Player Matchup

Cliodhna
Cliodhna
AIaawy
Cliodhna
Level 160
God Stats
47W - 17L
1,840 SR
Queue Stats
1,159W - 388L
1,714 Elo+
Party 2
Heimdallr
Heimdallr
Docflair
Heimdallr
Level 87
God Stats
17W - 21L
1,471 SR
Queue Stats
389W - 460L
1,422 Elo+
Solo
Amaterasu
Amaterasu
iPrO-INF3RNOK1NG
Amaterasu
Level 160
God Stats
14W - 10L
1,714 SR
Queue Stats
1,081W - 587L
1,686 Elo+
Party 2
Ra
Ra
ltheslumpgodl
Ra
Level 67
God Stats
3W - 3L
1,512 SR
Queue Stats
224W - 194L
1,452 Elo+
Solo
Apollo
Apollo
ur_Amer
Apollo
Level 134
God Stats
3W - 10L
1,259 SR
Queue Stats
466W - 459L
1,523 Elo+
Solo
Team Averages
Level 122
1,559 SR
1,559 Elo+

VS

Team Averages
Level 126
1,517 SR
1,559 Elo+
Odin
Odin
Hima-87
Odin
Level 157
God Stats
30W - 12L
1,737 SR
Queue Stats
430W - 310L
1,607 Elo+
Solo
Bacchus
Bacchus
Juolaus
Bacchus
Level 108
God Stats
4W - 5L
1,419 SR
Queue Stats
133W - 127L
1,470 Elo+
Solo
Thor
Thor
LELOUCH-MANIA
Thor
Level 104
God Stats
3W - 3L
1,448 SR
Queue Stats
303W - 373L
1,580 Elo+
Party 1
Izanami
Izanami
LotusOrden
Izanami
Level 160
God Stats
4W - 6L
1,624 SR
Queue Stats
568W - 506L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
pancaqkes
Baron Samedi
Level 102
God Stats
5W - 9L
1,358 SR
Queue Stats
255W - 317L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AIaawy
Cliodhna
18
7 / 8 / 8
12,783
511
25,785
20,945
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Docflair
Heimdallr
19
3 / 6 / 3
12,655
506
12,755
18,389
7,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
19
8 / 5 / 5
12,958
518
14,778
26,687
22,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 6 / 4
12,236
489
10,905
20,575
8,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ur_Amer
Apollo
18
2 / 10 / 5
11,706
468
9,778
23,918
8,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hima-87
Odin
20
5 / 3 / 13
13,804
552
21,948
17,850
27,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Juolaus
Bacchus
19
7 / 4 / 17
14,100
564
13,801
24,740
38,161
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 6 / 7
15,374
615
21,283
24,076
10,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
LotusOrden
Izanami
20
10 / 4 / 5
17,293
692
19,364
22,290
9,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
pancaqkes
Baron Samedi
19
1 / 5 / 7
12,503
500
8,461
18,679
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
21
Kills
35
35
Deaths
22
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AIaawy
Cliodhna
7
8
8
1.38
L
Heimdallr
Docflair
Heimdallr
3
6
3
0.75
W
Odin
Hima-87
Odin
5
3
13
3.83
W
Bacchus
Juolaus
Bacchus
7
4
17
3.88
W
12
6
7
2.58
W
Izanami
LotusOrden
Izanami
10
4
5
3.13
L
Amaterasu
8
5
5
2.1
L
1
6
4
0.5
W
Baron Samedi
pancaqkes
Baron Samedi
1
5
7
0.9
L
Apollo
ur_Amer
Apollo
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,001
Damage
84,857
110,514
Taken
107,635
55,290
Mitigated
93,613
33,417
Healing
42,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AIaawy
Cliodhna
25,785
3,793
0
3,338
20,945
7,483
0
3,669
17,276
0
88,968
L
Heimdallr
Docflair
Heimdallr
12,755
5,208
0
3,891
18,389
7,299
951
5,272
13,117
0
68,892
W
Odin
Hima-87
Odin
21,948
3,256
0
3,470
17,850
27,660
89
1,901
15,949
20,219
65,690
W
Bacchus
Juolaus
Bacchus
13,801
2,067
0
8,042
24,740
38,161
210
4,775
19,965
30,416
0
W
21,283
3,683
0
7,980
24,076
10,037
912
2,542
21,534
0
109,575
W
Izanami
LotusOrden
Izanami
19,364
12,270
0
12,430
22,290
9,308
12,704
473
21,817
0
183,035
L
Amaterasu
14,778
7,660
0
9,267
26,687
22,826
1,795
8,179
18,508
0
60,711
L
10,905
1,154
2,537
8,430
20,575
8,868
54
7,036
13,539
113,095
0
W
Baron Samedi
pancaqkes
Baron Samedi
8,461
415
2,244
7,982
18,679
8,447
90
3,248
15,431
84,110
0
L
Apollo
ur_Amer
Apollo
9,778
6,390
0
5,954
23,918
8,814
0
4,668
19,250
0
80,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,338
Gold Earned
73,074
644
Minions Killed
747
0
Camps Cleared
0
2,214,476
Distance Traveled
2,436,094
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,783
511
117
5
0
498,613
1
L
Heimdallr
12,655
506
130
5
0
405,782
3
W
Odin
13,804
552
156
6
0
501,125
0
W
Bacchus
14,100
564
28
1
0
522,439
8
W
Thor
15,374
615
139
6
0
519,688
1
W
Izanami
17,293
692
282
11
0
492,146
5
L
Amaterasu
12,958
518
80
3
0
489,920
3
L
Ra
12,236
489
190
8
0
436,903
17
W
Baron Samedi
12,503
500
142
6
0
400,696
0
L
Apollo
11,706
468
127
5
0
383,258
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role