Player Matchup

Fenrir
Fenrir
AceT00C00l
Fenrir
Level 129
God Stats
1W - 0L
1,708 SR
Queue Stats
41W - 41L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
FIREbreathef123
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,430 Elo+
Party 1
Nox
Nox
JUANPA1
Nox
Level 120
God Stats
2W - 0L
1,735 SR
Queue Stats
38W - 28L
1,593 Elo+
Solo
Team Averages
Level 125
1,648 SR
1,531 Elo+

VS

Team Averages
Level 90
1,678 SR
1,639 Elo+
Neith
Neith
Mattyg54
Neith
Level 37
God Stats
12W - 7L
1,700 SR
Queue Stats
29W - 21L
1,653 Elo+
Party 2
Ares
Ares
Plutronash1D
Ares
Level 127
God Stats
1W - 2L
1,694 SR
Queue Stats
73W - 54L
1,630 Elo+
Party 2
Sol
Sol
Plutronash3D
Sol
Level 106
God Stats
18W - 8L
1,642 SR
Queue Stats
37W - 30L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceT00C00l
Fenrir
12
3 / 7 / 14
9,939
765
6,142
18,059
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 5 / 10
11,031
849
17,786
11,105
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
15
9 / 2 / 12
10,964
843
12,161
9,918
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mattyg54
Neith
12
3 / 6 / 8
8,895
684
8,330
11,057
4,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 8 / 8
10,068
774
7,665
20,105
27,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
7 / 7 / 6
10,001
769
15,648
13,967
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
21
Kills
14
14
Deaths
21
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AceT00C00l
Fenrir
3
7
14
1.43
W
9
5
10
2.8
W
Nox
9
2
12
7.5
L
Neith
Mattyg54
Neith
3
6
8
1.17
L
4
8
8
1
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,089
Damage
31,643
39,082
Taken
45,129
25,294
Mitigated
39,271
7,210
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AceT00C00l
Fenrir
6,142
1,415
0
4,113
18,059
18,061
457
10,652
7,407
0
10,674
W
17,786
10,354
0
2,241
11,105
3,734
1,370
6,710
4,395
0
52,954
W
Nox
12,161
1,106
0
856
9,918
3,499
872
4,850
5,068
40,244
0
L
Neith
Mattyg54
Neith
8,330
3,979
0
2,063
11,057
4,336
780
4,118
6,939
0
25,092
L
7,665
1,273
0
2,038
20,105
27,287
24
4,952
15,153
18,223
0
L
15,648
5,830
0
4,202
13,967
7,648
1,736
3,503
10,464
36,589
3,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
28,964
146
Minions Killed
123
7
Camps Cleared
5
665,008
Distance Traveled
563,439
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,939
765
11
1
0
208,262
2
W
Hou Yi
11,031
849
74
6
3
219,424
1
W
Nox
10,964
843
61
5
4
237,322
3
L
Neith
8,895
684
51
4
2
180,559
0
L
Ares
10,068
774
12
1
0
195,500
4
L
Sol
10,001
769
60
5
3
187,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role