Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GOTGPINA
Cernunnos
Level 84
God Stats
31W - 24L
1,492 SR
Queue Stats
305W - 331L
1,431 Elo+
Party 3
Geb
Geb
JiMBO32beast
Geb
Level 130
God Stats
10W - 10L
1,505 SR
Queue Stats
270W - 257L
1,453 Elo+
Party 3
Hun Batz
Hun Batz
ashi99atunsan
Hun Batz
Level 141
God Stats
1W - 1L
1,549 SR
Queue Stats
38W - 29L
1,621 Elo+
Party 1
Mulan
Mulan
shweatyballman
Mulan
Level 108
God Stats
13W - 20L
1,438 SR
Queue Stats
80W - 71L
1,515 Elo+
Party 3
Team Averages
Level 121
1,497 SR
1,504 Elo+

VS

Team Averages
Level 129
1,664 SR
1,519 Elo+
Sylvanus
Sylvanus
BigBigSquid
Sylvanus
Level 138
God Stats
14W - 20L
1,558 SR
Queue Stats
61W - 64L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
Darth Bunny4584
Kukulkan
Level 61
God Stats
0W - 1L
1,741 SR
Queue Stats
19W - 20L
1,518 Elo+
Party 2
Osiris
Osiris
EscapedGriZZly
Osiris
Level 132
God Stats
2W - 3L
1,734 SR
Queue Stats
43W - 37L
1,496 Elo+
Party 2
Ravana
Ravana
J0LLY FAWN
Ravana
Level 156
God Stats
10W - 8L
1,691 SR
Queue Stats
396W - 368L
1,547 Elo+
Solo
Apollo
Apollo
Zhavati
Apollo
Level 158
God Stats
0W - 1L
1,596 SR
Queue Stats
22W - 21L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 3 / 3
10,632
532
9,984
9,645
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cernunnos
GOTGPINA
Cernunnos
16
2 / 0 / 2
8,904
445
5,433
7,088
2,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 1 / 6
8,007
400
5,955
14,433
12,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hun Batz
ashi99atunsan
Hun Batz
19
6 / 3 / 4
11,229
561
11,001
16,133
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 2 / 3
10,963
548
10,037
14,010
10,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBigSquid
Sylvanus
14
2 / 3 / 1
8,379
419
7,661
14,640
14,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
16
1 / 2 / 2
9,673
484
7,788
8,272
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 1
10,576
529
8,089
14,199
10,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
J0LLY FAWN
Ravana
12
2 / 6 / 2
8,144
407
8,034
11,270
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Zhavati
Apollo
15
0 / 3 / 2
9,316
466
3,124
13,054
4,735
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
8
9
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
3
1.83
L
Sylvanus
BigBigSquid
Sylvanus
2
3
1
0.83
L
Kukulkan
1
2
2
1
L
3
2
1
1.75
W
Cernunnos
GOTGPINA
Cernunnos
2
0
2
3
L
Ravana
J0LLY FAWN
Ravana
2
6
2
0.5
W
0
1
6
3
L
Apollo
Zhavati
Apollo
0
3
2
0.33
W
Hun Batz
ashi99atunsan
Hun Batz
6
3
4
2.67
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
34,696
61,309
Taken
61,435
36,507
Mitigated
37,627
20,822
Healing
20,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,984
832
0
2,904
9,645
3,880
12
3,425
6,220
89,666
0
L
Sylvanus
BigBigSquid
Sylvanus
7,661
1,340
2,504
3,665
14,640
14,692
942
5,329
9,311
32,957
5,623
L
Kukulkan
7,788
249
501
1,714
8,272
3,346
363
2,269
6,003
67,131
0
L
8,089
2,559
609
5,227
14,199
10,815
882
4,613
9,586
0
53,604
W
Cernunnos
GOTGPINA
Cernunnos
5,433
2,160
0
3,557
7,088
2,756
1,386
1,912
5,176
0
62,765
L
Ravana
J0LLY FAWN
Ravana
8,034
1,659
0
3,101
11,270
4,039
0
1,668
9,602
0
39,622
W
5,955
907
0
2,838
14,433
12,905
181
4,000
10,433
21,811
0
L
Apollo
Zhavati
Apollo
3,124
3,124
0
2,937
13,054
4,735
1,029
3,837
9,217
0
71,778
W
Hun Batz
ashi99atunsan
Hun Batz
11,001
2,137
0
5,384
16,133
5,984
0
3,402
12,731
0
90,901
W
10,037
423
0
6,139
14,010
10,982
199
2,368
11,642
11,563
67,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
46,088
620
Minions Killed
556
0
Camps Cleared
0
1,998,345
Distance Traveled
1,755,239
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,632
532
145
7
0
371,199
7
L
Sylvanus
8,379
419
73
4
0
359,531
9
L
Kukulkan
9,673
484
150
8
0
366,586
5
L
Osiris
10,576
529
118
6
0
366,443
0
W
Cernunnos
8,904
445
122
6
0
401,288
4
L
Ravana
8,144
407
70
4
0
296,787
1
W
Geb
8,007
400
37
2
0
405,419
7
L
Apollo
9,316
466
145
7
0
365,892
6
W
Hun Batz
11,229
561
146
7
0
429,181
2
W
Mulan
10,963
548
170
9
0
391,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role