Player Matchup

Hercules
Hercules
Auxilirem
Hercules
Level 160
God Stats
0W - 2L
1,558 SR
Queue Stats
10W - 9L
1,537 Elo+
Party 1
Nemesis
Nemesis
EmpressBelial
Nemesis
Level 156
God Stats
1W - 1L
1,716 SR
Queue Stats
77W - 65L
1,534 Elo+
Party 1
Vamana
Vamana
KingVic28
Vamana
Level 44
God Stats
3W - 2L
1,533 SR
Queue Stats
144W - 143L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
The great KAYO
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 58L
1,548 Elo+
Party 1
King Arthur
King Arthur
Yackoby
King Arthur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,243 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,464 Elo+

VS

Team Averages
Level 73
1,463 SR
1,446 Elo+
Hachiman
Hachiman
 
Hachiman
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Phries
Raijin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,438 Elo+
Party 2
Hera
Hera
RB Sauce619
Hera
Level 63
God Stats
3W - 2L
1,328 SR
Queue Stats
308W - 324L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
SirSmuffles
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,392 Elo+
Party 2
Ymir
Ymir
jinuyasha
Ymir
Level 87
God Stats
4W - 2L
1,485 SR
Queue Stats
229W - 254L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Auxilirem
Hercules
16
5 / 2 / 3
8,049
805
9,496
16,806
9,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
12
0 / 4 / 7
6,674
667
5,060
10,144
5,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Vamana
KingVic28
Vamana
13
3 / 4 / 3
7,615
762
6,169
11,511
5,764
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
The great KAYO
Baron Samedi
15
1 / 3 / 6
7,660
766
5,358
7,691
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Yackoby
King Arthur
11
0 / 6 / 3
6,361
636
2,625
10,035
7,228
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 2 / 10
9,104
910
10,923
7,672
3,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Raijin
Phries
Raijin
13
3 / 1 / 8
8,172
817
7,451
3,458
1,808
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 10
9,021
902
11,520
7,061
3,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SirSmuffles
Baron Samedi
15
6 / 2 / 7
9,043
904
10,734
10,095
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
1 / 1 / 15
8,501
850
7,572
10,448
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
9
Kills
19
19
Deaths
9
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
10
5.5
L
Hercules
Auxilirem
Hercules
5
2
3
3.25
L
Nemesis
0
4
7
0.88
L
Vamana
KingVic28
Vamana
3
4
3
1.13
W
Raijin
Phries
Raijin
3
1
8
7
W
3
3
10
2.67
W
Baron Samedi
SirSmuffles
Baron Samedi
6
2
7
4.75
L
Baron Samedi
The great KAYO
Baron Samedi
1
3
6
1.33
L
King Arthur
Yackoby
King Arthur
0
6
3
0.25
W
Ymir
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
48,200
56,187
Taken
38,734
32,290
Mitigated
28,233
19,136
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,923
5,872
834
2,376
7,672
3,607
2,401
1,418
6,254
0
20,029
L
Hercules
Auxilirem
Hercules
9,496
1,276
1,003
8,378
16,806
9,787
0
12,297
4,509
668
14,569
L
Nemesis
5,060
1,303
1,103
2,463
10,144
5,764
0
6,018
4,126
0
10,923
L
Vamana
KingVic28
Vamana
6,169
3,615
0
2,963
11,511
5,764
68
6,721
4,790
0
11,138
W
Raijin
Phries
Raijin
7,451
1,491
156
544
3,458
1,808
733
238
3,220
14,045
0
W
11,520
5,363
229
1,283
7,061
3,855
999
620
6,441
30,366
0
W
Baron Samedi
SirSmuffles
Baron Samedi
10,734
617
2,124
3,236
10,095
7,673
287
1,207
8,888
14,495
0
L
Baron Samedi
The great KAYO
Baron Samedi
5,358
809
1,219
1,871
7,691
3,747
0
4,469
3,222
23,409
0
L
King Arthur
Yackoby
King Arthur
2,625
702
0
136
10,035
7,228
0
7,772
2,263
0
6,661
W
Ymir
7,572
1,031
1,041
2,784
10,448
11,290
219
2,081
8,367
10,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
43,841
76
Minions Killed
85
0
Camps Cleared
0
904,269
Distance Traveled
906,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,104
910
22
2
0
203,019
0
L
Hercules
8,049
805
11
1
0
199,682
0
L
Nemesis
6,674
667
11
1
0
187,753
1
L
Vamana
7,615
762
9
1
0
195,576
0
W
Raijin
8,172
817
14
1
0
171,046
0
W
Hera
9,021
902
32
3
0
157,199
0
W
Baron Samedi
9,043
904
4
0
0
188,451
0
L
Baron Samedi
7,660
766
38
4
0
163,674
0
L
King Arthur
6,361
636
7
1
0
157,584
0
W
Ymir
8,501
850
13
1
0
187,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role