Player Matchup

Discordia
Discordia
BigPenizMan
Discordia
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 35L
1,635 Elo+
Party 2
Mercury
Mercury
Figgy
Mercury
Level 25
God Stats
3W - 0L
1,832 SR
Queue Stats
51W - 28L
1,663 Elo+
Party 2
King Arthur
King Arthur
Fleet_Admiral786
King Arthur
Level 129
God Stats
158W - 113L
1,516 SR
Queue Stats
864W - 869L
1,456 Elo+
Party 3
Vamana
Vamana
KRITICALITY
Vamana
Level 129
God Stats
10W - 5L
1,599 SR
Queue Stats
696W - 658L
1,586 Elo+
Party 3
Cthulhu
Cthulhu
ghost_player_57
Cthulhu
Level 33
God Stats
26W - 19L
1,649 SR
Queue Stats
257W - 230L
1,480 Elo+
Party 3
Team Averages
Level 74
1,619 SR
1,564 Elo+

VS

Team Averages
Level 64
1,436 SR
1,533 Elo+
King Arthur
King Arthur
 
King Arthur
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Cybertruck5946
Zeus
Level 27
God Stats
3W - 4L
1,493 SR
Queue Stats
81W - 79L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
SS4Broly
Heimdallr
Level 66
God Stats
13W - 12L
1,622 SR
Queue Stats
41W - 30L
1,546 Elo+
Party 1
Olorun
Olorun
Sour ra
Olorun
Level 29
God Stats
0W - 2L
1,388 SR
Queue Stats
66W - 58L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
dawapa
Hun Batz
Level 123
God Stats
1W - 3L
1,176 SR
Queue Stats
216W - 194L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigPenizMan
Discordia
11
6 / 1 / 2
6,323
632
5,235
5,944
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Figgy
Mercury
10
2 / 1 / 3
5,555
556
2,204
5,605
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Fleet_Admiral786
King Arthur
12
5 / 2 / 0
7,053
705
6,868
10,042
4,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
10
3 / 0 / 2
6,041
604
5,524
5,860
4,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 3
5,063
506
2,361
4,310
2,627
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 5 / 1
5,394
539
3,942
9,588
5,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 7 / 0
4,865
487
1,401
5,605
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SS4Broly
Heimdallr
8
0 / 1 / 0
4,814
481
3,311
5,611
1,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Sour ra
Olorun
9
1 / 3 / 0
4,956
496
2,537
7,204
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
dawapa
Hun Batz
10
2 / 1 / 1
5,856
586
4,709
5,600
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
17
Kills
4
4
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
W
Discordia
BigPenizMan
Discordia
6
1
2
7
L
0
7
0
0
W
Mercury
Figgy
Mercury
2
1
3
3.5
W
King Arthur
Fleet_Admiral786
King Arthur
5
2
0
2.5
W
Vamana
3
0
2
4
L
Heimdallr
SS4Broly
Heimdallr
0
1
0
0
L
Olorun
Sour ra
Olorun
1
3
0
0.33
L
Hun Batz
dawapa
Hun Batz
2
1
1
2.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
15,900
31,761
Taken
33,608
14,890
Mitigated
12,198
12,330
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,942
249
0
1,640
9,588
5,757
0
0
9,588
2,536
22,375
W
Discordia
BigPenizMan
Discordia
5,235
483
79
2,169
5,944
1,532
259
1,401
4,543
24,909
0
L
1,401
436
0
0
5,605
1,646
0
3,280
1,843
19,864
0
W
Mercury
Figgy
Mercury
2,204
419
0
989
5,605
2,127
390
675
4,930
0
28,184
W
King Arthur
Fleet_Admiral786
King Arthur
6,868
1,171
0
4,027
10,042
4,327
436
721
9,321
0
41,859
W
Vamana
5,524
1,718
0
3,526
5,860
4,277
266
1,127
4,733
0
40,458
L
Heimdallr
SS4Broly
Heimdallr
3,311
1,442
0
1,479
5,611
1,489
0
1,107
4,504
0
27,750
L
Olorun
Sour ra
Olorun
2,537
1,454
783
3,532
7,204
1,748
0
1,272
5,892
18,905
0
L
Hun Batz
dawapa
Hun Batz
4,709
978
0
2,561
5,600
1,558
0
1,297
4,185
0
29,333
W
2,361
0
0
1,540
4,310
2,627
38
735
3,575
13,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
25,885
298
Minions Killed
237
0
Camps Cleared
0
1,087,887
Distance Traveled
956,521
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,394
539
52
5
0
194,005
4
W
Discordia
6,323
632
46
5
0
198,098
2
L
Zeus
4,865
487
42
4
0
157,984
4
W
Mercury
5,555
556
58
6
0
237,308
2
W
King Arthur
7,053
705
96
10
0
180,297
4
W
Vamana
6,041
604
74
7
0
242,534
4
L
Heimdallr
4,814
481
48
5
0
187,852
1
L
Olorun
4,956
496
39
4
0
184,663
2
L
Hun Batz
5,856
586
56
6
0
232,017
5
W
Cthulhu
5,063
506
24
2
0
229,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role