Player Matchup

King Arthur
King Arthur
FuNGsHUiii
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Chaac
Chaac
WIDE Season
Chaac
Level 9
God Stats
4W - 5L
1,430 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo
Thor
Thor
ssnOOpzz
Thor
Level 18
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Team Averages
Level 10
1,369 SR
1,233 Elo+

VS

Team Averages
Level 41
1,519 SR
1,272 Elo+
Thoth
Thoth
Desrian
Thoth
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
296W - 420L
1,326 Elo+
Party 1
Artio
Artio
SkoolyWayz0420
Artio
Level 69
God Stats
19W - 25L
1,321 SR
Queue Stats
70W - 107L
1,320 Elo+
Solo
Chernobog
Chernobog
SubieJohn26
Chernobog
Level 27
God Stats
15W - 11L
1,736 SR
Queue Stats
154W - 239L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FuNGsHUiii
King Arthur
11
1 / 11 / 3
8,469
605
5,242
22,545
13,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 7 / 2
8,547
611
10,005
19,673
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
14
6 / 6 / 2
10,674
762
5,795
17,263
6,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Desrian
Thoth
14
10 / 3 / 9
10,867
776
16,064
7,589
2,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 18
10,504
750
12,206
15,850
13,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
SubieJohn26
Chernobog
14
10 / 2 / 9
11,185
799
19,673
9,453
3,794
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
24
24
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
Desrian
Thoth
10
3
9
4.83
L
King Arthur
FuNGsHUiii
King Arthur
1
11
3
0.23
W
4
3
18
4.33
W
Chernobog
SubieJohn26
Chernobog
10
2
9
7.25
L
1
7
2
0.29
L
Thor
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
47,943
59,481
Taken
32,892
31,220
Mitigated
19,209
5,440
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Desrian
Thoth
16,064
1,868
0
827
7,589
2,141
1,014
0
7,417
32,067
0
L
King Arthur
FuNGsHUiii
King Arthur
5,242
882
0
1,626
22,545
13,808
0
11,161
11,374
0
15,750
W
12,206
751
1,960
6,111
15,850
13,274
0
0
15,197
24,487
0
W
Chernobog
SubieJohn26
Chernobog
19,673
13,899
0
802
9,453
3,794
1,088
160
9,053
0
41,298
L
10,005
1,727
0
3,584
19,673
10,711
0
11,821
7,852
0
22,756
L
Thor
5,795
1,283
0
230
17,263
6,701
0
6,150
11,113
0
19,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
32,556
73
Minions Killed
120
2
Camps Cleared
2
696,432
Distance Traveled
770,316
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,867
776
42
3
1
267,833
3
L
King Arthur
8,469
605
20
1
0
214,462
0
W
Artio
10,504
750
19
1
1
253,516
0
W
Chernobog
11,185
799
59
4
0
248,967
0
L
Chaac
8,547
611
29
2
2
229,427
0
L
Thor
10,674
762
24
2
0
252,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role