Player Matchup

Artemis
Artemis
DragonDood
Artemis
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 32L
1,836 Elo+
Party 2
Xbalanque
Xbalanque
GOINWHOLEHOG
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 18L
1,895 Elo+
Party 2
Merlin
Merlin
HampterMines
Merlin
Level 27
God Stats
2W - 0L
1,965 SR
Queue Stats
134W - 38L
1,775 Elo+
Party 2
Bacchus
Bacchus
HeyyBlazekin
Bacchus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 23L
1,666 Elo+
Party 2
Bakasura
Bakasura
Zeusacus
Bakasura
Level 6
God Stats
2W - 2L
1,377 SR
Queue Stats
46W - 37L
1,413 Elo+
Party 2
Team Averages
Level 40
1,568 SR
1,717 Elo+

VS

Team Averages
Level 16
1,562 SR
1,504 Elo+
Achilles
Achilles
Dastroy
Achilles
Level 6
God Stats
12W - 6L
1,861 SR
Queue Stats
13W - 20L
1,387 Elo+
Party 3
Geb
Geb
HedonicHippie
Geb
Level 6
God Stats
12W - 5L
1,500 SR
Queue Stats
35W - 21L
1,763 Elo+
Party 1
Ra
Ra
Hoguros
Ra
Level 16
God Stats
2W - 1L
1,572 SR
Queue Stats
7W - 10L
1,437 Elo+
Solo
Neith
Neith
TheBlonders
Neith
Level 26
God Stats
7W - 7L
1,624 SR
Queue Stats
314W - 239L
1,600 Elo+
Party 1
Bastet
Bastet
TheOtakuRespect
Bastet
Level 28
God Stats
0W - 6L
1,253 SR
Queue Stats
14W - 20L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DragonDood
Artemis
20
8 / 3 / 21
13,291
1,108
23,371
10,898
4,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
GOINWHOLEHOG
Xbalanque
20
18 / 5 / 20
15,982
1,332
38,847
16,148
7,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
13 / 0 / 20
14,210
1,184
32,367
8,803
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
HeyyBlazekin
Bacchus
20
4 / 1 / 28
12,533
1,044
9,987
12,726
17,871
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
Zeusacus
Bakasura
13
0 / 4 / 4
9,856
821
367
4,156
1,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dastroy
Achilles
18
2 / 10 / 7
11,445
954
11,423
29,562
36,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 6 / 8
11,787
982
11,993
25,864
27,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 11 / 5
10,451
871
3,649
17,246
6,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 6 / 5
12,624
1,052
13,960
18,799
7,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 10 / 6
12,222
1,019
8,688
21,370
16,907
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
44
43
Kills
13
13
Deaths
43
93
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dastroy
Achilles
2
10
7
0.55
W
Artemis
DragonDood
Artemis
8
3
21
6.17
W
Xbalanque
GOINWHOLEHOG
Xbalanque
18
5
20
5.6
W
Merlin
13
0
20
23
L
0
6
8
0.67
W
Bacchus
HeyyBlazekin
Bacchus
4
1
28
18
L
0
11
5
0.23
L
6
6
5
1.42
L
5
10
6
0.8
W
Bakasura
Zeusacus
Bakasura
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,939
Damage
49,713
52,731
Taken
112,841
35,042
Mitigated
95,494
7,833
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dastroy
Achilles
11,423
3,540
0
1,712
29,562
36,720
0
13,058
16,504
0
24,810
W
Artemis
DragonDood
Artemis
23,371
13,078
0
3,563
10,898
4,543
0
2,797
7,836
0
48,785
W
Xbalanque
GOINWHOLEHOG
Xbalanque
38,847
21,168
0
573
16,148
7,355
0
5,320
10,596
0
72,586
W
Merlin
32,367
2,107
198
2,586
8,803
4,009
0
2,387
6,044
62,782
0
L
11,993
371
0
1,587
25,864
27,047
0
5,912
19,802
32,650
0
W
Bacchus
HeyyBlazekin
Bacchus
9,987
1,541
0
913
12,726
17,871
0
3,490
8,589
15,661
0
L
3,649
132
1,585
2,331
17,246
6,923
0
8,144
9,102
34,829
0
L
13,960
6,212
0
2,388
18,799
7,897
0
6,685
12,114
0
49,956
L
8,688
2,132
0
0
21,370
16,907
0
8,555
12,815
0
15,876
W
Bakasura
Zeusacus
Bakasura
367
217
0
0
4,156
1,264
0
1,648
2,508
0
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,872
Gold Earned
58,529
234
Minions Killed
234
13
Camps Cleared
5
928,788
Distance Traveled
1,168,112
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,445
954
34
3
2
236,743
0
W
Artemis
13,291
1,108
61
5
4
194,115
3
W
Xbalanque
15,982
1,332
77
6
8
204,643
2
W
Merlin
14,210
1,184
81
7
0
249,488
0
L
Geb
11,787
982
23
2
1
256,956
1
W
Bacchus
12,533
1,044
15
1
1
241,720
0
L
Ra
10,451
871
89
7
0
222,315
0
L
Neith
12,624
1,052
79
7
2
222,314
0
L
Bastet
12,222
1,019
9
1
0
229,784
1
W
Bakasura
9,856
821
0
0
0
38,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role