Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ballistics 21
Cthulhu
Level 12
God Stats
8W - 6L
1,573 SR
Queue Stats
10W - 17L
1,406 Elo+
Party 3
Chang'e
Chang'e
DAS-EFX
Chang'e
Level 158
God Stats
19W - 16L
1,649 SR
Queue Stats
819W - 820L
1,513 Elo+
Party 1
Charybdis
Charybdis
JuniorFapsX8
Charybdis
Level 67
God Stats
14W - 18L
1,476 SR
Queue Stats
72W - 111L
1,444 Elo+
Party 3
Tiamat
Tiamat
Kllpo Life
Tiamat
Level 69
God Stats
23W - 32L
1,386 SR
Queue Stats
70W - 114L
1,359 Elo+
Party 3
Team Averages
Level 87
1,517 SR
1,444 Elo+

VS

Team Averages
Level 79
1,521 SR
1,445 Elo+
Merlin
Merlin
DeathCoree_
Merlin
Level 40
God Stats
8W - 9L
1,477 SR
Queue Stats
289W - 297L
1,415 Elo+
Solo
Zeus
Zeus
KindofDeadly
Zeus
Level 101
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 5L
1,295 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Perseverance69
Ah Muzen Cab
Level 42
God Stats
1W - 0L
1,887 SR
Queue Stats
35W - 26L
1,537 Elo+
Party 2
Cliodhna
Cliodhna
mDANJ
Cliodhna
Level 84
God Stats
2W - 0L
1,433 SR
Queue Stats
55W - 49L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xTottyDiosx
Cu Chulainn
Level 127
God Stats
6W - 11L
1,307 SR
Queue Stats
1,106W - 1,128L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 1 / 2
10,845
904
6,026
4,628
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
16
0 / 11 / 0
9,697
808
3,538
20,159
14,706
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
DAS-EFX
Chang'e
16
1 / 1 / 4
10,621
885
4,305
4,631
1,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
JuniorFapsX8
Charybdis
17
0 / 4 / 5
10,844
904
7,093
10,639
3,037
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Kllpo Life
Tiamat
16
3 / 7 / 1
10,820
902
13,094
14,358
9,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 0 / 8
12,619
1,052
10,657
3,284
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 0 / 11
12,889
1,074
10,068
3,548
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Perseverance69
Ah Muzen Cab
18
3 / 3 / 9
11,214
935
11,237
9,996
3,209
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
mDANJ
Cliodhna
18
3 / 3 / 11
11,471
956
6,987
9,775
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
xTottyDiosx
Cu Chulainn
19
1 / 1 / 17
11,802
984
10,786
12,420
5,790
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
7
Kills
24
24
Deaths
7
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
1
2
4
L
Cthulhu
0
11
0
0
L
Chang'e
DAS-EFX
Chang'e
1
1
4
3
W
Merlin
8
0
8
12
L
Charybdis
JuniorFapsX8
Charybdis
0
4
5
0.63
W
9
0
11
14.5
L
Tiamat
Kllpo Life
Tiamat
3
7
1
0.5
W
Ah Muzen Cab
Perseverance69
Ah Muzen Cab
3
3
9
2.5
W
Cliodhna
mDANJ
Cliodhna
3
3
11
2.83
W
Cu Chulainn
xTottyDiosx
Cu Chulainn
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,056
Damage
49,735
54,415
Taken
39,023
30,463
Mitigated
14,981
1,951
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,026
0
0
0
4,628
1,426
0
501
4,127
17,221
0
L
Cthulhu
3,538
330
0
0
20,159
14,706
0
8,443
11,716
11,581
0
L
Chang'e
DAS-EFX
Chang'e
4,305
256
662
672
4,631
1,400
0
1,511
3,120
17,616
0
W
Merlin
10,657
467
0
829
3,284
1,259
0
2,362
914
41,803
0
L
Charybdis
JuniorFapsX8
Charybdis
7,093
3,953
0
350
10,639
3,037
0
2,200
8,439
0
23,708
W
10,068
1,053
0
47
3,548
1,229
0
2,811
731
30,038
0
L
Tiamat
Kllpo Life
Tiamat
13,094
1,208
0
267
14,358
9,894
0
8,070
6,288
25,663
0
W
Ah Muzen Cab
Perseverance69
Ah Muzen Cab
11,237
4,274
0
1,366
9,996
3,209
0
7,997
1,726
0
35,709
W
Cliodhna
mDANJ
Cliodhna
6,987
633
0
463
9,775
3,494
0
6,896
2,755
0
29,368
W
Cu Chulainn
xTottyDiosx
Cu Chulainn
10,786
2,919
312
3,375
12,420
5,790
0
6,359
5,934
0
24,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,827
Gold Earned
59,995
171
Minions Killed
268
3
Camps Cleared
15
774,343
Distance Traveled
1,132,020
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,845
904
29
2
1
108,943
0
L
Cthulhu
9,697
808
18
2
1
127,822
0
L
Chang'e
10,621
885
41
3
0
131,258
0
W
Merlin
12,619
1,052
72
6
4
237,253
0
L
Charybdis
10,844
904
55
5
1
193,745
0
W
Zeus
12,889
1,074
52
4
1
211,074
0
L
Tiamat
10,820
902
28
2
0
212,575
1
W
Ah Muzen Cab
11,214
935
69
6
3
189,191
0
W
Cliodhna
11,471
956
46
4
5
241,803
1
W
Cu Chulainn
11,802
984
29
2
2
252,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role