Player Matchup

Discordia
Discordia
Daddy_Dabss
Discordia
Level 68
God Stats
1W - 3L
1,694 SR
Queue Stats
12W - 27L
1,172 Elo+
Party 2
Danzaburou
Danzaburou
Fuliautomatic
Danzaburou
Level 28
God Stats
8W - 7L
1,414 SR
Queue Stats
15W - 23L
1,256 Elo+
Party 2
Jormungandr
Jormungandr
Keef-Chiefs
Jormungandr
Level 43
God Stats
2W - 5L
1,413 SR
Queue Stats
7W - 17L
1,295 Elo+
Party 2
Thor
Thor
jaymoney054734
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Vulcan
Vulcan
nocapweezy
Vulcan
Level 42
God Stats
0W - 3L
1,431 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 2
Team Averages
Level 39
1,490 SR
1,317 Elo+

VS

Team Averages
Level 65
1,538 SR
1,426 Elo+
Kukulkan
Kukulkan
BloodyPsych
Kukulkan
Level 4
God Stats
11W - 16L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 3
Bellona
Bellona
Da P0tat0 Man
Bellona
Level 85
God Stats
7W - 2L
1,463 SR
Queue Stats
9W - 8L
1,348 Elo+
Party 1
Zeus
Zeus
ItsDowlin
Zeus
Level 18
God Stats
2W - 1L
1,498 SR
Queue Stats
20W - 21L
1,304 Elo+
Party 1
Cerberus
Cerberus
Kiwi Malibu
Cerberus
Level 149
God Stats
3W - 0L
1,826 SR
Queue Stats
157W - 154L
1,545 Elo+
Party 3
Danzaburou
Danzaburou
TYCO RACER
Danzaburou
Level 69
God Stats
24W - 27L
1,403 SR
Queue Stats
134W - 147L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daddy_Dabss
Discordia
20
4 / 6 / 19
12,767
982
22,695
19,451
8,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Fuliautomatic
Danzaburou
20
13 / 12 / 12
15,560
1,197
30,599
26,330
13,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Keef-Chiefs
Jormungandr
20
4 / 9 / 20
13,885
1,068
15,607
36,630
55,025
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 14 / 16
12,571
967
10,909
26,077
12,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
nocapweezy
Vulcan
20
6 / 7 / 16
14,429
1,110
26,888
20,830
9,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodyPsych
Kukulkan
20
3 / 11 / 14
12,391
953
9,435
15,848
6,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
20
2 / 4 / 29
14,329
1,102
15,251
29,684
37,266
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
20
2 / 5 / 24
13,800
1,062
22,683
16,348
6,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Kiwi Malibu
Cerberus
20
5 / 3 / 23
13,857
1,066
13,979
25,817
25,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
TYCO RACER
Danzaburou
20
36 / 6 / 7
21,303
1,639
60,543
27,699
12,985
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
145
29
Kills
48
48
Deaths
29
83
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BloodyPsych
Kukulkan
3
11
14
0.91
W
Bellona
2
4
29
4.13
L
Discordia
Daddy_Dabss
Discordia
4
6
19
2.25
L
Danzaburou
Fuliautomatic
Danzaburou
13
12
12
1.58
W
Zeus
2
5
24
2.8
L
Jormungandr
Keef-Chiefs
Jormungandr
4
9
20
1.56
W
Cerberus
Kiwi Malibu
Cerberus
5
3
23
5.5
W
Danzaburou
TYCO RACER
Danzaburou
36
6
7
6.58
L
2
14
16
0.71
L
Vulcan
nocapweezy
Vulcan
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,698
Damage
121,891
129,318
Taken
115,396
98,756
Mitigated
88,891
9,794
Healing
28,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BloodyPsych
Kukulkan
9,435
1,445
0
557
15,848
6,385
0
10,494
5,354
33,154
0
W
Bellona
15,251
2,214
890
5,656
29,684
37,266
0
16,586
13,098
2,809
23,764
L
Discordia
Daddy_Dabss
Discordia
22,695
1,899
0
1,464
19,451
8,407
0
7,912
11,249
33,302
0
L
Danzaburou
Fuliautomatic
Danzaburou
30,599
20,023
728
2,759
26,330
13,108
0
5,187
20,808
0
59,238
W
Zeus
22,683
1,996
0
890
16,348
6,303
0
10,236
6,112
50,111
0
L
Jormungandr
Keef-Chiefs
Jormungandr
15,607
3,445
811
1,555
36,630
55,025
0
16,404
18,826
34,955
0
W
Cerberus
Kiwi Malibu
Cerberus
13,979
924
0
10,863
25,817
25,952
0
13,231
12,586
29,270
0
W
Danzaburou
TYCO RACER
Danzaburou
60,543
50,467
0
9,923
27,699
12,985
0
14,643
13,056
0
91,697
L
10,909
1,858
177
441
26,077
12,471
0
9,389
16,046
0
20,731
L
Vulcan
nocapweezy
Vulcan
26,888
8,610
637
1,222
20,830
9,745
0
7,372
12,670
66,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,212
Gold Earned
75,680
226
Minions Killed
275
4
Camps Cleared
3
1,155,674
Distance Traveled
1,193,015
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,391
953
58
4
0
196,864
0
W
Bellona
14,329
1,102
15
1
0
282,700
2
L
Discordia
12,767
982
18
1
0
236,163
0
L
Danzaburou
15,560
1,197
43
3
4
221,646
0
W
Zeus
13,800
1,062
69
5
1
251,696
0
L
Jormungandr
13,885
1,068
34
3
0
226,451
0
W
Cerberus
13,857
1,066
50
4
2
240,245
1
W
Danzaburou
21,303
1,639
83
6
0
221,510
0
L
Thor
12,571
967
21
2
0
193,599
0
L
Vulcan
14,429
1,110
110
8
0
277,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role