Player Matchup

Jing Wei
Jing Wei
Chino Sad8169
Jing Wei
Level 109
God Stats
5W - 8L
1,642 SR
Queue Stats
886W - 793L
1,625 Elo+
Solo
Chronos
Chronos
Hemî
Chronos
Level 158
God Stats
3W - 1L
1,706 SR
Queue Stats
78W - 41L
1,808 Elo+
Solo
Sun Wukong
Sun Wukong
Trvpplees
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 78L
1,619 Elo+
Solo
Team Averages
Level 132
1,616 SR
1,684 Elo+

VS

Team Averages
Level 125
1,599 SR
1,737 Elo+
Thoth
Thoth
Food4Less
Thoth
Level 140
God Stats
124W - 43L
1,777 SR
Queue Stats
524W - 327L
1,837 Elo+
Solo
Sobek
Sobek
HealingTunic
Sobek
Level 127
God Stats
3W - 0L
1,563 SR
Queue Stats
160W - 73L
1,812 Elo+
Party 1
Anhur
Anhur
doomlord888
Anhur
Level 109
God Stats
6W - 6L
1,457 SR
Queue Stats
119W - 105L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chino Sad8169
Jing Wei
9
1 / 6 / 1
6,553
655
2,876
10,484
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Hemî
Chronos
10
1 / 5 / 1
6,194
619
7,904
11,096
3,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Trvpplees
Sun Wukong
11
1 / 3 / 1
6,670
667
4,261
8,710
7,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Food4Less
Thoth
12
8 / 1 / 5
8,095
810
18,115
6,148
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 7
7,919
792
4,845
10,331
9,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 9
7,124
712
4,089
6,005
1,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
14
14
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chino Sad8169
Jing Wei
1
6
1
0.25
W
Thoth
Food4Less
Thoth
8
1
5
10.5
W
4
2
7
3.75
L
Chronos
Hemî
Chronos
1
5
1
0.3
L
Sun Wukong
Trvpplees
Sun Wukong
1
3
1
0.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,041
Damage
27,049
30,290
Taken
22,484
13,628
Mitigated
12,795
6,581
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chino Sad8169
Jing Wei
2,876
1,918
338
1,273
10,484
2,988
0
8,486
1,998
0
12,639
W
Thoth
Food4Less
Thoth
18,115
593
46
1,645
6,148
1,790
0
1,912
4,236
39,917
0
W
4,845
372
1,207
3,273
10,331
9,288
72
3,117
7,214
13,760
0
L
Chronos
Hemî
Chronos
7,904
1,623
0
3,056
11,096
3,412
0
9,432
1,664
24,354
0
L
Sun Wukong
Trvpplees
Sun Wukong
4,261
637
60
1,854
8,710
7,228
0
5,127
3,583
0
18,798
W
4,089
2,238
0
1,027
6,005
1,717
0
2,960
3,045
0
16,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,417
Gold Earned
23,138
93
Minions Killed
106
3
Camps Cleared
6
584,204
Distance Traveled
621,094
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,553
655
15
2
0
187,689
2
W
Thoth
8,095
810
56
6
4
212,068
5
W
Sobek
7,919
792
18
2
0
211,410
2
L
Chronos
6,194
619
32
3
1
190,712
3
L
Sun Wukong
6,670
667
46
5
2
205,803
2
W
Anhur
7,124
712
32
3
2
197,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role