Player Matchup

Freya
Freya
GrumbleSnorts
Freya
Level 95
God Stats
1W - 3L
1,434 SR
Queue Stats
153W - 149L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PolishMeatHammer
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,428 Elo+
Party 1
Khepri
Khepri
SpitInMyHand
Khepri
Level 68
God Stats
0W - 1L
1,250 SR
Queue Stats
31W - 33L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThePhobos52
Cu Chulainn
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
91W - 85L
1,550 Elo+
Party 2
Ganesha
Ganesha
Themanbait
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 134L
1,511 Elo+
Party 2
Team Averages
Level 64
1,478 SR
1,486 Elo+

VS

Team Averages
Level 83
1,501 SR
1,475 Elo+
Pele
Pele
Aoedine
Pele
Level 29
God Stats
2W - 3L
1,162 SR
Queue Stats
340W - 392L
1,391 Elo+
Solo
Anhur
Anhur
Lemistic
Anhur
Level 119
God Stats
2W - 0L
1,815 SR
Queue Stats
23W - 20L
1,575 Elo+
Party 3
Raijin
Raijin
Nreifu
Raijin
Level 137
God Stats
1W - 0L
1,286 SR
Queue Stats
8W - 6L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
darkinor89
Baba Yaga
Level 106
God Stats
2W - 1L
1,739 SR
Queue Stats
123W - 139L
1,405 Elo+
Solo
Chaac
Chaac
floridasuccs123
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 9
10,367
797
15,788
16,282
6,291
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
PolishMeatHammer
Morgan Le Fay
16
2 / 7 / 8
9,277
714
8,688
11,699
4,194
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
16
2 / 6 / 16
9,284
714
7,795
20,150
23,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
ThePhobos52
Cu Chulainn
16
7 / 5 / 7
10,190
784
12,489
20,386
20,195
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Themanbait
Ganesha
16
0 / 7 / 17
9,153
704
13,620
19,951
21,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aoedine
Pele
15
1 / 5 / 29
9,423
725
13,472
23,504
20,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Lemistic
Anhur
16
6 / 4 / 18
10,229
787
11,665
11,749
4,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Nreifu
Raijin
18
8 / 4 / 16
11,208
862
15,922
12,491
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
darkinor89
Baba Yaga
17
6 / 1 / 20
10,684
822
21,682
6,528
3,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 5 / 14
11,022
848
17,535
17,689
9,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
129
19
Kills
32
32
Deaths
19
57
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Pele
Aoedine
Pele
1
5
29
3.1
L
8
7
9
1.79
W
Anhur
Lemistic
Anhur
6
4
18
3.75
W
Raijin
Nreifu
Raijin
8
4
16
4
L
Morgan Le Fay
PolishMeatHammer
Morgan Le Fay
2
7
8
0.86
L
Khepri
2
6
16
1.67
L
Cu Chulainn
ThePhobos52
Cu Chulainn
7
5
7
2.1
L
Ganesha
Themanbait
Ganesha
0
7
17
1.21
W
Baba Yaga
darkinor89
Baba Yaga
6
1
20
16
W
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,380
Damage
80,276
88,468
Taken
71,961
75,700
Mitigated
43,307
28,828
Healing
30,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Aoedine
Pele
13,472
1,869
970
7,727
23,504
20,405
199
12,643
10,861
0
22,749
L
15,788
4,067
1,261
5,174
16,282
6,291
940
7,284
8,998
25,886
0
W
Anhur
Lemistic
Anhur
11,665
4,521
2,696
3,453
11,749
4,850
1,704
9,012
2,737
0
20,972
W
Raijin
Nreifu
Raijin
15,922
1,115
746
3,675
12,491
4,869
881
8,216
4,275
32,104
0
L
Morgan Le Fay
PolishMeatHammer
Morgan Le Fay
8,688
825
2,373
1,666
11,699
4,194
54
5,002
6,697
19,039
0
L
Khepri
7,795
976
2,231
3,504
20,150
23,976
222
9,674
10,476
16,264
0
L
Cu Chulainn
ThePhobos52
Cu Chulainn
12,489
3,361
2,405
4,179
20,386
20,195
417
8,052
12,334
0
17,038
L
Ganesha
Themanbait
Ganesha
13,620
845
3,529
2,506
19,951
21,044
56
7,592
12,359
26,589
0
W
Baba Yaga
darkinor89
Baba Yaga
21,682
1,308
872
3,106
6,528
3,205
1,623
3,896
2,632
39,089
0
W
17,535
2,971
1,429
6,019
17,689
9,978
779
12,124
5,565
0
28,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
52,566
86
Minions Killed
129
0
Camps Cleared
0
1,105,003
Distance Traveled
1,085,059
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,423
725
12
1
0
220,401
3
L
Freya
10,367
797
25
2
0
224,490
0
W
Anhur
10,229
787
21
2
0
197,135
0
W
Raijin
11,208
862
40
3
0
204,931
1
L
Morgan Le Fay
9,277
714
23
2
0
211,062
0
L
Khepri
9,284
714
23
2
0
221,555
0
L
Cu Chulainn
10,190
784
15
1
0
242,217
0
L
Ganesha
9,153
704
0
0
0
205,679
0
W
Baba Yaga
10,684
822
37
3
0
257,722
1
W
Chaac
11,022
848
19
1
0
204,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role