Player Matchup

Sylvanus
Sylvanus
BigBigSquid
Sylvanus
Level 138
God Stats
14W - 20L
1,545 SR
Queue Stats
61W - 64L
1,479 Elo+
Party 2
Bellona
Bellona
BurakkuMateria
Bellona
Level 41
God Stats
15W - 12L
1,629 SR
Queue Stats
62W - 59L
1,545 Elo+
Solo
Sol
Sol
Darth Bunny4584
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,504 Elo+
Party 2
Nox
Nox
EscapedGriZZly
Nox
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,484 Elo+
Party 2
Da Ji
Da Ji
Zhavati
Da Ji
Level 158
God Stats
0W - 1L
1,514 SR
Queue Stats
22W - 21L
1,529 Elo+
Party 2
Team Averages
Level 106
1,538 SR
1,508 Elo+

VS

Team Averages
Level 103
1,613 SR
1,507 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
ApicalWolf41152
Mulan
Level 145
God Stats
5W - 2L
1,793 SR
Queue Stats
222W - 211L
1,510 Elo+
Party 3
Ra
Ra
HappilyRottenTTV
Ra
Level 45
God Stats
2W - 1L
1,572 SR
Queue Stats
198W - 189L
1,467 Elo+
Party 1
Hera
Hera
Turtletaco1999
Hera
Level 69
God Stats
9W - 3L
1,675 SR
Queue Stats
143W - 149L
1,514 Elo+
Party 1
Medusa
Medusa
eliteslayerlv99
Medusa
Level 106
God Stats
12W - 13L
1,523 SR
Queue Stats
185W - 167L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBigSquid
Sylvanus
11
0 / 6 / 4
6,458
404
7,479
13,947
9,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 0
6,863
429
5,092
8,635
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

11
0 / 5 / 4
6,678
417
5,659
8,539
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 2 / 0
8,383
524
5,374
7,979
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Zhavati
Da Ji
14
6 / 2 / 1
8,379
524
8,294
12,983
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 3 / 11
7,464
467
4,213
15,959
10,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 7
9,031
564
7,377
8,265
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 1
8,484
530
6,232
8,859
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 5 / 3
8,925
558
9,457
8,217
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 3 / 5
9,055
566
8,137
7,747
2,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
12
Kills
18
18
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
11
2.5
W
6
0
7
9.5
L
Sylvanus
BigBigSquid
Sylvanus
0
6
4
0.33
L
2
3
0
0.67
L
0
5
4
0.4
L
4
2
0
2
W
1
1
1
1.5
W
4
5
3
1.1
L
Da Ji
Zhavati
Da Ji
6
2
1
3.25
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
35,416
52,083
Taken
49,047
27,513
Mitigated
22,356
13,996
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,213
497
1,660
5,832
15,959
10,543
0
7,406
8,008
11,975
0
W
7,377
461
0
5,661
8,265
3,468
0
2,299
5,946
0
61,898
L
Sylvanus
BigBigSquid
Sylvanus
7,479
1,252
870
2,902
13,947
9,798
56
4,024
9,923
32,344
7,338
L
5,092
1,075
0
664
8,635
8,066
720
4,731
3,904
0
31,400
L
5,659
1,589
0
1,908
8,539
1,960
0
1,645
6,894
33,985
0
L
5,374
298
208
2,822
7,979
2,714
0
3,967
4,012
53,329
0
W
6,232
828
145
4,108
8,859
3,210
487
508
7,819
53,745
0
W
9,457
2,084
0
1,044
8,217
2,633
33
2,476
5,737
55,196
0
L
Da Ji
Zhavati
Da Ji
8,294
2,336
0
4,622
12,983
4,975
0
5,600
7,383
0
55,602
W
8,137
3,408
0
1,979
7,747
2,502
1,160
4,675
2,930
0
51,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
42,959
399
Minions Killed
431
0
Camps Cleared
0
1,414,315
Distance Traveled
1,573,848
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,464
467
8
1
0
301,283
11
W
Mulan
9,031
564
96
6
0
350,056
3
L
Sylvanus
6,458
404
77
5
0
257,494
9
L
Bellona
6,863
429
60
4
0
279,230
1
L
Sol
6,678
417
65
4
0
266,368
2
L
Nox
8,383
524
103
6
0
298,870
1
W
Ra
8,484
530
118
7
0
325,387
7
W
Hera
8,925
558
103
6
0
288,357
5
L
Da Ji
8,379
524
94
6
0
312,353
3
W
Medusa
9,055
566
106
7
0
308,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role