Player Matchup

Anhur
Anhur
Platinum I
Keno16
Anhur
Platinum I
Level 129
God Stats
4W - 4L
1,589 SR
Queue Stats
285W - 292L
2,027 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
amanra567
Gilgamesh
Platinum V
Level 123
God Stats
40W - 19L
1,607 SR
Queue Stats
359W - 318L
1,762 MMR
Party 2
Discordia
Discordia
Gold II
dr16ew
Discordia
Gold II
Level 109
God Stats
8W - 2L
1,855 SR
Queue Stats
169W - 151L
1,675 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,684 SR
1,821 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,547 SR
1,752 MMR
Agni
Agni
Platinum I
AboutClient676
Agni
Platinum I
Level 150
God Stats
0W - 3L
1,367 SR
Queue Stats
77W - 84L
1,902 MMR
Party 1
Ares
Ares
Gold V
WoodApollo77
Ares
Gold V
Level 146
God Stats
1W - 1L
1,867 SR
Queue Stats
6W - 5L
1,611 MMR
Party 1
Da Ji
Da Ji
Platinum IV
kmarch22
Da Ji
Platinum IV
Level 147
God Stats
0W - 1L
1,408 SR
Queue Stats
79W - 88L
1,743 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Keno16
Anhur
19
14 / 2 / 8
14,389
757
14,309
16,345
5,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
amanra567
Gilgamesh
16
2 / 3 / 20
12,536
660
19,822
21,179
19,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
dr16ew
Discordia
17
8 / 2 / 14
13,775
725
15,629
11,086
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChaacPersephoneAthenaMorgan Le Fay

VS

Bans
ArtioTiamatGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
11,720
617
16,743
15,090
5,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 8 / 4
11,824
622
9,162
23,059
27,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
kmarch22
Da Ji
15
4 / 9 / 3
12,174
641
13,240
19,288
8,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
24
Kills
7
7
Deaths
24
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Anhur
Keno16
Anhur
14
2
8
9
L
1
8
4
0.38
W
Gilgamesh
amanra567
Gilgamesh
2
3
20
4
W
Discordia
dr16ew
Discordia
8
2
14
7.5
L
Da Ji
kmarch22
Da Ji
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,760
Damage
39,145
48,610
Taken
57,437
27,495
Mitigated
41,520
12,434
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,743
1,137
0
3,420
15,090
5,559
111
6,719
8,151
61,317
0
W
Anhur
Keno16
Anhur
14,309
6,623
0
5,357
16,345
5,199
1,922
8,714
7,631
0
61,731
L
9,162
221
0
1,061
23,059
27,126
0
5,326
16,817
16,146
0
W
Gilgamesh
amanra567
Gilgamesh
19,822
4,659
612
4,079
21,179
19,042
525
12,633
8,546
0
42,854
W
Discordia
dr16ew
Discordia
15,629
656
0
2,386
11,086
3,254
1,090
5,040
6,046
47,953
0
L
Da Ji
kmarch22
Da Ji
13,240
3,306
0
605
19,288
8,835
0
3,784
14,697
0
42,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
35,718
204
Minions Killed
174
12
Camps Cleared
4
1,067,748
Distance Traveled
905,364
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,720
617
110
6
0
307,410
2
W
Anhur
14,389
757
84
4
3
332,497
2
L
Ares
11,824
622
11
1
0
302,231
4
W
Gilgamesh
12,536
660
28
1
2
379,769
3
W
Discordia
13,775
725
92
5
7
355,482
1
L
Da Ji
12,174
641
53
3
4
295,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role