
Queue Stats
19W - 53L
476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 0
10,613
816
9,966
13,343
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GilgameshAh Muzen CabOlorunSkadiAnhur

VS

Bans
IzanamiArachneVamanaSetBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
VANLUEX2
Osiris
12
1 / 4 / 0
7,964
613
8,884
14,152
14,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Osiris
VANLUEX2
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,966
Damage
8,884
13,343
Taken
14,152
4,625
Mitigated
14,021
9,562
Healing
1,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,966
3,904
0
9,562
13,343
4,625
1,814
717
12,626
66,418
0
L
Osiris
VANLUEX2
Osiris
8,884
3,277
0
1,050
14,152
14,021
0
10,071
4,081
0
24,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,613
Gold Earned
7,964
107
Minions Killed
34
10
Camps Cleared
1
240,159
Distance Traveled
231,621
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,613
816
107
8
10
240,159
3
L
Osiris
7,964
613
34
3
1
231,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role