Player Matchup

Da Ji
Da Ji
Conqdadd1ee
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,333 Elo+
Solo
Terra
Terra
PetsuWV
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,243 Elo+
Solo
Mulan
Mulan
S1LLYWABB1T89
Mulan
Level 29
God Stats
3W - 2L
1,494 SR
Queue Stats
102W - 126L
1,343 Elo+
Solo
He Bo
He Bo
nanoalonso24
He Bo
Level 29
God Stats
35W - 34L
1,536 SR
Queue Stats
256W - 210L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
potersitoelite2
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,560 Elo+
Party 2
Team Averages
Level 19
1,506 SR
1,409 Elo+

VS

Team Averages
Level 19
1,480 SR
1,396 Elo+
Charybdis
Charybdis
MrEthrihil
Charybdis
Level 28
God Stats
6W - 4L
1,615 SR
Queue Stats
150W - 159L
1,489 Elo+
Solo
Artemis
Artemis
Skipped A Beat
Artemis
Level 8
God Stats
58W - 40L
1,535 SR
Queue Stats
61W - 42L
1,434 Elo+
Party 1
Izanami
Izanami
TheKidAtoms
Izanami
Level 23
God Stats
36W - 40L
1,517 SR
Queue Stats
191W - 216L
1,398 Elo+
Party 1
Osiris
Osiris
YoungIdols
Osiris
Level 23
God Stats
64W - 69L
1,449 SR
Queue Stats
163W - 189L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
Zankies
Cthulhu
Level 13
God Stats
14W - 20L
1,284 SR
Queue Stats
63W - 50L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 15
15,062
1,255
27,544
15,289
7,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
PetsuWV
Terra
20
1 / 5 / 27
11,696
975
2,969
16,920
18,623
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
2 / 8 / 28
12,327
1,027
8,139
17,642
21,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 4 / 26
13,638
1,137
19,736
12,904
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
25 / 1 / 16
17,748
1,479
49,967
18,718
8,858
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrEthrihil
Charybdis
18
2 / 6 / 12
11,387
949
15,286
14,464
9,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 10 / 14
11,257
938
8,823
17,354
6,273
Izanami
TheKidAtoms
Izanami
18
5 / 10 / 11
11,744
979
16,003
21,531
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
YoungIdols
Osiris
18
8 / 10 / 8
12,496
1,041
18,178
31,390
25,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Zankies
Cthulhu
19
4 / 15 / 11
12,623
1,052
14,048
31,704
15,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
77
51
Kills
21
21
Deaths
51
112
Assists
56
Player
Kills
Deaths
Assists
KDA
W
16
3
15
7.83
L
Charybdis
MrEthrihil
Charybdis
2
6
12
1.33
W
Terra
PetsuWV
Terra
1
5
27
2.9
W
2
8
28
2
L
2
10
14
0.9
L
Izanami
TheKidAtoms
Izanami
5
10
11
1.05
L
Osiris
YoungIdols
Osiris
8
10
8
1.2
L
Cthulhu
Zankies
Cthulhu
4
15
11
0.63
W
7
4
26
5
W
25
1
16
33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,355
Damage
72,338
81,473
Taken
116,443
61,592
Mitigated
64,708
19,453
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,544
7,700
0
3,150
15,289
7,715
0
1,999
13,290
0
41,173
L
Charybdis
MrEthrihil
Charybdis
15,286
7,133
0
1,100
14,464
9,734
0
2,142
12,272
0
48,268
W
Terra
PetsuWV
Terra
2,969
770
2,985
2,403
16,920
18,623
0
3,029
13,891
6,453
0
W
8,139
2,470
0
93
17,642
21,120
0
3,469
14,173
0
20,554
L
8,823
2,160
0
0
17,354
6,273
0
2,378
14,906
0
13,645
L
Izanami
TheKidAtoms
Izanami
16,003
9,843
0
996
21,531
7,713
0
4,512
16,899
0
44,896
L
Osiris
YoungIdols
Osiris
18,178
9,180
0
1,890
31,390
25,852
0
5,692
25,254
302
32,211
L
Cthulhu
Zankies
Cthulhu
14,048
1,178
106
1,205
31,704
15,136
0
7,009
24,407
34,917
0
W
19,736
501
0
723
12,904
5,276
0
2,507
10,397
36,631
0
W
49,967
35,958
0
10,099
18,718
8,858
0
3,298
15,420
0
101,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,471
Gold Earned
59,507
220
Minions Killed
206
10
Camps Cleared
4
1,008,915
Distance Traveled
1,091,124
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,062
1,255
27
2
2
201,452
1
L
Charybdis
11,387
949
67
6
0
193,184
0
W
Terra
11,696
975
4
0
0
195,057
1
W
Mulan
12,327
1,027
19
2
0
163,920
0
L
Artemis
11,257
938
13
1
0
211,304
2
L
Izanami
11,744
979
59
5
1
215,920
0
L
Osiris
12,496
1,041
23
2
2
239,568
1
L
Cthulhu
12,623
1,052
44
4
1
231,148
1
W
He Bo
13,638
1,137
60
5
0
226,288
0
W
Hou Yi
17,748
1,479
110
9
8
222,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role