Player Matchup

Ymir
Ymir
ANBUKakashi69
Ymir
Level 28
God Stats
4W - 1L
1,613 SR
Queue Stats
72W - 54L
1,507 Elo+
Solo
Neith
Neith
Applesauce13
Neith
Level 27
God Stats
5W - 2L
1,504 SR
Queue Stats
149W - 187L
1,381 Elo+
Solo
Merlin
Merlin
Messi420
Merlin
Level 14
God Stats
2W - 2L
1,479 SR
Queue Stats
11W - 11L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
MuebleJudio
Guan Yu
Level 18
God Stats
1W - 0L
1,296 SR
Queue Stats
15W - 25L
1,334 Elo+
Party 2
Thanatos
Thanatos
TheDarkFlow
Thanatos
Level 33
God Stats
7W - 9L
1,438 SR
Queue Stats
46W - 51L
1,376 Elo+
Party 2
Team Averages
Level 24
1,466 SR
1,399 Elo+

VS

Team Averages
Level 14
1,551 SR
1,366 Elo+
Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Beckwin
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,362 Elo+
Party 1
Ra
Ra
InfuriatedIncel
Ra
Level 5
God Stats
1W - 5L
1,193 SR
Queue Stats
63W - 57L
1,290 Elo+
Solo
Yemoja
Yemoja
Jesscalate
Yemoja
Level 5
God Stats
1W - 6L
1,694 SR
Queue Stats
11W - 13L
1,362 Elo+
Party 1
Chaac
Chaac
onegunner05
Chaac
Level 17
God Stats
10W - 3L
1,868 SR
Queue Stats
30W - 25L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
8,526
449
3,835
14,209
14,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 2
8,831
465
11,680
8,717
3,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Messi420
Merlin
16
7 / 5 / 2
10,414
548
8,517
9,411
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MuebleJudio
Guan Yu
13
0 / 1 / 2
8,078
425
2,245
11,192
9,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TheDarkFlow
Thanatos
16
4 / 4 / 4
9,815
517
7,195
13,696
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
3
0 / 6 / 0
5,250
276
0
3,448
708
Hou Yi
Beckwin
Hou Yi
12
0 / 4 / 0
7,042
371
8,813
9,975
3,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 6 / 0
9,479
499
6,942
12,711
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Jesscalate
Yemoja
10
0 / 1 / 0
7,267
382
5,268
9,568
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 0
10,327
544
13,133
12,065
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
8
10
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
0
0
W
1
0
4
3
W
4
0
2
5
L
Hou Yi
Beckwin
Hou Yi
0
4
0
0
L
4
6
0
0.67
L
Yemoja
Jesscalate
Yemoja
0
1
0
0
W
Merlin
Messi420
Merlin
7
5
2
1.6
W
Guan Yu
MuebleJudio
Guan Yu
0
1
2
1
W
Thanatos
TheDarkFlow
Thanatos
4
4
4
1.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
34,156
57,225
Taken
47,767
38,452
Mitigated
27,226
22,571
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
3,448
708
0
871
2,577
0
0
W
3,835
1,385
0
4,844
14,209
14,067
547
4,319
9,834
21,173
0
W
11,680
4,766
0
2,193
8,717
3,688
2,573
2,219
6,440
0
55,934
L
Hou Yi
Beckwin
Hou Yi
8,813
3,344
0
1,264
9,975
3,302
0
2,454
7,521
0
44,499
L
6,942
1,260
128
3,804
12,711
3,931
172
6,149
6,562
61,781
0
L
Yemoja
Jesscalate
Yemoja
5,268
1,055
1,826
2,321
9,568
8,339
0
1,611
7,957
18,021
0
W
Merlin
Messi420
Merlin
8,517
1,150
0
1,517
9,411
3,611
708
2,858
6,232
57,651
0
W
Guan Yu
MuebleJudio
Guan Yu
2,245
184
574
2,512
11,192
9,137
189
1,394
8,840
0
28,874
W
Thanatos
TheDarkFlow
Thanatos
7,195
2,337
0
10,931
13,696
7,949
0
1,269
12,197
0
65,674
L
13,133
2,565
0
5,102
12,065
10,946
796
1,267
10,798
261
71,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
39,365
421
Minions Killed
383
0
Camps Cleared
0
1,708,482
Distance Traveled
1,384,735
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,250
276
0
0
0
86,205
0
W
Ymir
8,526
449
25
1
0
323,815
5
W
Neith
8,831
465
109
6
0
325,816
7
L
Hou Yi
7,042
371
88
5
0
307,907
3
L
Ra
9,479
499
124
7
0
311,626
2
L
Yemoja
7,267
382
21
1
0
300,719
3
W
Merlin
10,414
548
114
6
0
312,345
2
W
Guan Yu
8,078
425
77
4
0
384,467
5
W
Thanatos
9,815
517
96
5
0
362,039
2
L
Chaac
10,327
544
150
8
0
378,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role