Player Matchup

Nu Wa
Nu Wa
Drewsaurus_
Nu Wa
Level 108
God Stats
4W - 8L
1,241 SR
Queue Stats
313W - 384L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
JobLessGamer674
Cthulhu
Level 105
God Stats
30W - 12L
1,574 SR
Queue Stats
502W - 575L
1,425 Elo+
Party 2
Nox
Nox
Krezerz
Nox
Level 125
God Stats
4W - 1L
1,614 SR
Queue Stats
90W - 100L
1,480 Elo+
Solo
Terra
Terra
PuwnHunter
Terra
Level 124
God Stats
2W - 0L
1,776 SR
Queue Stats
236W - 228L
1,541 Elo+
Solo
Chiron
Chiron
TopDawgJames
Chiron
Level 115
God Stats
7W - 3L
1,473 SR
Queue Stats
329W - 271L
1,580 Elo+
Solo
Team Averages
Level 115
1,536 SR
1,484 Elo+

VS

Team Averages
Level 123
1,562 SR
1,418 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
NeptuniumNight
Thoth
Level 137
God Stats
1W - 2L
1,811 SR
Queue Stats
100W - 103L
1,480 Elo+
Solo
Hachiman
Hachiman
Trippy Reptar
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,489 Elo+
Solo
Artemis
Artemis
Zombotik
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 10
12,205
814
14,881
13,189
5,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 3 / 21
11,884
792
19,216
34,678
34,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
18
8 / 5 / 12
11,953
797
10,852
12,570
5,788
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
18
3 / 2 / 17
11,642
776
9,421
22,786
35,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
19
7 / 2 / 12
11,766
784
21,924
13,149
6,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
3 / 4 / 12
10,866
724
14,551
14,515
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
18
6 / 5 / 4
10,705
714
15,009
19,576
8,838
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 5 / 6
10,290
686
14,228
14,446
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Trippy Reptar
Hachiman
15
0 / 10 / 7
8,912
594
8,577
16,862
5,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Zombotik
Artemis
17
3 / 7 / 8
10,529
702
16,788
18,680
6,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
31
Kills
16
17
Deaths
31
72
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
12
2.25
L
Pele
 
Pele
6
5
4
1.6
W
9
5
10
2.8
W
4
3
21
4.83
W
Nox
8
5
12
2.8
L
4
5
6
1.4
W
Terra
3
2
17
5.75
W
Chiron
7
2
12
6.5
L
Hachiman
Trippy Reptar
Hachiman
0
10
7
0.35
L
Artemis
Zombotik
Artemis
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,294
Damage
69,153
96,372
Taken
84,079
87,616
Mitigated
30,115
54,361
Healing
31,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,551
860
8,716
4,499
14,515
5,199
187
11,662
2,473
36,018
0
L
Pele
 
Pele
15,009
2,404
584
6,074
19,576
8,838
0
9,119
10,131
0
31,577
W
14,881
2,564
1,511
1,191
13,189
5,561
1,293
4,704
8,485
36,194
0
W
19,216
1,060
1,755
12,104
34,678
34,425
206
10,442
24,236
38,202
0
W
Nox
10,852
184
2,996
561
12,570
5,788
1,729
4,239
8,331
20,081
0
L
14,228
482
1,988
2,790
14,446
4,851
227
9,519
4,633
29,210
0
W
Terra
9,421
1,537
13,584
11,093
22,786
35,572
349
6,085
16,701
13,359
0
W
Chiron
21,924
4,274
4,816
4,750
13,149
6,270
3,456
3,309
9,840
0
53,723
L
Hachiman
Trippy Reptar
Hachiman
8,577
2,457
1,385
1,120
16,862
5,165
183
10,943
5,642
0
23,502
L
Artemis
Zombotik
Artemis
16,788
7,183
657
3,815
18,680
6,062
1,200
11,291
6,830
0
38,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,450
Gold Earned
51,302
162
Minions Killed
176
0
Camps Cleared
0
1,370,862
Distance Traveled
1,175,985
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,866
724
42
3
0
272,555
0
L
Pele
10,705
714
20
1
0
247,214
0
W
Nu Wa
12,205
814
36
2
0
237,651
0
W
Cthulhu
11,884
792
35
2
0
299,116
0
W
Nox
11,953
797
25
2
0
252,289
3
L
Thoth
10,290
686
25
2
0
254,818
0
W
Terra
11,642
776
6
0
0
279,943
0
W
Chiron
11,766
784
60
4
0
301,863
0
L
Hachiman
8,912
594
41
3
0
185,929
0
L
Artemis
10,529
702
48
3
0
215,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role