Player Matchup

Ra
Ra
Aviico
Ra
Level 18
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Osiris
Osiris
GolakMa
Osiris
Level 24
God Stats
1W - 1L
1,813 SR
Queue Stats
6W - 5L
1,233 Elo+
Party 1
Sun Wukong
Sun Wukong
Mas4sey
Sun Wukong
Level 50
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
neji825
Medusa
Level 8
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
xXMoeLesterXx
Bakasura
Level 55
God Stats
5W - 4L
1,386 SR
Queue Stats
8W - 7L
1,419 Elo+
Party 1
Team Averages
Level 31
1,588 SR
1,430 Elo+

VS

Team Averages
Level 30
1,528 SR
1,483 Elo+
Ymir
Ymir
Kakuzuwu
Ymir
Level 7
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 5L
1,570 Elo+
Party 2
Hou Yi
Hou Yi
Sasuwuke
Hou Yi
Level 23
God Stats
17W - 14L
1,698 SR
Queue Stats
60W - 54L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
Shisuwui
Ao Kuang
Level 78
God Stats
7W - 9L
1,434 SR
Queue Stats
158W - 121L
1,602 Elo+
Party 2
Baba Yaga
Baba Yaga
genairo10
Baba Yaga
Level 26
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 3L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
sayuri0522
Sun Wukong
Level 14
God Stats
6W - 9L
1,289 SR
Queue Stats
9W - 14L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 6 / 15
15,021
485
15,010
18,339
7,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
GolakMa
Osiris
20
8 / 6 / 22
14,680
474
17,056
24,174
31,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Mas4sey
Sun Wukong
20
10 / 3 / 14
16,280
525
22,426
29,066
35,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
neji825
Medusa
20
7 / 4 / 13
14,634
472
22,805
15,446
6,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
xXMoeLesterXx
Bakasura
20
10 / 5 / 12
16,509
533
15,440
24,849
13,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 10 / 7
12,096
390
3,887
32,005
36,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Sasuwuke
Hou Yi
17
1 / 13 / 5
11,616
375
12,460
23,967
10,019
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Shisuwui
Ao Kuang
20
14 / 6 / 4
15,660
505
29,479
33,758
18,832
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
genairo10
Baba Yaga
19
4 / 7 / 5
13,749
444
10,094
20,339
10,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
sayuri0522
Sun Wukong
20
5 / 6 / 7
13,392
432
17,735
25,964
32,826
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
52
40
Kills
24
24
Deaths
42
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
5
6
15
2.08
W
Osiris
GolakMa
Osiris
8
6
22
3.17
L
Ymir
0
10
7
0.35
W
Sun Wukong
Mas4sey
Sun Wukong
10
3
14
5.67
L
Hou Yi
Sasuwuke
Hou Yi
1
13
5
0.27
L
Ao Kuang
Shisuwui
Ao Kuang
14
6
4
2.67
L
Baba Yaga
genairo10
Baba Yaga
4
7
5
0.93
W
Medusa
neji825
Medusa
7
4
13
3.38
L
Sun Wukong
sayuri0522
Sun Wukong
5
6
7
1.42
W
Bakasura
xXMoeLesterXx
Bakasura
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,737
Damage
73,655
111,874
Taken
136,033
94,422
Mitigated
107,982
36,948
Healing
35,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,010
1,748
3,822
7,035
18,339
7,433
1,884
9,469
8,870
92,481
0
W
Osiris
GolakMa
Osiris
17,056
5,222
0
2,580
24,174
31,678
182
11,718
12,456
12,460
67,334
L
Ymir
3,887
871
0
2,365
32,005
36,028
174
4,193
26,674
35,632
0
W
Sun Wukong
Mas4sey
Sun Wukong
22,426
6,112
829
8,877
29,066
35,549
2,124
11,431
17,635
0
95,864
L
Hou Yi
Sasuwuke
Hou Yi
12,460
6,397
0
3,688
23,967
10,019
967
2,834
20,568
0
81,058
L
Ao Kuang
Shisuwui
Ao Kuang
29,479
8,438
0
18,279
33,758
18,832
1,519
5,599
27,173
125,073
19,772
L
Baba Yaga
genairo10
Baba Yaga
10,094
185
0
6,148
20,339
10,277
561
6,645
13,306
78,943
0
W
Medusa
neji825
Medusa
22,805
12,517
0
1,231
15,446
6,436
619
6,406
9,040
0
110,735
L
Sun Wukong
sayuri0522
Sun Wukong
17,735
3,028
0
5,458
25,964
32,826
369
6,072
18,778
12,848
63,843
W
Bakasura
xXMoeLesterXx
Bakasura
15,440
12,389
0
12,574
24,849
13,326
997
8,030
16,819
0
95,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,124
Gold Earned
66,513
682
Minions Killed
590
0
Camps Cleared
0
2,915,757
Distance Traveled
2,624,250
37
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,021
485
160
5
0
545,378
11
W
Osiris
14,680
474
62
2
0
555,404
9
L
Ymir
12,096
390
71
2
0
471,348
0
W
Sun Wukong
16,280
525
159
5
0
556,072
4
L
Hou Yi
11,616
375
121
4
0
489,702
4
L
Ao Kuang
15,660
505
161
5
0
593,907
4
L
Baba Yaga
13,749
444
134
4
0
531,661
2
W
Medusa
14,634
472
143
5
0
584,646
3
L
Sun Wukong
13,392
432
103
3
0
537,632
1
W
Bakasura
16,509
533
158
5
0
674,257
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role