Player Matchup

Scylla
Scylla
LCBRAVOC
Scylla
Level 39
God Stats
4W - 8L
1,490 SR
Queue Stats
62W - 71L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
TheCEUP
Hou Yi
Level 81
God Stats
0W - 1L
1,547 SR
Queue Stats
20W - 20L
1,455 Elo+
Party 1
Athena
Athena
lfmv14122000
Athena
Level 108
God Stats
0W - 1L
1,522 SR
Queue Stats
41W - 44L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
luis10732w
Cu Chulainn
Level 66
God Stats
0W - 2L
1,238 SR
Queue Stats
26W - 35L
1,414 Elo+
Party 1
Odin
Odin
snarff69
Odin
Level 18
God Stats
7W - 6L
1,636 SR
Queue Stats
12W - 12L
1,493 Elo+
Solo
Team Averages
Level 62
1,487 SR
1,452 Elo+

VS

Team Averages
Level 108
1,543 SR
1,485 Elo+
Odin
Odin
 
Odin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ChestRa
Osiris
Level 128
God Stats
16W - 24L
1,597 SR
Queue Stats
394W - 383L
1,511 Elo+
Party 3
Bastet
Bastet
IndirectPantsu
Bastet
Level 160
God Stats
4W - 7L
1,620 SR
Queue Stats
179W - 185L
1,525 Elo+
Party 3
Hel
Hel
Kreeth
Hel
Level 67
God Stats
46W - 50L
1,496 SR
Queue Stats
114W - 137L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LCBRAVOC
Scylla
17
4 / 2 / 2
9,350
779
10,009
8,247
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TheCEUP
Hou Yi
14
0 / 1 / 2
7,242
604
7,956
10,149
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
2 / 5 / 3
8,318
693
7,587
18,838
11,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
luis10732w
Cu Chulainn
13
0 / 7 / 4
7,134
595
10,271
19,082
13,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
13
1 / 5 / 3
7,471
623
5,460
13,029
12,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
6 / 3 / 8
9,955
830
12,584
16,136
12,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
15
4 / 0 / 13
9,475
790
16,443
14,581
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
ChestRa
Osiris
14
0 / 3 / 11
8,077
673
8,611
12,466
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 0 / 4
11,116
926
10,624
7,415
3,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
Kreeth
Hel
16
3 / 2 / 13
9,609
801
13,108
9,342
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
7
Kills
20
20
Deaths
8
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
3
8
3.33
W
Jormungandr
 
Jormungandr
4
0
13
10.5
W
Osiris
ChestRa
Osiris
0
3
11
1.83
W
7
0
4
9
W
Hel
Kreeth
Hel
3
2
13
4.75
L
Scylla
LCBRAVOC
Scylla
4
2
2
2.5
L
Hou Yi
TheCEUP
Hou Yi
0
1
2
1
L
Athena
2
5
3
0.7
L
Cu Chulainn
luis10732w
Cu Chulainn
0
7
4
0.29
L
Odin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,283
Damage
61,370
69,345
Taken
59,940
44,140
Mitigated
45,956
6,108
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,584
2,576
0
1,952
16,136
12,990
495
6,147
9,686
3,982
22,937
W
Jormungandr
 
Jormungandr
16,443
2,283
0
1,125
14,581
15,876
333
5,134
9,319
26,298
0
W
Osiris
ChestRa
Osiris
8,611
3,373
0
1,502
12,466
9,862
394
4,435
7,989
0
21,576
W
10,624
1,766
659
426
7,415
3,151
2,872
1,702
5,668
0
46,696
W
Hel
Kreeth
Hel
13,108
525
3,793
5,817
9,342
4,077
75
2,702
6,478
38,377
0
L
Scylla
LCBRAVOC
Scylla
10,009
910
0
986
8,247
3,590
48
3,488
4,530
34,971
0
L
Hou Yi
TheCEUP
Hou Yi
7,956
2,461
0
0
10,149
4,033
372
4,246
5,600
0
27,464
L
Athena
7,587
1,435
1,036
1,466
18,838
11,107
0
9,470
8,569
14,177
0
L
Cu Chulainn
luis10732w
Cu Chulainn
10,271
1,958
0
2,075
19,082
13,322
0
9,122
9,381
5,221
20,427
L
Odin
5,460
1,168
0
545
13,029
12,088
283
4,901
7,534
0
17,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
48,232
228
Minions Killed
282
4
Camps Cleared
9
1,023,541
Distance Traveled
1,236,073
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,955
830
51
4
0
236,483
5
W
Jormungandr
9,475
790
34
3
1
237,381
0
W
Osiris
8,077
673
42
4
1
246,560
4
W
Bastet
11,116
926
98
8
5
276,625
3
W
Hel
9,609
801
57
5
2
239,024
0
L
Scylla
9,350
779
81
7
0
214,785
2
L
Hou Yi
7,242
604
52
4
1
208,609
4
L
Athena
8,318
693
19
2
0
200,358
0
L
Cu Chulainn
7,134
595
38
3
1
202,694
1
L
Odin
7,471
623
38
3
2
197,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role