Player Matchup

Cliodhna
Cliodhna
Eye of Ra
Cliodhna
Level 123
God Stats
3W - 3L
1,581 SR
Queue Stats
185W - 204L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
Landsome
Gilgamesh
Level 25
God Stats
2W - 0L
1,700 SR
Queue Stats
13W - 8L
1,550 Elo+
Party 2
Scylla
Scylla
PEPETHEHUMAN
Scylla
Level 89
God Stats
2W - 4L
1,316 SR
Queue Stats
6W - 28L
1,114 Elo+
Party 2
Cernunnos
Cernunnos
horsepoose
Cernunnos
Level 61
God Stats
16W - 13L
1,522 SR
Queue Stats
63W - 71L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
o timotay o
Cthulhu
Level 85
God Stats
3W - 3L
1,477 SR
Queue Stats
73W - 76L
1,514 Elo+
Party 2
Team Averages
Level 77
1,519 SR
1,419 Elo+

VS

Team Averages
Level 65
1,503 SR
1,459 Elo+
Neith
Neith
Efamer
Neith
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kayetre
Baron Samedi
Level 52
God Stats
6W - 11L
1,401 SR
Queue Stats
190W - 180L
1,440 Elo+
Party 3
Guan Yu
Guan Yu
LankyUwU
Guan Yu
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 79L
1,406 Elo+
Party 3
Nemesis
Nemesis
chikara88
Nemesis
Level 154
God Stats
6W - 7L
1,583 SR
Queue Stats
592W - 563L
1,508 Elo+
Party 1
Thor
Thor
slickjoel1141400
Thor
Level 89
God Stats
8W - 8L
1,529 SR
Queue Stats
221W - 190L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Eye of Ra
Cliodhna
15
5 / 4 / 4
9,356
550
8,109
12,219
4,027
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Landsome
Gilgamesh
15
3 / 0 / 2
9,038
532
1,694
9,244
7,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
13
4 / 2 / 4
8,629
508
7,519
5,025
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
horsepoose
Cernunnos
15
12 / 7 / 4
10,202
600
13,701
14,237
3,730
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
o timotay o
Cthulhu
12
1 / 1 / 11
8,048
473
7,953
10,662
8,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Efamer
Neith
12
1 / 9 / 2
7,579
446
3,145
10,921
3,131
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Kayetre
Baron Samedi
12
1 / 5 / 5
7,809
459
3,674
7,675
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
LankyUwU
Guan Yu
13
1 / 6 / 5
8,261
486
4,412
14,350
10,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nemesis
chikara88
Nemesis
16
1 / 3 / 1
9,425
554
5,101
8,336
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 2 / 2
10,288
605
11,540
11,971
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
25
Kills
13
14
Deaths
25
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Efamer
Neith
1
9
2
0.22
W
Cliodhna
Eye of Ra
Cliodhna
5
4
4
1.75
L
Baron Samedi
Kayetre
Baron Samedi
1
5
5
0.7
W
Gilgamesh
Landsome
Gilgamesh
3
0
2
4
L
Guan Yu
LankyUwU
Guan Yu
1
6
5
0.58
W
Scylla
4
2
4
3
L
Nemesis
chikara88
Nemesis
1
3
1
0.5
W
Cernunnos
horsepoose
Cernunnos
12
7
4
2
W
Cthulhu
o timotay o
Cthulhu
1
1
11
6.5
L
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
27,872
51,387
Taken
53,253
24,677
Mitigated
25,786
10,863
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Efamer
Neith
3,145
1,387
0
562
10,921
3,131
711
1,524
9,357
0
29,409
W
Cliodhna
Eye of Ra
Cliodhna
8,109
693
0
2,161
12,219
4,027
214
365
11,854
0
58,250
L
Baron Samedi
Kayetre
Baron Samedi
3,674
131
632
1,072
7,675
3,975
250
3,735
3,744
35,035
0
W
Gilgamesh
Landsome
Gilgamesh
1,694
68
0
2,687
9,244
7,085
0
560
8,684
858
36,661
L
Guan Yu
LankyUwU
Guan Yu
4,412
612
793
2,712
14,350
10,302
591
5,167
9,115
1,859
35,460
W
Scylla
7,519
583
0
168
5,025
961
1,134
964
4,061
40,581
0
L
Nemesis
chikara88
Nemesis
5,101
1,485
0
2,370
8,336
3,610
398
1,361
6,975
0
57,361
W
Cernunnos
horsepoose
Cernunnos
13,701
7,572
0
3,586
14,237
3,730
2,123
1,256
12,981
0
62,064
W
Cthulhu
o timotay o
Cthulhu
7,953
219
692
1,569
10,662
8,874
0
861
9,801
31,970
0
L
11,540
2,502
0
3,942
11,971
4,768
376
3,517
8,274
0
62,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,273
Gold Earned
43,362
389
Minions Killed
425
0
Camps Cleared
0
1,630,182
Distance Traveled
1,585,098
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,579
446
59
3
0
232,242
0
W
Cliodhna
9,356
550
92
5
0
335,379
4
L
Baron Samedi
7,809
459
48
3
0
309,504
3
W
Gilgamesh
9,038
532
85
5
0
336,453
3
L
Guan Yu
8,261
486
70
4
0
335,014
6
W
Scylla
8,629
508
76
4
0
321,263
2
L
Nemesis
9,425
554
135
8
0
354,488
2
W
Cernunnos
10,202
600
99
6
0
276,719
1
W
Cthulhu
8,048
473
37
2
0
360,368
4
L
Thor
10,288
605
113
7
0
353,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role