Player Matchup

Anhur
Anhur
Anarchduke
Anhur
Level 160
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Chaac
Chaac
DIET_WATER_1
Chaac
Level 66
God Stats
0W - 1L
1,621 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 1
Hades
Hades
OrickBC
Hades
Level 57
God Stats
2W - 2L
1,368 SR
Queue Stats
132W - 108L
1,459 Elo+
Solo
Hera
Hera
SchoolBoyShane
Hera
Level 65
God Stats
0W - 1L
1,442 SR
Queue Stats
4W - 4L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
YWG-_-Jmoney
Aphrodite
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 53L
1,266 Elo+
Solo
Team Averages
Level 91
1,515 SR
1,378 Elo+

VS

Team Averages
Level 86
1,583 SR
1,390 Elo+
Persephone
Persephone
RenegadeV1990
Persephone
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,435 Elo+
Party 2
Fenrir
Fenrir
Son Fearing
Fenrir
Level 107
God Stats
5W - 0L
1,795 SR
Queue Stats
352W - 339L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
narcoflyy
Ah Muzen Cab
Level 43
God Stats
2W - 10L
1,392 SR
Queue Stats
139W - 170L
1,338 Elo+
Solo
Nu Wa
Nu Wa
squirtsize
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,359 Elo+
Party 2
Aphrodite
Aphrodite
swayze25
Aphrodite
Level 89
God Stats
5W - 2L
1,730 SR
Queue Stats
544W - 548L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
6 / 8 / 14
15,576
677
24,250
27,853
16,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 8 / 18
15,859
690
21,176
33,816
57,656
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
OrickBC
Hades
20
5 / 9 / 12
14,502
631
19,555
29,582
16,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 8 / 12
17,583
764
45,794
21,183
8,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
YWG-_-Jmoney
Aphrodite
2
0 / 2 / 0
6,290
273
0
2,638
443

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RenegadeV1990
Persephone
20
14 / 8 / 14
19,163
833
34,233
25,455
11,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
4 / 7 / 16
14,303
622
11,707
34,869
32,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
narcoflyy
Ah Muzen Cab
20
4 / 4 / 17
15,537
676
23,464
23,510
10,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
20
6 / 10 / 17
14,351
624
17,989
20,138
7,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
swayze25
Aphrodite
20
7 / 4 / 15
15,928
693
10,380
22,969
27,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
114
33
Kills
35
35
Deaths
33
56
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Anhur
6
8
14
1.63
L
8
8
18
2.13
L
Hades
OrickBC
Hades
5
9
12
1.22
W
Persephone
RenegadeV1990
Persephone
14
8
14
2.63
L
14
8
12
2.5
W
Fenrir
4
7
16
1.71
L
Aphrodite
YWG-_-Jmoney
Aphrodite
0
2
0
0
W
Ah Muzen Cab
narcoflyy
Ah Muzen Cab
4
4
17
3.13
W
Nu Wa
6
10
17
1.45
W
Aphrodite
swayze25
Aphrodite
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,775
Damage
97,773
115,072
Taken
126,941
99,831
Mitigated
88,939
35,386
Healing
59,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
24,250
12,449
657
9,657
27,853
16,980
3,003
9,712
18,141
0
65,894
L
21,176
2,271
580
9,270
33,816
57,656
800
17,450
16,366
0
51,074
L
Hades
OrickBC
Hades
19,555
1,249
962
6,604
29,582
16,550
854
19,411
10,171
35,601
0
W
Persephone
RenegadeV1990
Persephone
34,233
3,616
2,111
8,533
25,455
11,496
1,075
13,174
12,273
71,387
0
L
45,794
9,043
1,314
6,342
21,183
8,202
543
13,391
7,792
86,051
0
W
Fenrir
11,707
2,123
2,061
6,283
34,869
32,162
1,155
15,339
19,530
0
23,111
L
Aphrodite
YWG-_-Jmoney
Aphrodite
0
0
0
0
2,638
443
0
2,638
0
0
0
W
Ah Muzen Cab
narcoflyy
Ah Muzen Cab
23,464
13,213
1,937
10,385
23,510
10,239
2,049
11,512
11,998
0
78,974
W
Nu Wa
17,989
5,173
181
539
20,138
7,990
1,017
12,063
8,075
33,311
0
W
Aphrodite
swayze25
Aphrodite
10,380
3,424
13,910
13,348
22,969
27,052
886
13,256
9,713
37,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,810
Gold Earned
79,282
302
Minions Killed
217
0
Camps Cleared
0
1,376,571
Distance Traveled
1,871,893
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,576
677
119
5
0
305,450
1
L
Chaac
15,859
690
53
2
0
389,178
0
L
Hades
14,502
631
46
2
0
312,002
1
W
Persephone
19,163
833
55
2
0
341,819
1
L
Hera
17,583
764
84
4
0
369,941
0
W
Fenrir
14,303
622
13
1
0
392,404
0
L
Aphrodite
6,290
273
0
0
0
0
0
W
Ah Muzen Cab
15,537
676
84
4
0
420,506
0
W
Nu Wa
14,351
624
15
1
0
315,078
0
W
Aphrodite
15,928
693
50
2
0
402,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role