Player Matchup

Neith
Neith
DJ_Shazam111
Neith
Level 23
God Stats
3W - 3L
1,526 SR
Queue Stats
81W - 104L
1,368 Elo+
Solo
Janus
Janus
FaBiAnCiTo3009
Janus
Level 29
God Stats
9W - 6L
1,389 SR
Queue Stats
200W - 199L
1,349 Elo+
Party 1
Yemoja
Yemoja
MephistoSoze
Yemoja
Level 15
God Stats
20W - 28L
1,508 SR
Queue Stats
71W - 130L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Octavio851
Gilgamesh
Level 8
God Stats
30W - 27L
1,615 SR
Queue Stats
141W - 143L
1,397 Elo+
Party 1
Nemesis
Nemesis
Themb0ys
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,391 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,368 Elo+

VS

Team Averages
Level 16
1,449 SR
1,300 Elo+
Xbalanque
Xbalanque
Fallout1014837
Xbalanque
Level 4
God Stats
1W - 2L
1,283 SR
Queue Stats
1W - 2L
1,108 Elo+
Solo
Bacchus
Bacchus
Gizmoboi
Bacchus
Level 19
God Stats
14W - 14L
1,609 SR
Queue Stats
90W - 83L
1,422 Elo+
Solo
Arachne
Arachne
Lostt Storm
Arachne
Level 25
God Stats
32W - 36L
1,518 SR
Queue Stats
167W - 185L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
Oliver084571
Baron Samedi
Level 4
God Stats
1W - 4L
1,228 SR
Queue Stats
1W - 8L
1,067 Elo+
Solo
Chang'e
Chang'e
VernalGem19
Chang'e
Level 28
God Stats
7W - 4L
1,609 SR
Queue Stats
31W - 23L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
10,551
459
8,261
13,728
5,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 4 / 15
11,859
516
18,784
14,598
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
16
5 / 0 / 11
11,281
490
5,985
6,664
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Octavio851
Gilgamesh
16
10 / 3 / 16
11,567
503
15,547
19,175
16,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Themb0ys
Nemesis
19
12 / 2 / 10
12,900
561
16,061
17,740
10,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fallout1014837
Xbalanque
11
0 / 10 / 1
7,755
337
3,073
11,767
2,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Gizmoboi
Bacchus
15
6 / 6 / 1
10,411
453
11,626
24,877
28,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Lostt Storm
Arachne
9
1 / 2 / 1
7,883
343
2,341
8,182
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Oliver084571
Baron Samedi
10
0 / 18 / 0
7,121
310
3,551
18,234
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
VernalGem19
Chang'e
15
4 / 9 / 1
10,004
435
12,533
24,631
7,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
43
Kills
11
13
Deaths
45
61
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
W
12
4
15
4.88
L
Xbalanque
Fallout1014837
Xbalanque
0
10
1
0.05
L
Bacchus
Gizmoboi
Bacchus
6
6
1
1.08
L
Arachne
Lostt Storm
Arachne
1
2
1
0.75
W
Yemoja
5
0
11
10.5
W
Gilgamesh
Octavio851
Gilgamesh
10
3
16
6
L
Baron Samedi
Oliver084571
Baron Samedi
0
18
0
0
W
Nemesis
Themb0ys
Nemesis
12
2
10
8.5
L
Chang'e
VernalGem19
Chang'e
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,638
Damage
33,124
71,905
Taken
87,691
42,474
Mitigated
47,648
25,213
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,261
3,470
107
4,671
13,728
5,412
2,187
4,071
9,657
0
71,181
W
18,784
2,087
315
1,448
14,598
5,432
3,131
5,299
9,299
72,675
0
L
Xbalanque
Fallout1014837
Xbalanque
3,073
1,533
0
549
11,767
2,788
130
3,313
8,357
0
26,471
L
Bacchus
Gizmoboi
Bacchus
11,626
1,288
85
4,672
24,877
28,566
228
6,273
18,350
50,521
0
L
Arachne
Lostt Storm
Arachne
2,341
1,706
0
3,484
8,182
2,813
0
405
7,777
0
32,489
W
Yemoja
5,985
1,817
5,490
1,341
6,664
4,898
161
4,658
2,006
28,389
0
W
Gilgamesh
Octavio851
Gilgamesh
15,547
4,855
0
5,360
19,175
16,631
543
10,503
8,672
0
46,764
L
Baron Samedi
Oliver084571
Baron Samedi
3,551
955
317
959
18,234
5,549
0
6,672
11,285
16,920
0
W
Nemesis
Themb0ys
Nemesis
16,061
6,191
0
6,481
17,740
10,101
0
3,179
14,561
0
118,731
L
Chang'e
VernalGem19
Chang'e
12,533
1,369
1,420
9,305
24,631
7,932
622
8,106
15,689
68,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,158
Gold Earned
43,174
471
Minions Killed
310
0
Camps Cleared
0
2,174,398
Distance Traveled
1,594,756
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,551
459
96
4
0
377,843
3
W
Janus
11,859
516
112
5
0
430,088
1
L
Xbalanque
7,755
337
53
2
0
302,836
0
L
Bacchus
10,411
453
56
2
0
361,923
2
L
Arachne
7,883
343
56
2
0
271,028
0
W
Yemoja
11,281
490
31
1
0
383,160
0
W
Gilgamesh
11,567
503
65
3
0
446,163
0
L
Baron Samedi
7,121
310
32
1
0
285,368
2
W
Nemesis
12,900
561
167
7
0
537,144
1
L
Chang'e
10,004
435
113
5
0
373,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role