Player Matchup

Chang'e
Chang'e
AvaIith
Chang'e
Level 109
God Stats
10W - 18L
1,402 SR
Queue Stats
36W - 49L
1,376 Elo+
Party 2
Thanatos
Thanatos
Krispy_Flames24
Thanatos
Level 5
God Stats
3W - 2L
1,660 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 2
Thor
Thor
LikeableCascade
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,318 Elo+
Party 2
Loki
Loki
TFLkiller
Loki
Level 38
God Stats
0W - 5L
1,141 SR
Queue Stats
7W - 14L
1,304 Elo+
Party 2
Geb
Geb
closeman
Geb
Level 123
God Stats
4W - 4L
1,538 SR
Queue Stats
42W - 53L
1,447 Elo+
Party 2
Team Averages
Level 57
1,448 SR
1,388 Elo+

VS

Team Averages
Level 26
1,665 SR
1,628 Elo+
Kukulkan
Kukulkan
DyldorTheGreat
Kukulkan
Level 8
God Stats
8W - 6L
1,728 SR
Queue Stats
12W - 12L
1,810 Elo+
Party 1
Neith
Neith
GeneralWaka
Neith
Level 27
God Stats
3W - 0L
1,751 SR
Queue Stats
81W - 62L
1,568 Elo+
Solo
Sol
Sol
PingDiffCopium
Sol
Level 21
God Stats
8W - 3L
1,529 SR
Queue Stats
33W - 14L
1,649 Elo+
Solo
Horus
Horus
Speakerz
Horus
Level 26
God Stats
21W - 8L
1,657 SR
Queue Stats
123W - 112L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spikenws
Tsukuyomi
Level 47
God Stats
40W - 28L
1,659 SR
Queue Stats
186W - 154L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AvaIith
Chang'e
15
1 / 8 / 2
8,890
889
11,248
19,825
7,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
14
0 / 10 / 0
7,927
793
4,535
15,865
5,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 9 / 1
8,480
848
6,552
16,353
5,601
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
15
2 / 8 / 2
9,506
951
5,453
19,358
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 5 / 3
8,753
875
9,167
26,044
25,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

48

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 2 / 19
9,435
944
5,749
6,652
2,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 0 / 26
10,308
1,031
16,176
5,419
2,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
24 / 0 / 13
13,900
1,390
38,799
9,747
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Speakerz
Horus
18
6 / 0 / 29
10,891
1,089
7,382
11,634
7,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Spikenws
Tsukuyomi
18
7 / 2 / 25
10,969
1,097
23,573
11,068
4,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
152
4
Kills
40
40
Deaths
4
8
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AvaIith
Chang'e
1
8
2
0.25
W
Kukulkan
1
2
19
5.25
W
2
0
26
15
L
Thanatos
0
10
0
0
L
1
9
1
0.17
W
24
0
13
30.5
W
Horus
Speakerz
Horus
6
0
29
20.5
W
Tsukuyomi
Spikenws
Tsukuyomi
7
2
25
9.75
L
Loki
2
8
2
0.38
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,955
Damage
91,679
97,445
Taken
44,520
49,612
Mitigated
22,319
8,927
Healing
23,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AvaIith
Chang'e
11,248
126
3,011
3,080
19,825
7,021
0
7,491
12,334
36,034
0
W
Kukulkan
5,749
979
0
60
6,652
2,950
0
1,895
4,757
18,541
0
W
16,176
9,756
0
1,554
5,419
2,409
0
2,841
2,578
0
42,750
L
Thanatos
4,535
886
0
1,543
15,865
5,589
0
5,048
10,817
0
10,250
L
6,552
681
0
0
16,353
5,601
0
8,292
8,061
0
13,122
W
38,799
16,337
0
5,524
9,747
4,528
0
5,012
4,735
54,168
4,973
W
Horus
Speakerz
Horus
7,382
4,289
5,432
7,728
11,634
7,843
0
5,220
6,414
0
11,488
W
Tsukuyomi
Spikenws
Tsukuyomi
23,573
7,909
0
2,928
11,068
4,589
0
5,447
5,621
0
37,298
L
Loki
5,453
1,148
68
850
19,358
6,277
0
8,210
11,148
0
34,362
L
9,167
76
0
375
26,044
25,124
0
12,172
13,872
18,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
55,503
153
Minions Killed
189
4
Camps Cleared
5
846,559
Distance Traveled
966,073
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,890
889
39
4
0
167,361
0
W
Kukulkan
9,435
944
47
5
0
184,365
0
W
Neith
10,308
1,031
59
6
1
186,844
0
L
Thanatos
7,927
793
5
1
1
163,212
1
L
Thor
8,480
848
18
2
0
146,780
1
W
Sol
13,900
1,390
50
5
2
186,772
0
W
Horus
10,891
1,089
9
1
1
200,620
4
W
Tsukuyomi
10,969
1,097
24
2
1
207,472
0
L
Loki
9,506
951
81
8
3
183,628
0
L
Geb
8,753
875
10
1
0
185,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role